Aim for the Eel!: Difference between revisions
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This level starts off in the [[Infernal Kitchen]] part of [[Gourmand Land]]. Shortly into it, [[Rayman]] and his team rides on [[mosquito]]es. Throughout the flight, they must avoid flames and watch out for [[dragonfly|Dragonflies]] and [[Baby Dragon Chef|Baby Dragon Chefs]]. A bit later, they must also watch out for knives or [[fork]]s that may fly across the area, falling ice cubes, and also glowing hot objects. Then, just past a [[Chilli Pepper]], they enter a new area which ends the transition between the Gourmand Land and [[Sea of Serendipity]]. After flying through a short cave, they end up flying low over the Sea of Serendipity, where they must defeat a [[Murray|Giant Eel]] by shooting the purple area on the end of each segment. After this, Rayman and his friends can get off the mosquitoes and break the [[Electoon]] [[cage]] to finish the level. The heroes then pose on the [[Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level. | This level starts off in the [[Infernal Kitchen]] part of [[Gourmand Land]]. Shortly into it, [[Rayman]] and his team rides on [[mosquito]]es. Throughout the flight, they must avoid flames and watch out for [[dragonfly|Dragonflies]] and [[Baby Dragon Chef|Baby Dragon Chefs]]. A bit later, they must also watch out for knives or [[fork]]s that may fly across the area, falling ice cubes, and also glowing hot objects. Then, just past a [[Chilli Pepper]], they enter a new area which ends the transition between the Gourmand Land and [[Sea of Serendipity]]. After flying through a short cave, they end up flying low over the Sea of Serendipity, where they must defeat a [[Murray|Giant Eel]] by shooting the purple area on the end of each segment. After this, Rayman and his friends can get off the mosquitoes and break the [[Electoon]] [[cage]] to finish the level. The heroes then pose on the [[Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level. | ||
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