Space Mama's Crater: Difference between revisions
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==Part 1== | ==Part 1== | ||
[[Image:YinYang.png|thumb|316px|right|The different types of [[yin-yang]]s]] | [[Image:YinYang.png|thumb|316px|right|class=sprite|The different types of [[yin-yang]]s]] | ||
This is a very typical [[Picture City]] level, with many secondary pathways. It is known to be the only one with two exit signs, along with the first part of [[the Hard Rocks]]. In the PlayStation version, there was a rainbow in the heavenly background fitting the heavenly music playing. | This is a very typical [[Picture City]] level, with many secondary pathways. It is known to be the only one with two exit signs, along with the first part of [[the Hard Rocks]]. In the PlayStation version, there was a rainbow in the heavenly background fitting the heavenly music playing. | ||
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==Part 2== | ==Part 2== | ||
[[Image:TailleCrayon.png|thumb|316px|left|A moving [[pencil sharpener]]]] | [[Image:TailleCrayon.png|thumb|316px|left|class=sprite|A moving [[pencil sharpener]]]] | ||
The level starts with a lot of [[flying ring]]s floating above the void, which [[Rayman]] must use to reach the upper platforms. In ''Rayman Advance'' the platform a the beginning of the level has been extended, to prevent him from falling into the void if he makes a mistake. This has presumably been done to decrease the map's difficulty. | The level starts with a lot of [[flying ring]]s floating above the void, which [[Rayman]] must use to reach the upper platforms. In ''Rayman Advance'' the platform a the beginning of the level has been extended, to prevent him from falling into the void if he makes a mistake. This has presumably been done to decrease the map's difficulty. | ||
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==Part 3== | ==Part 3== | ||
[[Image:Bois.png|thumb|316px|right|The PC version features additional wooden platforms]] | [[Image:Bois.png|thumb|316px|right|class=sprite|The PC version features additional wooden platforms]] | ||
This very difficult level requires perfect timing, as [[Rayman]] must jump onto floating [[pencil sharpener]]s and avoid the [[drawing pin]]s that stand in his way. The background music is dark and evokes an atmosphere of despair. In most versions, the background is a desk, but in the Sega Saturn version, it is the crater-filled, nebulous background seen in Part 4. | This very difficult level requires perfect timing, as [[Rayman]] must jump onto floating [[pencil sharpener]]s and avoid the [[drawing pin]]s that stand in his way. The background music is dark and evokes an atmosphere of despair. In most versions, the background is a desk, but in the Sega Saturn version, it is the crater-filled, nebulous background seen in Part 4. | ||
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==Part 4== | ==Part 4== | ||
[[Image:SpaceMama.png|thumb|316px|left|The final battle against [[Space Mama]]]] | [[Image:SpaceMama.png|thumb|316px|left|class=sprite|The final battle against [[Space Mama]]]] | ||
[[Rayman]] has to fight [[Space Mama]] for the second and final time. | [[Rayman]] has to fight [[Space Mama]] for the second and final time. | ||