Fly (Rayman Jungle Run): Difference between revisions
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== Levels == | == Levels == | ||
=== Propeller Head === | === Propeller Head === | ||
Propeller Head is the first level where the player can glide. The level features several pits which have to be jumped over using the [[helicopter]]. It also features winds which the player can use the float upwards with the [[helicopter]]. | |||
{| | {| | ||
| [[File:Jungle Run 2-1 Screenshot 1.png|320px|thumb|left|]] | | [[File:Jungle Run 2-1 Screenshot 1.png|320px|thumb|left|The start of the level Propeller Head.]] | ||
| [[File:Jungle Run 2-1 Screenshot 2.png|320px|thumb|center|]] | | [[File:Jungle Run 2-1 Screenshot 2.png|320px|thumb|center|[[Rayman]] using his [[helicopter]] in wind.]] | ||
| [[File:Jungle Run 2-1 Screenshot 3.png|320px|thumb|right|]] | | [[File:Jungle Run 2-1 Screenshot 3.png|320px|thumb|right|[[Rayman]] once again using his [[helicopter]] in wind.]] | ||
|} | |} | ||
=== The Root of All Evil === | === The Root of All Evil === | ||
The Root of All Evil has the player using the [[helicopter]] in winds between [[darkroot]]s. | |||
{| | {| | ||
| [[File:Jungle Run 2-2 Screenshot 1.png|320px|thumb|left|]] | | [[File:Jungle Run 2-2 Screenshot 1.png|320px|thumb|left|The start of the level The Root of All Evil.]] | ||
| [[File:Jungle Run 2-2 Screenshot 2.png|320px|thumb|center|]] | | [[File:Jungle Run 2-2 Screenshot 2.png|320px|thumb|center|[[Rayman]] using his [[helicopter]] above a [[darkroot]].]] | ||
| [[File:Jungle Run 2-2 Screenshot 3.png|320px|thumb|right|]] | | [[File:Jungle Run 2-2 Screenshot 3.png|320px|thumb|right|[[Rayman]] on a [[swingman]].]] | ||
|} | |} | ||
=== Down to Earth === | === Down to Earth === | ||
Down to Earth takes place in a mountains area where the [[helicopter]] must be used at precise times to collect all [[Lum (UbiArt games)|Lum]]s. | |||
{| | {| | ||
| [[File:Jungle Run 2-3 Screenshot 1.png|320px|thumb|left|]] | | [[File:Jungle Run 2-3 Screenshot 1.png|320px|thumb|left|The start of the level Down to Earth.]] | ||
| [[File:Jungle Run 2-3 Screenshot 2.png|320px|thumb|center|]] | | [[File:Jungle Run 2-3 Screenshot 2.png|320px|thumb|center|A [[Skull Coin]].]] | ||
| [[File:Jungle Run 2-3 Screenshot 3.png|320px|thumb|right|]] | | [[File:Jungle Run 2-3 Screenshot 3.png|320px|thumb|right|Another [[Skull Coin]].]] | ||
|} | |} | ||
=== Night of the Living Roots === | === Night of the Living Roots === | ||
Night of the Living Roots has many [[darkroot]]s in a darker setting. | |||
{| | {| | ||
| [[File:Jungle Run 2-4 Screenshot 1.png|320px|thumb|left|]] | | [[File:Jungle Run 2-4 Screenshot 1.png|320px|thumb|left|The start of the level Night of the Living Roots.]] | ||
| [[File:Jungle Run 2-4 Screenshot 2.png|320px|thumb|center|]] | | [[File:Jungle Run 2-4 Screenshot 2.png|320px|thumb|center|The player has the stop using the [[helicopter]] at the right time.]] | ||
| [[File:Jungle Run 2-4 Screenshot 3.png|320px|thumb|right|]] | | [[File:Jungle Run 2-4 Screenshot 3.png|320px|thumb|right|[[Rayman]] in some wind.]] | ||
|} | |} | ||
=== Journey to the Sun === | === Journey to the Sun === | ||
Journey to the Sun once again takes place in a darker setting, but with the player moving upwards to finally come out in a lit up area. | |||
{| | {| | ||
| [[File:Jungle Run 2-5 Screenshot 1.png|320px|thumb|left|]] | | [[File:Jungle Run 2-5 Screenshot 1.png|320px|thumb|left|The start of the level Journey to the Sun.]] | ||
| [[File:Jungle Run 2-5 Screenshot 2.png|320px|thumb|center|]] | | [[File:Jungle Run 2-5 Screenshot 2.png|320px|thumb|center|The [[Skull Coin]] can only be collected by not jumping at first.]] | ||
| [[File:Jungle Run 2-5 Screenshot 3.png|320px|thumb|right|]] | | [[File:Jungle Run 2-5 Screenshot 3.png|320px|thumb|right|A [[heart]].]] | ||
|} | |} | ||
=== Zip Past! === | === Zip Past! === | ||
Zip Past! introduces zip-lines which the player must use to get around. | |||
{| | {| | ||
| [[File:Jungle Run 2-6 Screenshot 1.png|320px|thumb|left|]] | | [[File:Jungle Run 2-6 Screenshot 1.png|320px|thumb|left|The start of the level Zip Past!.]] | ||
| [[File:Jungle Run 2-6 Screenshot 2.png|320px|thumb|center|]] | | [[File:Jungle Run 2-6 Screenshot 2.png|320px|thumb|center|[[Rayman]] on a zip-line.]] | ||
| [[File:Jungle Run 2-6 Screenshot 3.png|320px|thumb|right|]] | | [[File:Jungle Run 2-6 Screenshot 3.png|320px|thumb|right|[[Rayman]] on another zip-line.]] | ||
|} | |} | ||
=== One Flew Over the Cuckoo's Rests === | === One Flew Over the Cuckoo's Rests === | ||
One Flew Over the Cuckoo's Rests introduces the [[Blowing Bird]] enemies. | |||
{| | {| | ||
| [[File:Jungle Run 2-7 Screenshot 1.png|320px|thumb|left|]] | | [[File:Jungle Run 2-7 Screenshot 1.png|320px|thumb|left|The start of the level One Flew Over the Cuckoo's Rests.]] | ||
| [[File:Jungle Run 2-7 Screenshot 2.png|320px|thumb|center|]] | | [[File:Jungle Run 2-7 Screenshot 2.png|320px|thumb|center|Two [[Blowing Bird]]s.]] | ||
| [[File:Jungle Run 2-7 Screenshot 3.png|320px|thumb|right|]] | | [[File:Jungle Run 2-7 Screenshot 3.png|320px|thumb|right|A bunch of roots growing out.]] | ||
|} | |} | ||
=== Red Sky at Night, Shepherd's light === | === Red Sky at Night, Shepherd's light === | ||
Red Sky at Night, Shepherd's light has zip-lines, [[darkroot]]s and wind. | |||
{| | {| | ||
| [[File:Jungle Run 2-8 Screenshot 1.png|320px|thumb|left|]] | | [[File:Jungle Run 2-8 Screenshot 1.png|320px|thumb|left|The start of the level Red Sky at Night, Shepherd's light.]] | ||
| [[File:Jungle Run 2-8 Screenshot 2.png|320px|thumb|center|]] | | [[File:Jungle Run 2-8 Screenshot 2.png|320px|thumb|center|A zip-line.]] | ||
| [[File:Jungle Run 2-8 Screenshot 3.png|320px|thumb|right|]] | | [[File:Jungle Run 2-8 Screenshot 3.png|320px|thumb|right|A [[Skull Coin]].]] | ||
|} | |} | ||
=== Green Grove === | === Green Grove === | ||
Green Grove has the player using the [[helicopter]] between [[darkroot]]s. | |||
{| | {| | ||
| [[File:Jungle Run 2-9 Screenshot 1.png|320px|thumb|left|]] | | [[File:Jungle Run 2-9 Screenshot 1.png|320px|thumb|left|The start of the level Green Grove.]] | ||
| [[File:Jungle Run 2-9 Screenshot 2.png|320px|thumb|center|]] | | [[File:Jungle Run 2-9 Screenshot 2.png|320px|thumb|center|A tight passage between the [[darkroot]]s.]] | ||
| [[File:Jungle Run 2-9 Screenshot 3.png|320px|thumb|right|]] | | [[File:Jungle Run 2-9 Screenshot 3.png|320px|thumb|right|A [[Blowing Bird]].]] | ||
|} | |} | ||
=== Bad Breath of Death === | === Bad Breath of Death === | ||
Bad Breath of Death, unlocked once 5 [[Skull Tooth|Skull Teeth]] have been collected, takes place in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. Unlike Leaps of Faith, this level features a split path where there are two paths to choose between. | |||
{| | {| | ||
|- | |- | ||
| [[File:Jungle Run 2-10 Screenshot 1.png|320px|thumb|left|]] | | [[File:Jungle Run 2-10 Screenshot 1.png|320px|thumb|left|The start of the level Bad Breath of Death.]] | ||
| [[File:Jungle Run 2-10 Screenshot 2.png|320px|thumb|center|]] | | [[File:Jungle Run 2-10 Screenshot 2.png|320px|thumb|center|A [[darkroot]].]] | ||
| [[File:Jungle Run 2-10 Screenshot 3.png|320px|thumb|right|]] | | [[File:Jungle Run 2-10 Screenshot 3.png|320px|thumb|right|A passage requiring wall-jumping.]] | ||
|- | |- | ||
| [[File:Jungle Run 2-10 Screenshot 4.png|320px|thumb|left|]] | | [[File:Jungle Run 2-10 Screenshot 4.png|320px|thumb|left|A windy area.]] | ||
| [[File:Jungle Run 2-10 Screenshot 5.png|320px|thumb|center|]] | | [[File:Jungle Run 2-10 Screenshot 5.png|320px|thumb|center|The player has to wait for the right timing to jump.]] | ||
| [[File:Jungle Run 2-10 Screenshot 6.png|320px|thumb|right|]] | | [[File:Jungle Run 2-10 Screenshot 6.png|320px|thumb|right|The end of the level.]] | ||
|} | |} | ||