Hunter: Difference between revisions
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==In ''[[Rayman]]''== | ==In ''[[Rayman]]''== | ||
[[Image:Chasseur.gif|frame | [[Image:Chasseur.gif|frame|A Hunter in the original ''[[Rayman 1|Rayman]]'']] | ||
Hunters make their first appearance in [[Rayman 1|the original ''Rayman'' game]], in the level [[Pink Plant Woods]]. They can be found in each of the game's worlds; this makes them the second-most common enemy in the game, after the [[Antitoon]]s. Hunters never move, they are static enemies that continually clean their guns with their neckerchiefs, aim them while sniggering, and then shoot a bullet at Rayman. A Hunter can only be hurt when he is cleaning his gun, as its gun blocks Rayman's [[telescopic fist]] when he is aiming it at him. Hunters' [[resistance]] is average. Their slow mallet-wielding bullets always move horizontally and are relatively easy to dodge, but have a wide range; Rayman is likely to get hurt if surprised by them. | Hunters make their first appearance in [[Rayman 1|the original ''Rayman'' game]], in the level [[Pink Plant Woods]]. They can be found in each of the game's worlds; this makes them the second-most common enemy in the game, after the [[Antitoon]]s. Hunters never move, they are static enemies that continually clean their guns with their neckerchiefs, aim them while sniggering, and then shoot a bullet at Rayman. A Hunter can only be hurt when he is cleaning his gun, as its gun blocks Rayman's [[telescopic fist]] when he is aiming it at him. Hunters' [[resistance]] is average. Their slow mallet-wielding bullets always move horizontally and are relatively easy to dodge, but have a wide range; Rayman is likely to get hurt if surprised by them. | ||
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At the end of the game, Hunters seem to become good people after [[Mr Dark]] is defeated, as there's a picture of a happy Hunter having a tea party with [[Betilla]] during the credits sequence. | At the end of the game, Hunters seem to become good people after [[Mr Dark]] is defeated, as there's a picture of a happy Hunter having a tea party with [[Betilla]] during the credits sequence. | ||
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==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]== | ==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]== | ||
[[Image:Hunter_RRR_GBA.png|frame|A Hunter, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]] | [[Image:Hunter_RRR_GBA.png|frame|A Hunter, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]] | ||
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These Hunters have a much lower resistance, being defeated with one regular punch. However, they protect themselves with their guns, and in order to make them vulnerable, Rayman must put his Goth costume on, and use the ability to spit gum to shoot at their cannons. With their guns filled with sticky bubble gum, the Hunters will be distracted, trying to pull it out. In that momment, Rayman can defeat them. | These Hunters have a much lower resistance, being defeated with one regular punch. However, they protect themselves with their guns, and in order to make them vulnerable, Rayman must put his Goth costume on, and use the ability to spit gum to shoot at their cannons. With their guns filled with sticky bubble gum, the Hunters will be distracted, trying to pull it out. In that momment, Rayman can defeat them. | ||
{{clear}} | |||
==In ''[[Rayman Origins]]''== | ==In ''[[Rayman Origins]]''== | ||
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{{R1enemies}} | {{R1enemies}} | ||
{{ROenemies}} | {{ROenemies}} | ||
[[fr:Chasseur]] | [[fr:Chasseur]] | ||
[[pl:Łowca]] | |||
[[Category:Enemies from Rayman 1]] | [[Category:Enemies from Rayman 1]] | ||
[[Category:Enemies from Rayman Origins]] | [[Category:Enemies from Rayman Origins]] | ||
[[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]] | [[Category:Enemies from the Game Boy Advance version of Rayman Raving Rabbids]] | ||