Template talk:Rayman 1: Difference between revisions
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:As for the spin-offs, I was thinking of giving them all each dedicated templates, but adding the Rayman 1 template to the dedicated ones where relevant. As for the minigames, yeah, those were more an impulse addition, I'll be happy to shove them elsewhere when possible.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 02:07, 14 April 2014 (CEST) | :As for the spin-offs, I was thinking of giving them all each dedicated templates, but adding the Rayman 1 template to the dedicated ones where relevant. As for the minigames, yeah, those were more an impulse addition, I'll be happy to shove them elsewhere when possible.--[[File:Sig5 2TEST.png|150px|link=User:Master]] 02:07, 14 April 2014 (CEST) | ||
::Those are possibilites but perhaps it is better to try out here how the template would look like with the inclusion of the powers and the objects and see if it looks ok or not. I think the Rayman Collector minigames would be more adequate to go to that template we were discussing a while ago, but yet I think these should be included in a particular subgroup. Something like "flash/minigames" for example. The versions/ports could also be integrated somehow. I could try to be less generic but my bed is calling me. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 03:00, 14 April 2014 (CEST) | |||
Revision as of 01:00, 14 April 2014
Suggestions
Good work, but a couple of suggestions. Items and collectibles featured in the original game should definitely be included, since they're every bit as much a part of it as the enemies and levels are.
Should we include powers? Some, like helicopter, would end up in most games' main templates, but they're still fundamental parts of the games, so perhaps they should.
Should we include a group containing spin-offs, remakes and re-releases of the original game? Stuff like the educational games, with their abundance of levels, and the designer games, with their unique items? The inclusion of the Rayman Collector minigames is something I'm not totally comfortable with, since it seems to blur the lines between the original and its derivatives; however, these spin-off elements are still absolutely part of the original game's world. Maybe separate navboxes for some of the spin-offs and links to them in this one? I'm really unsure how to proceed. Thoughts? —Spiraldoor
01:58, 14 April 2014 (CEST)
- Hmm, So what of the Plants and Objects, should we include those under the items heading? As for powers, I was thinking of having a Nav-box solely dedicated to them, though I guess we could have it both ways.
- As for the spin-offs, I was thinking of giving them all each dedicated templates, but adding the Rayman 1 template to the dedicated ones where relevant. As for the minigames, yeah, those were more an impulse addition, I'll be happy to shove them elsewhere when possible.--
02:07, 14 April 2014 (CEST)
- Those are possibilites but perhaps it is better to try out here how the template would look like with the inclusion of the powers and the objects and see if it looks ok or not. I think the Rayman Collector minigames would be more adequate to go to that template we were discussing a while ago, but yet I think these should be included in a particular subgroup. Something like "flash/minigames" for example. The versions/ports could also be integrated somehow. I could try to be less generic but my bed is calling me. --
Haruka
03:00, 14 April 2014 (CEST)
- Those are possibilites but perhaps it is better to try out here how the template would look like with the inclusion of the powers and the objects and see if it looks ok or not. I think the Rayman Collector minigames would be more adequate to go to that template we were discussing a while ago, but yet I think these should be included in a particular subgroup. Something like "flash/minigames" for example. The versions/ports could also be integrated somehow. I could try to be less generic but my bed is calling me. --