The Cave of Bad Dreams: Difference between revisions
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'''The Cave of Bad Dreams''', also known as '''the Kingdom of the Dead''', is a sub-level in ''[[Rayman 2: The Great Escape]]'' and its remakes. It is where the monsters generated by [[Polokus]]'s nightmares are locked away by its Guardian, [[Jano]], who also watches over a mountain of gold coins and jewels. Despite this, nobody has dared to enter the Cave, not even [[Admiral Razorbeard|Razorbeard]] and the [[Robo-Pirate Army|Robo-Pirates]]. Therefore, there are no [[cage]]s to be found inside. [[Rayman]], however, needs to go there in order to obtain [[ | '''The Cave of Bad Dreams''', also known as '''the Kingdom of the Dead''', is a sub-level in ''[[Rayman 2: The Great Escape]]'' and its remakes. It is where the monsters generated by [[Polokus]]'s nightmares are locked away by its Guardian, [[Jano]], who also watches over a mountain of gold coins and jewels. Despite this, nobody has dared to enter the Cave, not even [[Admiral Razorbeard|Razorbeard]] and the [[Robo-Pirate Army|Robo-Pirates]]. Therefore, there are no [[cage]]s to be found inside. [[Rayman]], however, needs to go there in order to obtain the [[Elixir of Life]], which his friend [[Clark]] needs to recover from an illness caused by swallowing a rusty Robo-Pirate. The entrance to this subterranean grotto is located in [[the Marshes of Awakening]]. | ||
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Rayman is now in a passage with a slope covered with shining green crystal, and then Jano reappears from underground, threatening to eat him. So he now has to slide down, shooting any crystal growths that are in his way - if he slides too slowly, Jano will eat him, causing him to respawn at the beginning. At the end, he will enter a chasm where he has to avoid the fire that Jano breathes, just like his smaller counterparts. Jano will then generate floating skulls which can be stopped by Rayman's shots, and then he can jump from them to get to where Jano is standing. Jano, who is invincible, will keep breathing fire and generating skulls until he is chased to the far end of the chasm by Rayman, and then dig himself underground, allowing the limbless hero to walk into a chamber piled with treasure. | Rayman is now in a passage with a slope covered with shining green crystal, and then Jano reappears from underground, threatening to eat him. So he now has to slide down, shooting any crystal growths that are in his way - if he slides too slowly, Jano will eat him, causing him to respawn at the beginning. At the end, he will enter a chasm where he has to avoid the fire that Jano breathes, just like his smaller counterparts. Jano will then generate floating skulls which can be stopped by Rayman's shots, and then he can jump from them to get to where Jano is standing. Jano, who is invincible, will keep breathing fire and generating skulls until he is chased to the far end of the chasm by Rayman, and then dig himself underground, allowing the limbless hero to walk into a chamber piled with treasure. | ||
A single coin is flicked and rolls to his feet, and Jano them offers him all this treasure to keep for himself. There are two options to choose from - "I want the treasure", and "No treasure for me". The former is obviously the greedy choice, but if Rayman chooses that, he will be taken to a small deserted island where he gains a drastic amount of weight, and lazes in a deckchair with a fraction of his gold surrounding him. This scene pretends to be an ending, with the words "THE END" appearing, but then it returns to Rayman's decision. Rejecting the treasure, he is teleported back to the Marshes of Awakening, and congratulated by Jano for not being greedy. As a reward, Jano gives him the Elixir of Life to take to Clark back at the Menhir Hills. | A single coin is flicked and rolls to his feet, and Jano them offers him all this treasure to keep for himself. There are two options to choose from - "I want the treasure", and "No treasure for me". The former is obviously the greedy choice, but if Rayman chooses that, he will be taken to a small deserted island where he gains a drastic amount of weight, and lazes in a deckchair with a fraction of his gold surrounding him. This scene pretends to be an ending, with the words "THE END" appearing, but then it returns to Rayman's decision. Rejecting the treasure, he is teleported back to the Marshes of Awakening, and congratulated by Jano for not being greedy. As a reward, Jano gives him the [[Elixir of Life]] to take to Clark back at the Menhir Hills. | ||
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===Phase 4=== | ===Phase 4=== | ||
The confrontation with Jano begins, where he will use the same techniques – breathing fire and generating skulls – as before. The only differences here is that some pillars will fall when Rayman steps on them. At the end, he will automatically refuse the treasure, which convinces Jano to give him the Elixir of Life. | The confrontation with Jano begins, where he will use the same techniques – breathing fire and generating skulls – as before. The only differences here is that some pillars will fall when Rayman steps on them. At the end, he will automatically refuse the treasure, which convinces Jano to give him the [[Elixir of Life]]. | ||
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