Rayman Adventures: Difference between revisions

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''Rayman Adventures'' is a running game just like its UbiArt mobile predecessors, but unlike ''[[Rayman Jungle Run|Jungle Run]]'' and ''[[Rayman Fiesta Run|Fiesta Run]]'', the player can change the direction they are running to. The game has levels that the hero can explore, albeit while running constantly, with the ability to change direction while playing. Consequently, it remains an auto-running style of gameplay, but with a differing approach. New to the game are small roundish creatures known as the [[Incrediball]]s: the goal of the game is to rescue them. Once rescued, they will assist the hero in their quest. Each [[Incrediball]] have their own unique ability to help the hero, such as being able to detect nearby [[Teensie]]s, protecting the hero or being able to collect a bunch of [[Lum (Rayman Origins)|Lums]] for the hero. In each level the player can use up to three [[Incrediball]]s at a time, provided they are not tired after a level.  If they are, they can be reawakened by feeding them with [[Food|food]] (seen in the game as a chicken leg).  There are three main categories that the [[Incrediball]]s are divided into - Seekers, who use a torch to show the player up to three secrets such as [[Teensie]]s and [[Skull Coin]]s; Protectors, who act as a temporary shield if the player takes damage; and Inhalers, who use their trunks to inhale nearby Lums.  Seekers and Protectors become tired when they have spent their skills, while Inhalers only become tired after the level is complete.   
''Rayman Adventures'' is a running game just like its UbiArt mobile predecessors, but unlike ''[[Rayman Jungle Run|Jungle Run]]'' and ''[[Rayman Fiesta Run|Fiesta Run]]'', the player can change the direction they are running to. The game has levels that the hero can explore, albeit while running constantly, with the ability to change direction while playing. Consequently, it remains an auto-running style of gameplay, but with a differing approach. New to the game are small roundish creatures known as the [[Incrediball]]s: the goal of the game is to rescue them. Once rescued, they will assist the hero in their quest. Each [[Incrediball]] have their own unique ability to help the hero, such as being able to detect nearby [[Teensie]]s, protecting the hero or being able to collect a bunch of [[Lum (Rayman Origins)|Lums]] for the hero. In each level the player can use up to three [[Incrediball]]s at a time, provided they are not tired after a level.  If they are, they can be reawakened by feeding them with [[Food|food]] (seen in the game as a chicken leg).  There are three main categories that the [[Incrediball]]s are divided into - Seekers, who use a torch to show the player up to three secrets such as [[Teensie]]s and [[Skull Coin]]s; Protectors, who act as a temporary shield if the player takes damage; and Inhalers, who use their trunks to inhale nearby Lums.  Seekers and Protectors become tired when they have spent their skills, while Inhalers only become tired after the level is complete.   


The game is divided up into adventures which contains 3-4 levels each and can not be revisited once the player has left the [[Adventure Map]] and chosen a new adventure. Each level has 3 rewards the hero can get depending on their amount of [[Lum (Rayman Origins)|Lums]] or time, depending on the type of level. There are 4 types of levels: exploration levels, [[Lum (Rayman Origins)|Lum]] levels, brawl levels and time challenges. Each adventure has a harder optional level with a skull on the icon. If this level is completed the player is awarded with twice the amount of [[Gem (Rayman Adventures)|gems]] and good as from a normal level.
The game is divided up into adventures which contains 3-4 levels each and can not be revisited once the player has left the [[Adventure Map]] and chosen a new adventure. Each level has 3 rewards the hero can get depending on their amount of [[Lum (Rayman Origins)|Lums]] or time, depending on the type of level. There are 4 types of levels: exploration levels, [[Lum (Rayman Origins)|Lum]] levels, brawl levels and time challenges. Each adventure has a harder optional level with a skull on the icon. If this level is completed the player is awarded with twice the amount of [[Gem (Rayman Adventures)|gems]] and [[food]] as from a normal level.
[[File:Clone-O-Meter.PNG|200px|thumbnail|The now removed Clone-O-Meter in Rayman Adventures.]]
[[File:Clone-O-Meter.PNG|200px|thumbnail|The now removed Clone-O-Meter in Rayman Adventures.]]
Once all obligatory levels in an adventure are completed the player will get an egg to hatch. There are four type of eggs; bronze, silver, gold and crystal eggs. These eggs are either surprise eggs or normal eggs. The normal bronze egg grows the tree 10 meters if, the silver 20, the gold 30 and crystal 40. The surprise eggs on the other hand will hatch a surprise gift, such as gems or [[Elixir (Rayman Adventures)|elixirs]]. Originally surprise eggs, then known as duplicate eggs, would fill up the clone-o-meter by 1 step if it was a bronze, 2 for silver etc. Once the clon-o-meter was filled up the player would get the choice to either get 20 gems or wait to get a lucky ticket. Waiting a second time would earn them a golden ticket.
Once all obligatory levels in an adventure are completed the player will get an egg to hatch. There are four type of eggs; bronze, silver, gold and crystal eggs. These eggs are either surprise eggs or normal eggs. The normal bronze egg grows the tree 10 meters if, the silver 20, the gold 30 and crystal 40. The surprise eggs on the other hand will hatch a surprise gift, such as gems or [[Elixir (Rayman Adventures)|elixirs]]. Originally surprise eggs, then known as duplicate eggs, would fill up the clone-o-meter by 1 step if it was a bronze, 2 for silver etc. Once the clon-o-meter was filled up the player would get the choice to either get 20 gems or wait to get a lucky ticket. Waiting a second time would earn them a golden ticket.