Prickly Passage: Difference between revisions

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'''Prickly Passage''' is the twelfth level in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']]. Reminiscing [[the Menhir Hills]] in ''[[Rayman 2]]'', this level centres around riding on a tame [[walking shell]] to cross a path teeming with thorny [[nettle]]s. It is found in [[Haunted Dreams]] on the World Map.
'''Prickly Passage''' is the twelfth level in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']]. Reminiscing [[the Menhir Hills]] in ''[[Rayman 2]]'', this level centres around riding on a tame [[walking shell]] to cross a path teeming with thorny [[nettle]]s. It is found in [[Haunted Dreams]] on the World Map.


==Level==
==Level==
===Phase 1===
===Phase 1===
In an environment much like that of the [[Hoodlum Hideout]], Rayman comes across a walking shell, but this time he can tame and ride on it, as [[Murfy]] appears on demand and explains. While riding, he can jump as well as boost, which is useful for avoiding the [[Hoodlum]]s' giant hanging maces. The thorny path also has loop-de-loops which also cause him to automatically boost. It is possible to collect all 20 [[Yellow Lum]]s and break the [[cage]] for the first time here.
In an environment much like that of the [[Hoodlum Hideout]], Rayman comes across a walking shell, but this time he can tame and ride on it, as [[Murfy]] appears on demand and explains. While riding, he can jump as well as boost, which is useful for avoiding the hanging [[spiky fruit]]s. The thorny path also has loop-de-loops which also cause him to automatically boost. It is possible to collect all 20 [[Yellow Lum]]s and break the [[cage]] for the first time here.


===Phase 2===
===Phase 2===
This time there are more obstacles to dodge and many more pits to jump over. There are 25 Yellow Lums and a cage here, but Rayman will need to backtrack this particular area because he needs the [[super helicopter]] power to make use of the [[Blue Lum]]s that are present here.  
This time there are more obstacles to dodge and many more pits to jump over. There are 25 Yellow Lums and a cage here, but Rayman will need to backtrack this particular area because he needs the [[super helicopter]] power to make use of the [[Blue Lum]]s that are present here.


==See also==
==See also==