Rayman Raving Rabbids (DS): Difference between revisions

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===Costumes===
===Costumes===
Like the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version of ''Rayman Raving Rabbids'']], the costumes featured in this version have a different purpose each and are used to get past obstacles that would prevent Rayman from finishing a level. However, their powers completely differ from that in the GBA version, and are represented by a certain colour and element.  They are put to use when Rayman stands on a stone (akin to a [[Stone of Thought]]) with a symbol that represents a costume that would be most useful for the situation.
Like the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version of ''Rayman Raving Rabbids'']], the [[Skin|costumes]] featured in this version have a different purpose each and are used to get past obstacles that would prevent [[Rayman]] from finishing a level. However, their powers completely differ from those found in the [[Rayman Raving Rabbids (Game Boy Advance)|Gameboy Advance version]], and are represented by a certain colour and element.  They are put to use when [[Rayman]] stands on a stone (akin to a [[Stone of Thought]]) with a symbol that represents a costume that would be most useful for the situation.


In the challenges, they are switched around when the player presses a button that is assigned to a certain costume.       
In the challenges, they are switched around when the player presses a button that is assigned to a certain costume.