Rayman Adventures: Difference between revisions
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''Rayman Adventures'' is a running game just like its UbiArt mobile predecessors, but unlike ''[[Rayman Jungle Run|Jungle Run]]'' and ''[[Rayman Fiesta Run|Fiesta Run]]'', the player can change the direction they are running to. The game has levels that the hero can explore, albeit while running constantly, with the ability to change direction while playing. Consequently, it remains an auto-running style of gameplay, but with a differing approach. New to the game are small roundish creatures known as the [[Incrediball]]s: the goal of the game is to rescue them. Once rescued, they will assist the hero in their quest. Each [[Incrediball]] have their own unique ability to help the hero, such as being able to detect nearby [[Teensie]]s, protecting the hero or being able to collect a bunch of [[Lum (Rayman Origins)|Lums]] for the hero. In each level the player can use up to three [[Incrediball]]s at a time, provided they are not tired after a level. If they are, they can be reawakened by feeding them with [[Food|food]] (seen in the game as a chicken leg). There are three main categories that the [[Incrediball]]s are divided into - Seekers, who use a torch to show the player up to three secrets such as [[Teensie]]s and [[Skull Coin]]s; Protectors, who act as a temporary shield if the player takes damage; and Inhalers, who use their trunks to inhale nearby Lums. Seekers and Protectors become tired when they have spent their skills, while Inhalers only become tired after the level is complete. | ''Rayman Adventures'' is a running game just like its UbiArt mobile predecessors, but unlike ''[[Rayman Jungle Run|Jungle Run]]'' and ''[[Rayman Fiesta Run|Fiesta Run]]'', the player can change the direction they are running to. The game has levels that the hero can explore, albeit while running constantly, with the ability to change direction while playing. Consequently, it remains an auto-running style of gameplay, but with a differing approach. New to the game are small roundish creatures known as the [[Incrediball]]s: the goal of the game is to rescue them. Once rescued, they will assist the hero in their quest. Each [[Incrediball]] have their own unique ability to help the hero, such as being able to detect nearby [[Teensie]]s, protecting the hero or being able to collect a bunch of [[Lum (Rayman Origins)|Lums]] for the hero. In each level the player can use up to three [[Incrediball]]s at a time, provided they are not tired after a level. If they are, they can be reawakened by feeding them with [[Food|food]] (seen in the game as a chicken leg). There are three main categories that the [[Incrediball]]s are divided into - Seekers, who use a torch to show the player up to three secrets such as [[Teensie]]s and [[Skull Coin]]s; Protectors, who act as a temporary shield if the player takes damage; and Inhalers, who use their trunks to inhale nearby Lums. Seekers and Protectors become tired when they have spent their skills, while Inhalers only become tired after the level is complete. | ||
The game is divided up into adventures which contains 3-4 levels each and can not be revisited once the player has left the [[Adventure Map]] and chosen a new adventure. Each level has 3 rewards the hero can get depending on their amount of [[Lum (Rayman Origins)|Lums]] or time, depending on the type of level. There are 4 types of levels: exploration levels, [[Lum (Rayman Origins)|Lum]] levels, brawl levels and time challenges. Each adventure has a harder optional level with a skull on the icon. If this level is completed the player is awarded with twice the amount of gems and good as from a normal level. | The game is divided up into adventures which contains 3-4 levels each and can not be revisited once the player has left the [[Adventure Map]] and chosen a new adventure. Each level has 3 rewards the hero can get depending on their amount of [[Lum (Rayman Origins)|Lums]] or time, depending on the type of level. There are 4 types of levels: exploration levels, [[Lum (Rayman Origins)|Lum]] levels, brawl levels and time challenges. Each adventure has a harder optional level with a skull on the icon. If this level is completed the player is awarded with twice the amount of [[Gem (Rayman Adventures)|gems]] and good as from a normal level. | ||
[[File:Clone-O-Meter.PNG|200px|thumbnail|The now removed Clone-O-Meter in Rayman Adventures.]] | [[File:Clone-O-Meter.PNG|200px|thumbnail|The now removed Clone-O-Meter in Rayman Adventures.]] | ||
Once all obligatory levels in an adventure are completed the player will get an egg to hatch. There are four type of eggs; bronze, silver, gold and crystal eggs. These eggs are either surprise eggs or normal eggs. The normal bronze egg grows the tree 10 meters if, the silver 20, the gold 30 and crystal 40. The surprise eggs on the other hand will hatch a surprise gift, such as gems or [[Elixir (Rayman Adventures)|elixirs]]. Originally surprise eggs, then known as duplicate eggs, would fill up the clone-o-meter by 1 step if it was a bronze, 2 for silver etc. Once the clon-o-meter was filled up the player would get the choice to either get 20 gems or wait to get a lucky ticket. Waiting a second time would earn them a golden ticket. | Once all obligatory levels in an adventure are completed the player will get an egg to hatch. There are four type of eggs; bronze, silver, gold and crystal eggs. These eggs are either surprise eggs or normal eggs. The normal bronze egg grows the tree 10 meters if, the silver 20, the gold 30 and crystal 40. The surprise eggs on the other hand will hatch a surprise gift, such as gems or [[Elixir (Rayman Adventures)|elixirs]]. Originally surprise eggs, then known as duplicate eggs, would fill up the clone-o-meter by 1 step if it was a bronze, 2 for silver etc. Once the clon-o-meter was filled up the player would get the choice to either get 20 gems or wait to get a lucky ticket. Waiting a second time would earn them a golden ticket. | ||
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*Daily missions added which give you a lucky ticket once all missions are completed. | *Daily missions added which give you a lucky ticket once all missions are completed. | ||
*Added hints during loading screens. | *Added hints during loading screens. | ||
*New achievements added for using the Captain's telescope, playing as Globox, playing as the Teensies and sharing screenshots on social networks. | *New achievements added for using the Captain's [[Spyglass|telescope]], playing as Globox, playing as the Teensies and sharing screenshots on social networks. | ||
*Globox and the Teensies have been added for Android users (arrived for iOS users in version 1.3.3). | *Globox and the Teensies have been added for Android users (arrived for iOS users in version 1.3.3). | ||
*Reduced hatching times from 8 to 4 hours. | *Reduced hatching times from 8 to 4 hours. | ||
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The achievement for Rayman Adventures are as listed. (Note: The requirements and rewards are listed in the order they appear in the game.) | The achievement for Rayman Adventures are as listed. (Note: The requirements and rewards are listed in the order they appear in the game.) | ||
*'''Beginner's Luck''': Scratch 5, 20, 40 Tickets. (10, 50, | *'''Beginner's Luck''': Scratch 5, 20, 40 Tickets. (10, 50 gems, 1 lucky ticket) | ||
*'''Gotta Hatch'Em All!''': Hatched 10, 35, 100 eggs. (10, 50, ? gems) | *'''Gotta Hatch'Em All!''': Hatched 10, 35, 100 eggs. (10, 50, ? gems) | ||
*'''Hide and Seek''': Find 1, 10, 25 hidden creatures on the [[Adventure Map]]. (5, 25, ? gems) | *'''Hide and Seek''': Find 1, 10, 25 hidden creatures on the [[Adventure Map]]. (5, 25, ? gems) | ||
*'''Spread the Word''': Share 1, ?, 10 screenshots on social network. (10, ?, ? gems) | *'''Spread the Word''': Share 1, ?, 10 screenshots on social network. (10, ?, ? gems) | ||
*'''It's a Twister!''': Collect 2,000, 30,000, 110,000 Lums using Inhalers. (5, 25, ? gems) | *'''It's a Twister!''': Collect 2,000, 30,000, 110,000 Lums using Inhalers. (5, 25, ? gems) | ||
*'''Teensy Tracker''': Save 50, 150, 300 Teensies. (5 food, 25, | *'''Teensy Tracker''': Save 50, 150, 300 Teensies. (5 food, 25 gems, 1 lucky ticket) | ||
*'''Shields Up!''': Crushed 50, 200, 1,000 shielded enemies. (10, 25, ? gems) | *'''Shields Up!''': Crushed 50, 200, 1,000 shielded enemies. (10, 25, ? gems) | ||
*'''Family Man''': Complete 1, 10, 20 Incrediball families. (10, 50, ? gems) | *'''Family Man''': Complete 1, 10, 20 Incrediball families. (10, 50, ? gems) | ||
*'''Revealing!''': Use the Captain's spyglass 1, 10, 20 times. (10, 25, ? gems) | *'''Revealing!''': Use the Captain's [[Spyglass|spyglass]] 1, 10, 20 times. (10, 25, ? gems) | ||
*'''So Shiny!''': Win the chest of gems in 10, 50, 200 levels. (10, 25 gems, 1 Gold Elixir) | *'''So Shiny!''': Win the chest of gems in 10, 50, 200 levels. (10, 25 gems, 1 Gold Elixir) | ||
*'''Them's Fighting Words!''': Destroy 500, 5,000, 50,000 enemies. (10, 25, ? gems) | *'''Them's Fighting Words!''': Destroy 500, 5,000, 50,000 enemies. (10, 25, ? gems) | ||
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*'''Adventurous!''': Complete 1, 25, 200 Adventures. (1 lucky ticket, 20, ? gems) | *'''Adventurous!''': Complete 1, 25, 200 Adventures. (1 lucky ticket, 20, ? gems) | ||
*'''Big Boned''': Play 25, ?, 100 levels as Globox. (5, ?, ? gems) | *'''Big Boned''': Play 25, ?, 100 levels as Globox. (5, ?, ? gems) | ||
*'''Not a Scratch!''': Destroy 100, | *'''Not a Scratch!''': Destroy 100, 1,000, 10,000 enemies using Protectors. (5 food, 25, ? gems) | ||
*'''Gotta go Fast!''': Save 5, 25, ? Teensies attached to rockets. (5, 25, ? gems) | *'''Gotta go Fast!''': Save 5, 25, ? Teensies attached to rockets. (5, 25, ? gems) | ||
*'''Can't Stop the Beat''': Record a song on the tree using 10, 35, 100 creatures at once. (5, 25, ? gems) | *'''Can't Stop the Beat''': Record a song on the tree using 10, 35, 100 creatures at once. (5, 25, ? gems) | ||