Rayman Fiesta Run: Difference between revisions

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==Trivia==
==Trivia==
*While the playable characters, Lums, and enemies use their updated sprites from ''Rayman Legends'', the game runs on the same version of the UbiArt framework that powers ''Rayman Origins'' and ''Jungle Run''. This is evident in the lack of dynamic lighting in ''Fiesta Run'', as well as unused files that suggest so.
*While the playable characters, Lums, and enemies use their updated sprites from ''Rayman Legends'', the game runs on the same version of the UbiArt framework that powers ''Rayman Origins'' and ''Jungle Run''. This is evident in the lack of dynamic lighting in ''Fiesta Run'', as well as unused files that suggest so.
*This is the first Rayman game to feature cloud syncing.


==External Links==
==External Links==