Henchman 800: Difference between revisions

Mistranslation
RayCarrot (talk | contribs)
No edit summary
Line 6: Line 6:
{{quote|text=A [[Robo-Pirate|robot pirate]]'s life is simple: be best, waste others, beat them to a pulp if necessary, have no mercy...|sign=Manual|source=''[[Rayman M]]''}}
{{quote|text=A [[Robo-Pirate|robot pirate]]'s life is simple: be best, waste others, beat them to a pulp if necessary, have no mercy...|sign=Manual|source=''[[Rayman M]]''}}


'''Henchmen 800''' are a type of [[Robo-Pirate]] that comprises the majority of the army commanded by [[Admiral Razorbeard]]. They appear primarily in ''[[Rayman 2: The Great Escape|Rayman 2]]'' and in its remakes, but can also be found in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance]] and [[Rayman 3 (Game Boy Advance)|Symbian]] versions of ''Rayman 3''.
'''Henchmen 800''' are a type of [[Robo-Pirate]] that comprises the majority of the army commanded by [[Admiral Razorbeard]]. They appear primarily in ''[[Rayman 2: The Great Escape|Rayman 2]]'' and in its remakes, but can also be found in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance]] and [[Rayman 3 (mobile phone)|mobile phone]] versions of ''Rayman 3''.


==Description==
==Description==
[[File:RR-PS2-GreenHenchman-Sleep.jpg|320px|left|thumb|Henchmen 800 often are found sleeping on the job]]
[[File:RR-PS2-GreenHenchman-Sleep.jpg|320px|left|thumb|Henchmen 800 often are found sleeping on the job]]


Henchman 800 all share a like appearance, their abilities and resilience varies by their colouration. The only exception is the Zombie variation, which features a similar appearance, but is rustic and run-down, befitting its name. The ranks of Henchmen 800 are determined by colour, though they overlap in the original and Dreamcast versions of ''[[Rayman 2: The Great Escape|Rayman 2]]''. Notably, some of them are exclusive to the PlayStation and PlayStation 2 versions. The [[Rayman 3 (Game Boy Advance)|Game Boy Advance]] and [[Rayman 3 (Game Boy Advance)|Symbian]] versions of ''Rayman 3'' also introduce their own further variations, with further modifications to their weapon capabilities.
Henchman 800 all share a like appearance, their abilities and resilience varies by their colouration. The only exception is the Zombie variation, which features a similar appearance, but is rustic and run-down, befitting its name. The ranks of Henchmen 800 are determined by colour, though they overlap in the original and Dreamcast versions of ''[[Rayman 2: The Great Escape|Rayman 2]]''. Notably, some of them are exclusive to the PlayStation and PlayStation 2 versions. The [[Rayman 3 (Game Boy Advance)|Game Boy Advance]] and [[Rayman 3 (mobile phone)|mobile phone]] versions of ''Rayman 3'' also introduce their own further variations, with further modifications to their weapon capabilities.


Most varieties of Henchman will attack from a distance, firing some form of projectile, the typing of which varies by model. Should Rayman stray too close to them, they will swing their hooks at him. Some Henchman models may opt to chase after Rayman, and will only fire at him momentarily after they take damage. Other Henchman may attempt to flank Rayman by using drills to move underground, or merely jumping around  after a barrage of fire, to land in another area to continue firing. Should a drilling Robo-Pirate reemerge where Rayman is standing, he will lose all his health, giving a Game Over. Finally, Robo-Pirates can also ambush Rayman by dropping into the area via parachute, only one parachuting pirate is seen in the original version of ''[[Rayman 2]]'', in the [[Tomb of the Ancients]]. However, more appear in the [[Rayman Revolution|''Revolution'']] remake.
Most varieties of Henchman will attack from a distance, firing some form of projectile, the typing of which varies by model. Should Rayman stray too close to them, they will swing their hooks at him. Some Henchman models may opt to chase after Rayman, and will only fire at him momentarily after they take damage. Other Henchman may attempt to flank Rayman by using drills to move underground, or merely jumping around  after a barrage of fire, to land in another area to continue firing. Should a drilling Robo-Pirate reemerge where Rayman is standing, he will lose all his health, giving a Game Over. Finally, Robo-Pirates can also ambush Rayman by dropping into the area via parachute, only one parachuting pirate is seen in the original version of ''[[Rayman 2]]'', in the [[Tomb of the Ancients]]. However, more appear in the [[Rayman Revolution|''Revolution'']] remake.