Warship: Difference between revisions

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''Warships'' are vehicles that feature throughout the series, they are capable of flight and some appear to have gravity defying properties. They are part of the [[Robo-Pirate]]'s fleet in Rayman 2: The Great Escape, but are used by the [[Lividstones]] in ''[[Rayman Origins]]'' , ''[[Rayman Jungle Run]]'' and ''[[Rayman Legends]]''.
 
''Warships'' are vehicles that feature throughout the series, they are capable of flight and some appear to have gravity defying properties. They are part of the [[Robo-Pirate]]'s fleet in Rayman 2: The Great Escape, and are used by the [[Lividstones]] in ''[[Rayman Origins]] , ''[[Rayman Jungle Run]]'' and ''[[Rayman Legends]]''.


==In ''[[Rayman 2]]''==
==In ''[[Rayman 2]]''==
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In the [[Precipice]], a fleet of Warships, at the command of the [[Spyglass Pirate]], stalk Rayman throughout the entire world. They fire cannonballs at bridges and rope nets hanging from the walls of ravines, destroying them. They also fire [[Red walking shell|red shell]], which merely move in the same direction and can either be jumped over or shot at to be avoided. At the end, there are some Warships docked near a Pirate installation, who attack Rayman by firing cannonballs, who will be preoccupied in fighting a [[Ninja Pirate]] also, however, their cannonballs can also damage the [[Ninja Pirate]], so Rayman can easily use them to his advantage.
In the [[Precipice]], a fleet of Warships, at the command of the [[Spyglass Pirate]], stalk Rayman throughout the entire world. They fire cannonballs at bridges and rope nets hanging from the walls of ravines, destroying them. They also fire [[Red walking shell|red shell]], which merely move in the same direction and can either be jumped over or shot at to be avoided. At the end, there are some Warships docked near a Pirate installation, who attack Rayman by firing cannonballs, who will be preoccupied in fighting a [[Ninja Pirate]] also, however, their cannonballs can also damage the [[Ninja Pirate]], so Rayman can easily use them to his advantage.
[[Image:Rayman_controlling_Warship.jpg|thumb|right|320px|[[Rayman]] piloting a warship to free the [[baby Globox]]es from [[The Pirate Mines|the mines]]]]
[[Image:Rayman_controlling_Warship.jpg|thumb|right|320px|[[Rayman]] piloting a warship to free the [[baby Globox]]es from [[The Pirate Mines|the mines]]]]
In the [[Iron Mountains]] ( [[The Gloomy Island]] in the PlayStation version and [[Pirate Mines]] in ''[[Rayman Revolution]]''), Rayman meets [[Globox]]'s wife [[Uglette]]. Who is in tears in front of the entrance to a mine. She informs Rayman that the [[Robo-Pirates]] have taken all their children and forced them to work in the mines, despite Globox's efforts to stop them. Nearby is an unmanned Warship, which [[Rayman]] will need to use to travel to all the mines and rescue the [[Baby Globox]]es. The mines are situated in between narrow canyons, making precise control a must to prevent damage to the Warship, in addition, there are also dams which will attack the Warship on sight, which will need to be destroyed by firing a cannon which appears to be positioned on the ships' crows' nest. There are four mines to visit, North, South, East and West, once all have been visited, the Warship should be piloted back to [[Uglette]], who will then be given the Warship to leave the area with her rescued children.
In the [[Iron Mountains]] ([[The Gloomy Island]] in the PlayStation version and [[Pirate Mines]] in ''[[Rayman Revolution]]''), Rayman meets [[Globox]]'s wife [[Uglette]]. Who is in tears in front of the entrance to a mine. She informs Rayman that the [[Robo-Pirates]] have taken all their children and forced them to work in the mines, despite Globox's efforts to stop them. Nearby is an unmanned Warship, which [[Rayman]] will need to use to travel to all the mines and rescue the [[Baby Globox]]es. The mines are situated in between narrow canyons, making precise control a must to prevent damage to the Warship, in addition, there are also dams which will attack the Warship on sight, which will need to be destroyed by firing a cannon which appears to be positioned on the ships' crows' nest. There are four mines to visit, North, South, East and West, once all have been visited, the Warship should be piloted back to [[Uglette]], who will then be given the Warship to leave the area with her rescued children.
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===In the [[Rayman 2: Forever|Game Boy Color version of ''Rayman 2'']]===
===In the [[Rayman 2: Forever|Game Boy Color version of ''Rayman 2'']]===
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Warships appear in this game, but with more of a blimp-like appearance as opposed to ship-like. They now have a hot air balloon instead of a sail, a hatch on the roof of the cabin, a cockpit under the hull, visible guns and a rudder at the stern, like the [[Hoodlum Airships]] from ''[[Rayman 3]]''. They are used by [[Lividstones]], who are seen operating the vehicle in the cockpit by pedalling to turn a propeller.
Warships appear in this game, but with more of a blimp-like appearance as opposed to ship-like. They now have a hot air balloon instead of a sail, a hatch on the roof of the cabin, a cockpit under the hull, visible guns and a rudder at the stern, like the [[Hoodlum Airships]] from ''[[Rayman 3]]''. They are used by [[Lividstones]], who are seen operating the vehicle in the cockpit by pedalling to turn a propeller.


In [[Port 'O Panic]] and [[Pirate's Treasure!]] from the [[Sea of Serendipity]], there are sections where a Warship will stalk the heroes and attack by deploying [[helicopter bombs]]. In [[Port 'O Panic]], a [[Darktoon]] holding [[Anetta Fish]] prisoner will jump on the Warship during the heroes chase with it, while in [[Pirate's Treasure!]] the [[Tricky Treasure]] being pursued by the heroes will jump onto a Warship, and remain there for the majority of the chase.
In [[Port 'O Panic]] and [[Pirate's Treasure!]] from the [[Sea of Serendipity]], there are sections where a Warship will stalk the heroes and attack by deploying [[helicopter bomb]]s. In [[Port 'O Panic]], a [[Darktoon]] holding [[Annetta Fish]] prisoner will jump on the Warship during the heroes chase with it, while in [[Pirate's Treasure!]] the [[Tricky Treasure]] being pursued by the heroes will jump onto a Warship, and remain there for the majority of the chase.


In [[Riding the Storm]], a Warship appears and attempts to prevent the heroes from reaching the [[Magician]]'s base of operations in the [[Moody Clouds]], much like before, they do so by deploying [[helicopter bombs]].
In [[Riding the Storm]], a Warship appears and attempts to prevent the heroes from reaching the [[Magician]]'s base of operations in the [[Moody Clouds]], much like before, they do so by deploying [[helicopter bomb]]s.


At the [[Shoot for the Stars|final phase}} of [[The Reveal|the]] [[Get Away!|pursuit]] of [[the Magician]], he will jump abroad a Warship, crewed by three [[Lividstones]], one piloting, and a [[Hunter]]. The heroes give pursuit abroad [[Moskitoes]], and once they have caught up, they will have to avoid the [[missiles]] shot not only by the Hunter, but from various silos located in the area. During this phase, the heroes can damage the Warship by destroying its rudder, defeating the pilot Lividstone, and by defeating the Hunter defending it. Regardless of the damage the heroes give, the Warship eventually punctures an enclosure containing the heart of the Magician's base, which subsequently explodes and destroys this Warship alongside the base.
At the [[Shoot for the Stars|final phase]] of [[The Reveal|the]] [[Get Away!|pursuit]] of [[the Magician]], he will jump abroad a Warship, crewed by three [[Lividstones]], one piloting, and a [[Hunter]]. The heroes give pursuit abroad [[Moskitoes]], and once they have caught up, they will have to avoid missiles shot not only by the Hunter, but from various silos located in the area. During this phase, the heroes can damage the Warship by destroying its rudder, defeating the pilot Lividstone, and by defeating the Hunter defending it. Regardless of the damage the heroes give, the Warship eventually punctures an enclosure containing the heart of the Magician's base, which subsequently explodes and destroys this Warship alongside the base.


===In ''[[Rayman Jungle Run]]''===
===In ''[[Rayman Jungle Run]]''===
A Warship appears in '''Boom! Boomm!''' and '''You again!''', levels in the sixth world of the game, called '''Pirate Ship''', it behaves similarly to the Warships encountered in the [[Sea of Serendipity]] from ''[[Rayman Origins]]''.
A Warship appears in '''Boom! Boomm!''' and '''You again!''', levels in the sixth world of the game, called '''Pirate Ship''', it behaves similarly to the Warships encountered in the [[Sea of Serendipity]] from ''[[Rayman Origins]]''.
 
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==In ''[[Rayman Legends]]''==
==In ''[[Rayman Legends]]''==
The Warship has the same appearance to that it had in ''[[Rayman Origins]]'', barring a change of shading to reflect the revised art-style employed in this game. It appears in [[Glou Glou]], the final level of [[20,000 Lums under the Sea]], in addition to reappearing in levels from Rayman Origins located in the [[Back to Origins]] mode.
The Warship has the same appearance to that it had in ''[[Rayman Origins]]'', barring a change of shading to reflect the revised art-style employed in this game. It appears in [[Gloo Gloo]], the final level of [[20,000 Lums Under the Sea]], in addition to reappearing in levels from Rayman Origins located in the [[Back to Origins]] mode.
{{Robo-Pirates}}
{{Robo-Pirates}}
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