Rayman 3 (early production): Difference between revisions

RayCarrot (talk | contribs)
No edit summary
Master (talk | contribs)
Reorganised
Line 1: Line 1:
[[File:OldlogoRayman3.png|thumbnail|300px|The early logo of ''[[Rayman 3]]'']]
[[File:OldlogoRayman3.png|thumbnail|300px|The early logo of ''[[Rayman 3]]'']]


[[File:R3 early production.png|thumb|right|320px|The early ''Rayman 3'']]
''Rayman 3: Hoodlum Havoc'', like many games, underwent changes during its development. This page notes findings in regards to said changes in development, and early visual items, such as screenshots and artwork.


''[[Rayman 3: Hoodlum Havoc]]'' underwent numerous changes during its production.
==Early Development==
{{rewrite-expand}}
Early footage, screenshots and artwork show that development initially began with Rayman utilising his design from ''[[Rayman 2]]'', as opposed to the new redesign that debuted with the final game. Other early elements include unused areas, such as an underwater level, or differences with the HUD, which resembles the HUD of Rayman 2 in some early screenshots. Some screenshots appear fairly similar to the final game, but still show differences in aesthetic.


[[File:R3 -Beta- Slot Machine.jpg|thumb|right|320px|The PlayStation 2 loading screen from the 2002 demo of ''[[Rayman 3]]'']]
{|
|- valign="top"
| [[Image:R3 -Beta- Holy Sheet.jpg|thumb|left|320px|When a player scores a number of points, it becomes initially be written "Holy sheet" on the screen]]
|| [[Image:R3 -Beta- Flag.jpg|thumb|left|320px|This flag has been replaced by [http://raymanpc.com/wiki/images/6/6e/HoodFlag.png this one who represents the most common enemies from the game] : the [[Hoodmonger]]s]]
|| [[File:R3 -Beta- Lock Target .jpg|thumb|left|320px|The design of the lock target]]
|- valign="top"
| [[File:R3 -Beta- Slot Machine.jpg|thumb|left|320px|The PlayStation 2 loading screen from the 2002 demo of ''[[Rayman 3]]'']]
|| [[File:Rayman-3-beta-000001.jpg|thumb|left|[[Rayman]] fighting [[Razoff]], showing the early HUD]]
|-
|}


==Early artwork==
==2002 Demo==
In 2002, some platinum copies of ''[[Rayman Revolution]]'' were bundled with a demo disc of ''[[Rayman 3: Hoodlum Havoc]]'' and these were identified with a sticker in the front cover. There were other Rayman games for PC that bundled the same demo too. This demo featured some differences:


[[File:R3HH-ScrappedCreaturesConceptArt.jpg|thumb|left|320px|Concept art of creatures that did not make to the final version of the game]]  
* The game featured an earlier trailer with a different music and some gameplay footage with notable differences, like fire textures from [[Rayman 2]] or [[Rayman]] with the [[Rayman 2]] design in the [[Leptys]] cutscene
* The loading screen of the PC version was an earlier version of "The Usual Suspects", featuring [[Count Razoff]] and an older design of the [[Knaaren]], the [[Hoodboom]] and the [[Muddibog]]
* The loading screen of the PS2 version featured a slot machine with a rotative 3D model of a [[Hoodmonger]]; a similar style of loading screen was used in the final version of [[Rayman M]] for PS2.
* In Dangerous Game, you can see the old appearance of the [[Pigpot]] s.
* [[Rayman]] yells like Tarzan when he grabs a [[flying hook]] with the [[Lockjaw]]
* [[Globox]] and [[André]] had somehow a prototype voice, very different from the final version
* The lock target drawing was different
* There were different musics and sound effects that didn't manage to the final version of the game
* The points given by some actions were different, like for example, a [[Jewel|Green Gem]] originally counted as 100 points instead of 1500


===Dangerous Game===
[[Image:Dangerous Game.png|''Dangerous Game'']]


This game mode is available in the ''[[Rayman 3]]'' demo, released in 2002. It contains a sequence of the third section of the  [[Clearleaf Forest]]. Many differences can be found between this version and the level of the final version. Some additional differences appear in the PlayStation 2 version. Like the musics played when [[Rayman]] is in fight with the [[Hoodlum]]s.
Before the first secret entrance of this sequence, it was initially expected that [http://raymanpc.com/wiki/en/File:Hoodlum%27s_camp_flag.png a flag representing the Hoodlum camp] appears. It was then replaced by [http://raymanpc.com/wiki/images/6/6e/HoodFlag.png a flag representing an] [[Hoodmonger]]. In the PC version of the demo, the [[Pigpot]]s' previous design makes is appear.


===Special Invaders===
[[Image:Special Invaders.png|''Special Invaders'']]


This game mode is also available in the ''[[Rayman 3]]'' demo. It contains the third section of [[The Tower of the Leptys]]. Between the beta and final version of this section, the most striking differences are the sounds and musics. Some dialogs had not yet been added to the game, such as those of [[Globox]] and [[Rayman]] during the cinematic of the section. [[Globox]] does not call [[Rayman]] to get aboard his [[Armaguiddon]] but honk to get him. Also, he doesn't say anything about the enemies and do not compliment the buildings. But he is frightened at the sight of the stone gaps, when he's with [[Rayman]] in the room where they are located, [[Globox]] yells : "Ah! A mixer!". The name given to this game mode was finally used for a mini-game in the final version of ''[[Rayman 3]]''. The name of this game mode refers to a classic, '' Space Invaders'.


===Trailer===
[[Image:Trailer.png|''Trailer'']]


The trailer of the demo is different in the final version of '' [[Rayman 3]] ''.


For example, in the trailer of the demo, the old design of the [[Hoodmonger Officer|Officers]] makes his appear. Their design looks like the [[Hoodmonger]]s' one, but they wore chain mail and a kind of metal bulletproof vest.


 
==Screenshots==
 
<gallery>
 
 
 
 
 
 
 
 
==Early production==
 
[[File:R3 -Beta- Lock Target .jpg|thumb|right|320px|The design of the lock target]]
 
In early versions of the game [[Rayman]] had his ''[[Rayman 2: The Great Escape|Rayman 2]]'' design.
 
[[Image:R3 -Beta- Flag.jpg|thumb|right|320px|This flag has been replaced by [http://raymanpc.com/wiki/images/6/6e/HoodFlag.png this one who represents the most common enemies from the game] : the [[Hoodmonger]]s]]
 
The life bar design wasn't the same.
 
===Gallery===
 
[[Image:R3 -Beta- Holy Sheet.jpg|thumb|right|320px|When a player scores a number of points, it becomes initially be written "Holy sheet" on the screen]]
 
<gallery perrow="5">
File:R3HH-EarlyRayman2Style-1.jpg|[[Rayman]] battling [[Reflux]] in the [[Destiny Arena]]
File:R3HH-EarlyRayman2Style-1.jpg|[[Rayman]] battling [[Reflux]] in the [[Destiny Arena]]
File:R3HH-EarlyRayman2Style-2.jpg|The [[Hoodlum Headquarters]]
File:R3HH-EarlyRayman2Style-2.jpg|The [[Hoodlum Headquarters]]
Line 73: Line 81:
</gallery>
</gallery>


{{clear}}
==Artwork==
 
==2002 demo==
In 2002, some platinum copies of ''[[Rayman Revolution]]'' were bundled with a demo disc of ''[[Rayman 3: Hoodlum Havoc]]'' and these were identified with a sticker in the front cover. There were other Rayman games for PC that bundled the same demo too. This demo featured some differences:
 
* The game featured an earlier trailer with a different music and some gameplay footage with notable differences, like fire textures from [[Rayman 2]] or [[Rayman]] with the [[Rayman 2]] design in the [[Leptys]] cutscene
* The loading screen of the PC version was an earlier version of "The Usual Suspects", featuring [[Count Razoff]] and an older design of the [[Knaaren]], the [[Hoodboom]] and the [[Muddibog]]
* The loading screen of the PS2 version featured a slot machine with a rotative 3D model of a [[Hoodmonger]]; a similar style of loading screen was used in the final version of [[Rayman M]] for PS2.
* In Dangerous Game, you can see the old appearance of the [[Pigpot]] s.
* [[Rayman]] yells like Tarzan when he grabs a [[flying hook]] with the [[Lockjaw]]
* [[Globox]] and [[André]] had somehow a prototype voice, very different from the final version
* The lock target drawing was different
* There were different musics and sound effects that didn't manage to the final version of the game
* The points given by some actions were different, like for example, a [[Jewel|Green Gem]] originally counted as 100 points instead of 1500
 
===[[Image:Dangerous Game.png|''Dangerous Game'']]===
 
This game mode is available in the ''[[Rayman 3]]'' demo, released in 2002. It contains a sequence of the third section of the  [[Clearleaf Forest]]. Many differences can be found between this version and the level of the final version. Some additional differences appear in the PlayStation 2 version. Like the musics played when [[Rayman]] is in fight with the [[Hoodlum]]s.
Before the first secret entrance of this sequence, it was initially expected that [http://raymanpc.com/wiki/en/File:Hoodlum%27s_camp_flag.png a flag representing the Hoodlum camp] appears. It was then replaced by [http://raymanpc.com/wiki/images/6/6e/HoodFlag.png a flag representing an] [[Hoodmonger]]. In the PC version of the demo, the [[Pigpot]]s' previous design makes is appear.
 
===[[Image:Special Invaders.png|''Special Invaders'']]===
 
This game mode is also available in the ''[[Rayman 3]]'' demo. It contains the third section of [[The Tower of the Leptys]]. Between the beta and final version of this section, the most striking differences are the sounds and musics. Some dialogs had not yet been added to the game, such as those of [[Globox]] and [[Rayman]] during the cinematic of the section. [[Globox]] does not call [[Rayman]] to get aboard his [[Armaguiddon]] but honk to get him. Also, he doesn't say anything about the enemies and do not compliment the buildings. But he is frightened at the sight of the stone gaps, when he's with [[Rayman]] in the room where they are located, [[Globox]] yells : "Ah! A mixer!". The name given to this game mode was finally used for a mini-game in the final version of ''[[Rayman 3]]''. The name of this game mode refers to a classic, '' Space Invaders'.
 
===[[Image:Trailer.png|''Trailer'']]===
 
The trailer of the demo is different in the final version of '' [[Rayman 3]] ''.
 
For example, in the trailer of the demo, the old design of the [[Hoodmonger Officer|Officers]] makes his appear. Their design looks like the [[Hoodmonger]]s' one, but they wore chain mail and a kind of metal bulletproof vest.
 
==Music from the beta of ''[[Rayman 3]]''==
 
In the PlayStation 2 version of the beta in Dangerous Game, only the first music of the [[Hoodmonger Soldier]]s is used.
 
*[http://hosting.raymanpc.com/raytunes/music/R3/151%20-%20%28Beta%29%20The%20Hoodmonger.mp3 The old music] of the [[Hoodmonger]]s.
*[http://hosting.raymanpc.com/raytunes/music/R3/153%20-%20%28Beta%29%20The%20Artilleryman.mp3 The old music] of the [[Hoodmonger Soldier]]s.
*[http://hosting.raymanpc.com/raytunes/music/R3/154%20-%20%28Beta%29%20The%20Artilleryman%20~Under%20Fire~.mp3 The second old music] of the [[Hoodmonger Soldier]]s.
*[http://hosting.raymanpc.com/raytunes/music/R3/152%20-%20%28Beta%29%20The%20Hoodmonger%20Officer.mp3 The old music] of the [[Hoodmonger Officer]]s.
*[http://hosting.raymanpc.com/raytunes/music/R3/155%20-%20%28Beta%29%20The%20Sniper.mp3 The old music] of the snipers.
*[http://hosting.raymanpc.com/raytunes/music/R3/156%20-%20%28Beta%29%20The%20Sniper%20~Focused~.mp3 The old music] of the snipers.
*[http://hosting.raymanpc.com/raytunes/music/R3/157%20-%20%28Beta%29%20The%20Sniper%20~Frenzied~.mp3 The old music] of the snipers.
 
==Publicity test for ''[[Rayman 3]]''==
{|
|-valign="top"
| [[File:Test pub 1.jpeg|thumbail|320px]]
| [[File:Test pub 2.jpeg|thumbail|320px]]
| [[File:Test pub 3.jpeg|thumbail|320px]]
|}
 
== Concept art ==
<gallery>
<gallery>
File:R3HH-ScrappedCreaturesConceptArt.jpg|Concept art of creatures that did not make to the final version of the game
Concept 1.jpeg
Concept 1.jpeg
Concept 2.jpeg
Concept 2.jpeg
Line 136: Line 95:
Concept 10.jpeg
Concept 10.jpeg
Concept 11.jpeg
Concept 11.jpeg
Test pub 1.jpeg
Test pub 2.jpeg
Test pub 3.jpeg
</gallery>
</gallery>


==External links==
==Music==
In the PlayStation 2 version of the beta in Dangerous Game, only the first music of the [[Hoodmonger Soldier]]s is used.
 
*[http://hosting.raymanpc.com/raytunes/music/R3/151%20-%20%28Beta%29%20The%20Hoodmonger.mp3 The old music] of the [[Hoodmonger]]s.
*[http://hosting.raymanpc.com/raytunes/music/R3/153%20-%20%28Beta%29%20The%20Artilleryman.mp3 The old music] of the [[Hoodmonger Soldier]]s.
*[http://hosting.raymanpc.com/raytunes/music/R3/154%20-%20%28Beta%29%20The%20Artilleryman%20~Under%20Fire~.mp3 The second old music] of the [[Hoodmonger Soldier]]s.
*[http://hosting.raymanpc.com/raytunes/music/R3/152%20-%20%28Beta%29%20The%20Hoodmonger%20Officer.mp3 The old music] of the [[Hoodmonger Officer]]s.
*[http://hosting.raymanpc.com/raytunes/music/R3/155%20-%20%28Beta%29%20The%20Sniper.mp3 The old music] of the snipers.
*[http://hosting.raymanpc.com/raytunes/music/R3/156%20-%20%28Beta%29%20The%20Sniper%20~Focused~.mp3 The old music] of the snipers.
*[http://hosting.raymanpc.com/raytunes/music/R3/157%20-%20%28Beta%29%20The%20Sniper%20~Frenzied~.mp3 The old music] of the snipers.
 
==External Links==
*[http://www.youtube.com/watch?v=MBFOIcLqQhA The 2002 demo's playthrough at YouTube (PS2 version - Dangerous Game)]
*[http://www.youtube.com/watch?v=MBFOIcLqQhA The 2002 demo's playthrough at YouTube (PS2 version - Dangerous Game)]
*[http://www.youtube.com/watch?v=-BvZHR7LkGw The 2002 demo's playthrough at YouTube (PS2 version - Special Invaders)]
*[http://www.youtube.com/watch?v=-BvZHR7LkGw The 2002 demo's playthrough at YouTube (PS2 version - Special Invaders)]