Dashing Thru the Snow: Difference between revisions

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==Area 1==
==Area 1==
[[Rayman]] and the team start out in a quiet area on icy platforms next to a moving [[Heart]] bottle. Then they notice some bodies of [[Piranha]] infested red water. The bottom part of the platforms is in the water. If the players stay too long on the platform, it will start to sink down further into the dangerous water. Eventually they come across a new enemy, a fire breathing [[Baby Dragon Waiter]] on skates. The team can easily destroy them from behind to continue on to the exit.
[[Rayman]] and the team start out in a quiet area on icy platforms next to a moving [[Heart]] bottle. Then they notice some bodies of [[Baby Piranhas|Piranha]] infested red water. The bottom part of the platforms is in the water. If the players stay too long on the platform, it will start to sink down further into the dangerous water. Eventually they come across a new enemy, a fire breathing [[Baby Dragon Waiter]] on skates. The team can easily destroy them from behind to continue on to the exit.


{|
{|
|-
|-
| [[File:Dashing Thru the Snow 1.jpg|left|thumb|]]
| [[File:Dashing Thru the Snow 1.jpg|left|thumb|The red water can be fatal to the team.]]
|| [[File:Dashing Thru the Snow 2.jpg|center|thumb|]]
|| [[File:Dashing Thru the Snow 2.jpg|center|thumb|The players cannot bubblize enemies through jumping on top when they're shrunk.]]
|}
|}


==Area 2==
==Area 2==
[[File:Dashing Thru the Snow 3.jpg|thumb|left]]
[[File:Dashing Thru the Snow 3.jpg|thumb|left|The first [[Skull Coin]] of the level.]]
[[File:Dashing Thru the Snow 4.jpg|thumb|right]]
[[File:Dashing Thru the Snow 4.jpg|thumb|right|The bubble will assist getting the players across the area.]]
The heroes will begin crossing this area by avoiding more [[Piranha]] infested water. The first [[Skull Coin]] of the level, is found on top of a platform that will collapse if a player attempts to do a walljump. After that, the team will jump on a laid back creature that will give them a bubble to cross the body of water. They will have to be careful in steering the bubble as [[spiky orange|spiky oranges]] are attached to the top. The first secret area can be found by making the bubble go to the top platform at the end of the area. Once the [[Electoon]]s are saved, the heroes can move on to the exit.
The heroes will begin crossing this area by avoiding more [[Baby Piranhas|Piranha]] infested water. The first [[Skull Coin]] of the level, is found on top of a platform that will collapse if a player attempts to do a walljump. After that, the team will jump on a laid back creature that will give them a bubble to cross the body of water. They will have to be careful in steering the bubble as [[spiky orange|spiky oranges]] are attached to the top. The first secret area can be found by making the bubble go to the top platform at the end of the area. Once the [[Electoon]]s are saved, the heroes can move on to the exit.


{{Clear}}
{{Clear}}


===Secret Area 1===
===Secret Area 1===
For this secret area, the players will have to jump on [[mosquito]]s to reach the [[cage]]. They will do so while shooting blocks of ice and avoiding blue [[Spiky ball|spiky balls]]. Once they get to the area where the cage is, the players need to shoot the blocks of ice in order to destroy the sleeping [[Antitoon|Darktoons]]. When all are defeated, the players can get off the mosquito and break open the cage.
For this secret area, the players will have to jump on [[mosquito]]s to reach the [[cage]]. They will do so while shooting blocks of ice and avoiding blue [[Spiky ball|spiky balls]]. Once they get to the area where the cage is, the players need to shoot the blocks of ice in order to destroy the sleeping [[Psychlops]]. When all are defeated, the players can get off the mosquito and break open the cage.


{|
{|
|-
|-
| [[File:Dashing Thru the Snow 5.jpg|left|thumb|]]
| [[File:Dashing Thru the Snow 5.jpg|left|thumb|Blue [[Spiky ball|spiky balls]] in the first secret area.]]
|| [[File:Dashing Thru the Snow 6.jpg|center|thumb|]]
|| [[File:Dashing Thru the Snow 6.jpg|center|thumb|The three sleeping [[Psychlops]] will have to be destroyed to brake open the [[cage]].]]
|}
|}


==Area 3==
==Area 3==
[[File:Dashing Thru the Snow 7.jpg|thumb|left]]
[[File:Dashing Thru the Snow 7.jpg|thumb|left|These umbrellas function like a platform.]]
[[File:Dashing Thru the Snow 8.jpg|thumb|right]]
[[File:Dashing Thru the Snow 8.jpg|thumb|right|Orange umbrellas will close and then open back up.]]
The players will have to cross the dangerous area while being shrunk; although a [[funnel]] nearby can make them grow back to normal size. The second [[Skull Coin]] of the level can be collected by quickly destroying blocks of ice while escaping from containers that will crush the players. [[Rayman]] and his friends can now use another funnel to shrink and propel them to the exit.
The players will have to cross the dangerous area while being shrunk; although a [[funnel]] nearby can make them grow back to normal size. The second [[Skull Coin]] of the level can be collected by quickly destroying blocks of ice while escaping from containers that will crush the players. [[Rayman]] and his friends can now use another funnel to shrink and propel them to the exit.


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==Area 4==
==Area 4==
[[File:Dashing Thru the Snow 9.jpg|thumb|left]]
[[File:Dashing Thru the Snow 9.jpg|thumb|left|Another bubble that's useful for getting across.]]
[[File:Dashing Thru the Snow 10.jpg|thumb|right]]
[[File:Dashing Thru the Snow 10.jpg|thumb|right|The fourth [[Skull Coin]].]]
In similarity to the second area, [[Rayman]] and his team will have to use bubbles to cross the water, while avoiding [[Spiky ball|spiky balls]]. The third [[Skull Coin]] of the level can be found in between two rotating spiky balls. The team can now get off of the bubbles and continue on. The fourth Skull Coin can be retrieved by performing wall jumps to a higher platform. The fifth Skull Coin can be found by dropping down and [[helicopter|gliding]] past the [[Baby Piranhas|Baby Piranha]] infested water and avoiding green spiky balls. The team will catch a [[funnel]] to grow back to normal size then they will have to destroy two [[Baby Dragon Waiter]]s to get to the exit.
In similarity to the second area, [[Rayman]] and his team will have to use bubbles to cross the water, while avoiding [[Spiky ball|spiky balls]]. The third [[Skull Coin]] of the level can be found in between two rotating spiky balls. The team can now get off of the bubbles and continue on. The fourth Skull Coin can be retrieved by performing wall jumps to a higher platform. The fifth Skull Coin can be found by dropping down and [[helicopter|gliding]] past the [[Baby Piranhas|Baby Piranha]] infested water and avoiding green spiky balls. The team will catch a [[funnel]] to grow back to normal size then they will have to destroy two [[Baby Dragon Waiter]]s to get to the exit.


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==Area 5==
==Area 5==
[[File:Dashing Thru the Snow 11.jpg|thumb|right]]
[[File:Dashing Thru the Snow 11.jpg|thumb|right|The fifth area.]]
Back to being shrunk, the players will have to keep body slamming on small blocks of ice in order to go down towards the exit. Some blocks of ice contain frozen [[Lum (UbiArt games)|Lums]]. As the heroes continue downwards, they will fall down and grab onto a [[swingman|swingmen]]. The second secret area is to the left, and the exit is to the right.
Back to being shrunk, the players will have to keep body slamming on small blocks of ice in order to go down towards the exit. Some blocks of ice contain frozen [[Lum (UbiArt games)|Lums]]. As the heroes continue downwards, they will fall down and grab onto a [[swingman|swingmen]]. The second secret area is to the left, and the exit is to the right.


[[File:Dashing Thru the Snow 12.jpg|thumb|left]]
[[File:Dashing Thru the Snow 12.jpg|thumb|left|These [[Psychlops]] can be bounced on.]]
===Secret Area 2===
===Secret Area 2===
First, the team has to advance to the end by bouncing onto the sleeping [[Antitoon|Darktoons]]. Then, they will grow back to normal size to bounce and kill the Darktoons to be able to break the [[Electoon]] [[cage]].
First, the team has to advance to the end by bouncing onto the sleeping [[Psychlops]]. Then, they will grow back to normal size to bounce and kill the Psychlops to be able to break the [[Electoon]] [[cage]].


{{Clear}}
{{Clear}}


==Area 6==
==Area 6==
[[File:Dashing Thru the Snow 13.jpg|thumb|right]]
[[File:Dashing Thru the Snow 13.jpg|thumb|right|The final area of the level.]]
The players can destroy the blocks of ice the [[Baby Dragon Waiter]]s are skating on to make it easier to destroy them. When they are, the [[cage]] will be able to be broken to end the level. Then the team will pose on the [[Photographer|photoboard]] as [[the Magician]] waits to see the total amount of [[Lum (UbiArt games)|Lums]] the team collected in the level.
The players can destroy the blocks of ice the [[Baby Dragon Waiter]]s are skating on to make it easier to destroy them. When they are, the [[cage]] will be able to be broken to end the level. Then the team will pose on the [[Photographer|photoboard]] as [[the Magician]] waits to see the total amount of [[Lum (UbiArt games)|Lums]] the team collected in the level.