Template talk:Rayman 1: Difference between revisions

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Spiraldoor (talk | contribs)
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:I really don't think the R1 world and level templates are needed. The main R1 template doesn't NEED to be collapsed – navboxes should only be collapsed when there are several of them in the same article, and even then there's a case to be made for leaving them open. R1 levels would never fall under any template other than this one, so I'd be perfectly happy to leave it open on all of them.
:I really don't think the R1 world and level templates are needed. The main R1 template doesn't NEED to be collapsed – navboxes should only be collapsed when there are several of them in the same article, and even then there's a case to be made for leaving them open. R1 levels would never fall under any template other than this one, so I'd be perfectly happy to leave it open on all of them.
:As for having to search through the template to find a specific level or world, that's definitely a valid concern, but the benefits of a single, cohesive, coherent, all-encompassing navbox far outweigh this negative, and having six other navboxes which are direct subsets of this one and replicate sections of it without adding anything strikes me as an unwise precedent to set. I'd recommend trying to find other solutions to aid navigation: the R1 menu colour scheme was a superficially nice idea, but if we changed the colours to be more like [[Template:Rayman series]], the links would stand out much more, and if we found a nice way to make the text <nowiki><small></nowiki> it would also make the navbox more compact and easier to glance over and navigate. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:46, 15 April 2014 (CEST)
:As for having to search through the template to find a specific level or world, that's definitely a valid concern, but the benefits of a single, cohesive, coherent, all-encompassing navbox far outweigh this negative, and having six other navboxes which are direct subsets of this one and replicate sections of it without adding anything strikes me as an unwise precedent to set. I'd recommend trying to find other solutions to aid navigation: the R1 menu colour scheme was a superficially nice idea, but if we changed the colours to be more like [[Template:Rayman series]], the links would stand out much more, and if we found a nice way to make the text <nowiki><small></nowiki> it would also make the navbox more compact and easier to glance over and navigate. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 17:46, 15 April 2014 (CEST)
::Come to think of it though, one thing I would support is a separate navbox for all the bosses in the Rayman series. There are two ways people will go looking for R1 bosses: in the sense that they're enemies who appear at the end of their R1 world, and in the sense that they're Rayman series bosses. I can imagine someone wanting to jump from Allegro Presto to Space Mama, but I can also imagine someone wanting to jump from Mr Dark to Foutch or Razorbeard. I would also support moving the bosses in the R1 template to the "Enemies" subgroups for their respective worlds. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 18:24, 15 April 2014 (CEST)
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