Solution of the Fairy Council: Difference between revisions
No edit summary |
|||
| Line 44: | Line 44: | ||
* [https://www.youtube.com/watch?v=dYX5PfyZZ4s 2.1 A: End of the 4-Matuvu-Combo (by Cut)] | * [https://www.youtube.com/watch?v=dYX5PfyZZ4s 2.1 A: End of the 4-Matuvu-Combo (by Cut)] | ||
* [https://www.youtube.com/watch?v=j1B8QMZEH9U 2.2 B: 3-Matuvu-Combo (by 1234)] | * [https://www.youtube.com/watch?v=j1B8QMZEH9U 2.2 B: 3-Matuvu-Combo (by 1234)] | ||
* [https://www.youtube.com/watch?v=zucD70X0kag 2.3 B: Historical 3-Matuvu-Combo (by DTUCC)] | |||
* [https://www.youtube.com/watch?v=esQYsnS7xGg&t=1m17s 3.: Yellow-Gems-Combo (by 1234)] | * [https://www.youtube.com/watch?v=esQYsnS7xGg&t=1m17s 3.: Yellow-Gems-Combo (by 1234)] | ||
* [https://www.youtube.com/watch?v=esQYsnS7xGg&t=1m40s 5.2 B: 4th Matuvu-Combo (by 1234)] | * [https://www.youtube.com/watch?v=esQYsnS7xGg&t=1m40s 5.2 B: 4th Matuvu-Combo (by 1234)] | ||
=====Part 4===== | =====Part 4===== | ||
[https://www.youtube.com/watch?v=usypZTDxC5g 1.2: Matuvu-Tribelle-Combo (by Maz)] | * [https://www.youtube.com/watch?v=usypZTDxC5g 1.2: Matuvu-Tribelle-Combo (by Maz)] | ||
* [https://www.youtube.com/watch?v=6XJDW_Hooes&t=1m4s 1.3: 1st Matuvu-Combo (by 1234)] | |||
* [https://www.youtube.com/watch?v=e3f7gkAp_gI 1.3: Matuvu-Tribelle-Combo (by DTUCC)] | |||
* [https://www.youtube.com/watch?v=5a5CtYpwtgE 4.1: Fairy-Hole-Combo (by Maz)] | |||
* [https://www.youtube.com/watch?v=5a5CtYpwtgE 4.2: Fairy-Hole-Combo, easy Version (by MandM81)] | |||
* [https://www.youtube.com/watch?v=HNi6wgQXYuA 7.2: Tribelle-Combo for Game-Cube (by DTUCC)] | |||
* [https://www.youtube.com/watch?v=hr1Jzhoi6Cw 7.3: Tribelle-Combo for non-Game-Cube, easy Version (by MandM81)] | |||
=====Part 5 & 6===== | |||
* [https://www.youtube.com/watch?v=YXOnrMy_-2A Entire part 5 and 6 (by 1234)] | |||
====Level Scores==== | ====Level Scores==== | ||
| Line 65: | Line 75: | ||
|- | |- | ||
! scope="row" | 4 | ! scope="row" | 4 | ||
| 34. | | 34.620 - 36.950 || 36.950 | ||
|- | |- | ||
! scope="row" | 5 | ! scope="row" | 5 | ||
| 42. | | 42.980 - 45.310 || 45.310 | ||
|- | |- | ||
! scope="row" | 6 | ! scope="row" | 6 | ||
| 51. | | 51.170 - 53.500 || 53.500 | ||
|} | |} | ||
| Line 128: | Line 138: | ||
: <span style="color:green>'''1.2'''</span> Since taking the 2nd matuvu in combo of the tribelle just adds another very tricky part to an already very difficult combo, this approach splits everything up into 2 combos. Charge your fist fully and strafe past one of the yellow gems in the front row. Collect the other 4 gems however, then fall down and quickly send a curved shot towards the hoodlum that's hidden behind a board. Equip the Vortex and run up the slope to screw down the mushroom before you run out of combo time. Hit the other mushroom as well and collect all the yellow gems on the platforms. Use the trampoline to grab the vines and take the gems by hangling forward. Once you've reach the very end of the vines, fall down and get the lone yellow gem from as far away as possible, then run towards the tribelle. In order to keep the combo going you'll have to press strafe at just the right moment without making it disappear; this may take a lot of practise. Afterwards, collect the first 3 gems on the vines. Jump past the fourth one and grab the ledge. Quickly jump up and turn around so that you'll take the remaining yellow gem as you land. As soon as your feet hit the ground, use the camera trick to get the matuvu in combo before the Vortex runs out. Equip the Vortex once again. Go back into the hole and take the yellow gem to quickly get the matuvu in combo afterwards. ''(-600 points)'' | : <span style="color:green>'''1.2'''</span> Since taking the 2nd matuvu in combo of the tribelle just adds another very tricky part to an already very difficult combo, this approach splits everything up into 2 combos. Charge your fist fully and strafe past one of the yellow gems in the front row. Collect the other 4 gems however, then fall down and quickly send a curved shot towards the hoodlum that's hidden behind a board. Equip the Vortex and run up the slope to screw down the mushroom before you run out of combo time. Hit the other mushroom as well and collect all the yellow gems on the platforms. Use the trampoline to grab the vines and take the gems by hangling forward. Once you've reach the very end of the vines, fall down and get the lone yellow gem from as far away as possible, then run towards the tribelle. In order to keep the combo going you'll have to press strafe at just the right moment without making it disappear; this may take a lot of practise. Afterwards, collect the first 3 gems on the vines. Jump past the fourth one and grab the ledge. Quickly jump up and turn around so that you'll take the remaining yellow gem as you land. As soon as your feet hit the ground, use the camera trick to get the matuvu in combo before the Vortex runs out. Equip the Vortex once again. Go back into the hole and take the yellow gem to quickly get the matuvu in combo afterwards. ''(-600 points)'' | ||
: <span style="color:violet>'''1.3'''</span> Since the optimal routes in both 1.1 and 1.2 are very difficult and have just recently been suceeded in, the standard approach to this area for the longest time was to take the first matuvu for 2000 points, but therefore the second Matuvu in no combo at all, and the tribelle only for 1000 points in combo. For that, you would fly pass the hole with the 5 gems to reach the | : <span style="color:violet>'''1.3'''</span> Since the optimal routes in both 1.1 and 1.2 are very difficult and have just recently been suceeded in, the standard approach to this area for the longest time was to take the first matuvu for 2000 points, but therefore the second Matuvu in no combo at all, and the tribelle only for 1000 points in combo. For that, you would fly pass the hole with the 5 gems to reach the 2nd mushroom, and then collect all the yellow gems in order. After the yellow gem at the entrance of the tribelle-room, jump to the left and take the lone gem, roll towards the the shielded hoodblaster and kill him with a curved shot, equip the Vortex and run back up to screw down the first mushroom. Jump on top of it to collect the remaining yellow gem, fire a curved shot towards the 2nd mushroom while jumping towards the hole with the 5 gems, collect 3 yellow gems, then the red gem, then the last yellow gem and finally the matuvu for 2000 points in combo. After you've suceeded in that, go back to the Vortex and use the jump towards the hallway as a shortcut towards the tribelle. Jump over the tribelle without either taking it or shooing it away, jump onto the vine and quickly zoom on the matuvu. When you got him, jump up to take all the yellow gems and then fly down to hover onto the tribelle, which you basically take the moment your vortex runs out. ''(-2.670 points)'' | ||
2. Run down the hallway and collect the lone gem at the end. ''(28.870 points)'' | 2. Run down the hallway and collect the lone gem at the end. ''(28.870 points)'' | ||
| Line 136: | Line 146: | ||
Enter the next room and wait for the cutscene to end. Prepare for the second big combo. | Enter the next room and wait for the cutscene to end. Prepare for the second big combo. | ||
4. Get the lone gem in front of the trampolines and kill the slapdash in combo. Equip the Vortex and helicopter towards the third platform. Collect the gem, then screw down the mushroom to your left. Now press strafe to lock onto the hedgehogs in front of you and hit one of them. Jump onto the first platform while still holding the strafe button and take the yellow gem as you fall down. Jump backwards to renew the Vortex, but send a curved shot towards the hedgehogs in the process. Get the gem on the second platform and helicopter to the second lowest trampoline. Make sure to finish off 2 more hedgehogs on your way. Bounce up the trampolines to get the first fairy in combo, then helicopter back onto the second platform while shooting one more hedgehog. Quickly screw down the second mushroom and collect both yellow gems. Kill the remaining hedgehog, then run up the stairs to get another fairy in combo. Fly backwards to reach the platform behind you in order to get the third fairy, then roll off the ledge to get André to come out of the fairy hole. ''(31.980 points)'' | <span style="color:red>'''4.1''' Get the lone gem in front of the trampolines and kill the slapdash in combo. Equip the Vortex and helicopter towards the third platform. Collect the gem, then screw down the mushroom to your left. Now press strafe to lock onto the hedgehogs in front of you and hit one of them. Jump onto the first platform while still holding the strafe button and take the yellow gem as you fall down. Jump backwards to renew the Vortex, but send a curved shot towards the hedgehogs in the process. Get the gem on the second platform and helicopter to the second lowest trampoline. Make sure to finish off 2 more hedgehogs on your way. Bounce up the trampolines to get the first fairy in combo, then helicopter back onto the second platform while shooting one more hedgehog. Quickly screw down the second mushroom and collect both yellow gems. Kill the remaining hedgehog, then run up the stairs to get another fairy in combo. Fly backwards to reach the platform behind you in order to get the third fairy, then roll off the ledge to get André to come out of the fairy hole. ''(31.980 points)'' | ||
<span style="color:green>'''4.2''' Since the complicated beginning of combo 4.1 is only worth 20 extra-points, it can be made easier by not taking the first fairy as the 11th element. For that, you would just start with killing the slapdash and equipping the Vortex. Then jump to the 2nd platform, collect the gem and jump again to helicopter towards the trampolines. While you're in the air, you have to shoot 3 hedghehogs to keep the combo alive. Once you've taken the first fairy, continue with the lone yellow gem on the platform, and run back towards the first platform in front of the Vortex. Take the yellow gem, fire a shot towards the hedgehogs while reloading the Vortex, take the gem on the 3rd platform and then continue as you would have in 4.1. ''(-20 points)'' | |||
5. Exit the room and refresh the Vortex on your way out. Jump up the gap and take the 4 yellow gems. ''(32.120 points)'' | 5. Exit the room and refresh the Vortex on your way out. Jump up the gap and take the 4 yellow gems. ''(32.120 points)'' | ||
| Line 146: | Line 158: | ||
<span style="color:blue>'''7.1'''</span> Run into the room and kill the crabee on the left before it can get squashed by the rock. Run to the Vortex, grab it and immediately roll back to reach the plateau with the 3 gems as quick as possible. Collect the 3 gems on there, then roll off the ledge and get the 2 yellow gems on the stones in combo. Renew the Vortex and then turn around to kill the other crabee before collecting the 5 gems in the small cave. Make sure you get at least 3 yellow gems before touching the red gem. Jump to screw down the mushroom and take the lone gem on the stone. Now quickly run into the gap and collect the 2 yellow gems on your way up. Once you've reached the top, take the first gem, then strafe past the second one to get the third and jump onto the mushroom to include the yellow gem on there into the combo as well. Roll off the ledge and take the remaining gem. Walk off the ledge and fall for a bit before you start helicoptering straight down into the tribelle to get it for 2.500 points in combo. ''(36.930 points)'' | <span style="color:blue>'''7.1'''</span> Run into the room and kill the crabee on the left before it can get squashed by the rock. Run to the Vortex, grab it and immediately roll back to reach the plateau with the 3 gems as quick as possible. Collect the 3 gems on there, then roll off the ledge and get the 2 yellow gems on the stones in combo. Renew the Vortex and then turn around to kill the other crabee before collecting the 5 gems in the small cave. Make sure you get at least 3 yellow gems before touching the red gem. Jump to screw down the mushroom and take the lone gem on the stone. Now quickly run into the gap and collect the 2 yellow gems on your way up. Once you've reached the top, take the first gem, then strafe past the second one to get the third and jump onto the mushroom to include the yellow gem on there into the combo as well. Roll off the ledge and take the remaining gem. Walk off the ledge and fall for a bit before you start helicoptering straight down into the tribelle to get it for 2.500 points in combo. ''(36.930 points)'' | ||
: <span style="color:blue>'''7.2'''</span> On | : <span style="color:blue>'''7.2'''</span> On Game-Cube, you have to kill the left crabee before the Vortex spawns. In that case, immediately jump onto the plateau after killing the first crabee, collect the gems and roll towards the 2 gems on the stones. After the 2nd gem, roll towards the remaining crabee, kill it in combo, quickly equip the Vortex and continue as you would in 8.1. ''(-240 points)'' | ||
: <span style="color:green>'''7.3'''</span> Since taking everything with the Vortex after the first crabee makes suceeding combo 7.1 very hard, it's also possible to just adapt the order from 7.2 for non-Game-Cube-players, with the only difference that you grab the Vortex and then kill the 2nd crabee, instead of vice versa. ''(-150 points)'' | |||
8. Renew the Vortex and make your way to the exit. Collect the yellow gem underneath the vines along the way. (36.950 points) | 8. Renew the Vortex and make your way to the exit. Collect the yellow gem underneath the vines along the way. (36.950 points) | ||