Don't Trample the Flowers: Difference between revisions
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== Part 1 == | == Part 1 == | ||
In the first part, the player must avoid [[granny|Grannies]], [[Tulips]], and [[darkroot|Darkroots]]. The area is clearly a scary place, resembling a cemetery in the foreground, while the background consists of towering structures connected by arching bridges. | In the first part, the player must avoid [[granny|Grannies]], [[Tulips]], and [[darkroot|Darkroots]]. The area is clearly a scary place, resembling a cemetery in the foreground, while the background consists of towering structures connected by arching bridges. | ||
{| | |||
| [[File:LividDead Beginning.jpg|thumb|left|]] | |||
| [[File:LividDead Lit House.jpg|thumb|center|]] | |||
| [[File:LividDead Scenery1.jpg|thumb|right|]] | |||
|- | |||
| [[File:LividDead Lake1.jpg|thumb|left|]] | |||
| [[File:LividDead Lake2.jpg|thumb|center|]] | |||
| [[File:LividDead Section1End.jpg|thumb|right|]] | |||
|} | |||
== Part 2 == | == Part 2 == | ||
The second area begins with the player being chased by [[Flying creature]]s. The player must run from them, while avoiding [[Darkroot]]s and [[Granny|Grannies]] while also keeping up with the [[Snake of the Dead]], which the player must use as a platform at times. After this, the player must run up falling bone-like platforms and coffins while avoiding circular blades and spiky creatures. (Strangely enough, there are strings of lights similar to Christmas lights hanging in the foreground here.) Once the player reaches the top, the player must then keep up with a coffin that moves to the right while flipping end over end which he needs to use as a platform. Along the way, the player must fight [[Granny|Grannies]] and stay ahead of the [[Darkroot]] coming from behind. | The second area begins with the player being chased by [[Flying creature]]s. The player must run from them, while avoiding [[Darkroot]]s and [[Granny|Grannies]] while also keeping up with the [[Snake of the Dead]], which the player must use as a platform at times. After this, the player must run up falling bone-like platforms and coffins while avoiding circular blades and spiky creatures. (Strangely enough, there are strings of lights similar to Christmas lights hanging in the foreground here.) Once the player reaches the top, the player must then keep up with a coffin that moves to the right while flipping end over end which he needs to use as a platform. Along the way, the player must fight [[Granny|Grannies]] and stay ahead of the [[Darkroot]] coming from behind. | ||
{| | |||
| [[File:LividDead Section2.jpg|thumb|left|]] | |||
| [[File:LividDead Snake.jpg|thumb|center|]] | |||
| [[File:LividDead Swingmen.jpg|thumb|right|]] | |||
|- | |||
| [[File:LividDead Scenery2.jpg|thumb|left|]] | |||
| [[File:LividDead Section2 BackgroundTower.jpg|thumb|center|]] | |||
| [[File:LividDead Saws.jpg|thumb|right|]] | |||
|- | |||
| [[File:LividDead Vertical Coffins.jpg|thumb|left|]] | |||
| [[File:LividDead TurningCoffin.jpg|thumb|center|]] | |||
|} | |||
== Part 3 == | == Part 3 == | ||
The third area is similar to the first both in scenery and in the fact that the player must once again avoid [[Granny|Grannies]], [[Tulips]], and [[Darkroot]]s. This area is more complex than the first area, though. The player must use large eyes to bounce over some obstacles, wall jump up between coffins at one point, and cross platforms that fall when he lands on them. | The third area is similar to the first both in scenery and in the fact that the player must once again avoid [[Granny|Grannies]], [[Tulips]], and [[Darkroot]]s. This area is more complex than the first area, though. The player must use large eyes to bounce over some obstacles, wall jump up between coffins at one point, and cross platforms that fall when he lands on them. | ||
{| | |||
|- | |||
| [[File:LividDead BouncyEye.jpg|thumb|left|]] | |||
| [[File:LividDead Section3 TulipBeds.jpg|thumb|center|]] | |||
| [[File:LividDead Tentacles.jpg|thumb|right|]] | |||
|- | |||
| [[File:LividDead Section3 End.jpg|thumb|left|]] | |||
|} | |||
== Part 4 == | == Part 4 == | ||
The fourth area involves more [[Granny|Grannies]] the player must fight and flames coming from many directions. Shortly into the level, the player must [[helicopter]] down between two towers covered in tombstones while avoiding flames and at one point, a [[Darkroot]] growing down from above. | The fourth area involves more [[Granny|Grannies]] the player must fight and flames coming from many directions. Shortly into the level, the player must [[helicopter]] down between two towers covered in tombstones while avoiding flames and at one point, a [[Darkroot]] growing down from above. | ||
{| | |||
|- | |||
| [[File:LividDead Section4.jpg|thumb|left|]] | |||
| [[File:LividDead Dodging Fireballs.jpg|thumb|center|]] | |||
| [[File:LividDead Scenery3.jpg|thumb|right|]] | |||
|- | |||
| [[File:LividDead flames.jpg|thumb|left|]] | |||
| [[File:LividDead TwoTowers Darkroot.jpg|thumb|center|]] | |||
| [[File:LividDead fireballs.jpg|thumb|right|]] | |||
|- | |||
| [[File:LividDead Section4 End.jpg|thumb|left|]] | |||
|} | |||
<gallery> | |||
</gallery> | |||
== Part 5 == | == Part 5 == | ||