Allegro Presto: Difference between revisions

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'''Allegro Presto''' (French: '''''Allegro Presto''''') is the second level in [[Band Land]], the second world of [[Rayman 1|the original ''Rayman'' game]]. It consists of five stages during the first playthrough, and only three during subsequent visits, because in one stage, [[Rayman]] meets [[Mr Sax]], and in the last stage he receives his well-known [[helicopter]] ability from [[Betilla the Fairy]].
'''Allegro Presto''' (French: '''''Allegro Presto''''') is the second level in [[Band Land]], the second world of [[Rayman 1|the original ''Rayman'' game]]. It consists of five stages during the first playthrough, and only three during subsequent visits, because in one stage, [[Rayman]] meets [[Mr Sax]], and in the last stage he receives his well-known [[helicopter]] ability from [[Betilla the Fairy]].
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==Part 1==
[[Image:Saut.png|thumb|316px|right|[[Rayman]] sliding on the musical staves]]
[[Image:Saut.png|thumb|316px|right|[[Rayman]] sliding on the musical staves]]


==Part 1==
This level requires quick reflexes as [[Rayman]] will be sliding for most of the time. However, sliding has not been programmed in the Atari Jaguar version, and as a result, [[Rayman]] will have to crawl in tight spaces, and there are more enemies – mainly [[hunter]]s and [[moth]]s – scattered throughout the level.
This level requires quick reflexes as [[Rayman]] will be sliding for most of the time. However, sliding has not been programmed in the Atari Jaguar version, and as a result, [[Rayman]] will have to crawl in tight spaces, and there are more enemies – mainly [[hunter]]s and [[moth]]s – scattered throughout the level.


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[[Image:MapMU2-1PS.jpg|700px|PS version]]
[[Image:MapMU2-1PS.jpg|700px|PS version]]


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==Part 2==
[[Image:TrompetteSaut.png|thumb|320px|left|[[Trumpet]]s blow at [[Rayman]]]]
[[Image:TrompetteSaut.png|thumb|320px|left|[[Trumpet]]s blow at [[Rayman]]]]


==Part 2==
This first and last level to contain [[trumpet]]s. No other enemies apart from [[wrong note]]s and [[hitting stick]]s appear in this part of Allegro Presto.  Again in the Atari Jaguar version, [[Rayman]] cannot slide on the bars, neither do the trumpets suck air in, so he would have to defeat any that are in his way.  More [[cloud]]s are added in this version of the level.
This first and last level to contain [[trumpet]]s. No other enemies apart from [[wrong note]]s and [[hitting stick]]s appear in this part of Allegro Presto.  Again in the Atari Jaguar version, [[Rayman]] cannot slide on the bars, neither do the trumpets suck air in, so he would have to defeat any that are in his way.  More [[cloud]]s are added in this version of the level.
<table><tr><td>[[Image:MapMU2-2PC.jpg|600px|PC version]]</td></tr>
<table><tr><td>[[Image:MapMU2-2PC.jpg|600px|PC version]]</td></tr>
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<tr><td>[[Image:MapMU2-2PS.jpg|600px|PS version]]</td></tr></table>
<tr><td>[[Image:MapMU2-2PS.jpg|600px|PS version]]</td></tr></table>


{{clear}}
==Part 3==
[[image:HittingStick.png|thumb|316px|right|[[Rayman]] must avoid the [[hitting stick]]s]]
[[image:HittingStick.png|thumb|316px|right|[[Rayman]] must avoid the [[hitting stick]]s]]


==Part 3==
This part is over a huge void, and Rayman must be careful not to fall off the slippery sheet music. The end of this part forshadows [[Gong Heights]] as Rayman has to use a [[Monk]] to reach the end of the level.
This part is over a huge void, and Rayman must be careful not to fall off the slippery sheet music. The end of this part forshadows [[Gong Heights]] as Rayman has to use a [[Monk]] to reach the end of the level.


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[[Image:MapMU2-3PS.jpg|700px|PS version]]
[[Image:MapMU2-3PS.jpg|700px|PS version]]
 
{{clear}}
 
==Part 4==
 
 
 
[[image:MrSaxAllegroPresto.png|left|thumb|316px|The first encounter with [[Mr Sax]]]]
[[image:MrSaxAllegroPresto.png|left|thumb|316px|The first encounter with [[Mr Sax]]]]
==Part 4==


At the end of the level, [[Rayman]] will meet [[Mr Sax]], who will blow [[wrong note]]s at him. [[Rayman]] will simply have to punch one of them back, and the giant saxophone will leave the level.  Once [[Mr Sax]] has been defeated in his [[Mr Sax's Hullaballoo|Hullaballoo]], this phase will not be visited again.  It is also missing in the Jaguar version.  
At the end of the level, [[Rayman]] will meet [[Mr Sax]], who will blow [[wrong note]]s at him. [[Rayman]] will simply have to punch one of them back, and the giant saxophone will leave the level.  Once [[Mr Sax]] has been defeated in his [[Mr Sax's Hullaballoo|Hullaballoo]], this phase will not be visited again.  It is also missing in the Jaguar version.  
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<tr><td>[[Image:MapMU2-4PS.jpg|700px|PS version]]</td></tr></table>
<tr><td>[[Image:MapMU2-4PS.jpg|700px|PS version]]</td></tr></table>


{{clear}}
==Part 5==
[[Image:BetillaHelicoptere.png|thumb|316px|right|[[Rayman]] is given his fourth power by [[Betilla the Fairy]]]]
[[Image:BetillaHelicoptere.png|thumb|316px|right|[[Rayman]] is given his fourth power by [[Betilla the Fairy]]]]
==Part 5==


[[Betilla the Fairy]] gives [[Rayman]] the power to use his hair as a [[helicopter]].  
[[Betilla the Fairy]] gives [[Rayman]] the power to use his hair as a [[helicopter]].  


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==External links==
==External links==
* [http://www.youtube.com/watch?v=5tRsDVvrJ2A Allegro Presto playthrough at YouTube (Sony PlayStation version)]
* [http://www.youtube.com/watch?v=5tRsDVvrJ2A Allegro Presto playthrough at YouTube (Sony PlayStation version)]