Rayman 1: Difference between revisions

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A Game Boy Advance version was released in 2001, under the name ''[[Rayman Advance]]''.  
A Game Boy Advance version was released in 2001, under the name ''[[Rayman Advance]]''.  


In 2008, the game was released on the PlayStation Network as a downloadable PSOne Classic, playable on Sony PlayStation 3, Playstation Portable and Playstation Vita.  
In 2008, the game was released on the PlayStation Network as a downloadable PSOne Classic, playable on Sony PlayStation 3, PlayStation Portable and PlayStation Vita.  


In December 2009, the game was released as a DSiWare [[Rayman (Nintendo DSi)|title]] for the Nintendo DSi. This was later made available on the Nintendo 3DS.
In December 2009, the game was released as a DSiWare [[Rayman (Nintendo DSi)|title]] for the Nintendo DSi. This was later made available on the Nintendo 3DS.
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==Gameplay==
==Gameplay==
[[File:BetillaPoingGrappin.png|frame|class=sprite|[[Rayman]] gets all of his permanent powers from [[Betilla the Fairy]].]]
[[File:BetillaPoingGrappin.png|frame|class=sprite|[[Rayman]] gets all of his permanent powers from [[Betilla the Fairy]].]]
Rayman is a 2D side-scrolling platform game, unlike its successors. The game takes place in [[the valley|a valley]] which is made up of six different worlds, half of which are natural ([[the Dream Forest]], [[Blue Mountains]], and [[the Caves of Skops]]), while the other half is 'imaginary' ([[Band Land]], [[Picture City]], and the [[Candy Château]]). Each of these worlds excluding Candy Château contains three or four levels, each with six [[cage]]s with [[Electoon]]s to find. The game's difficulty is progressive, meaning that it gets harder as the player continues.
''Rayman'' is a 2D side-scrolling platform game, unlike its successors. The game takes place in [[the valley|a valley]] which is made up of six different worlds, half of which are natural ([[the Dream Forest]], [[Blue Mountains]], and [[the Caves of Skops]]), while the other half is 'imaginary' ([[Band Land]], [[Picture City]], and the [[Candy Château]]). Each of these worlds excluding Candy Château contains three or four levels, each with six [[cage]]s with [[Electoon]]s to find. The game's difficulty is progressive, meaning that it gets harder as the player continues.


The game's heads-up display consist of how many [[Life|lives]] [[Rayman]] has, three units of energy (four in ''[[Rayman Advance]]'') and five with a [[Super Power]] (six in ''Rayman Advance''), and how many [[Ting]]s he has collected. Rayman normally starts with four lives and three health units, and can collect up to 99 lives. When he takes damage, he loses one unit, and when he loses all of them, he loses a life, his temporary fist powers, and all of the Tings he had collected. Upon Game Over, he has up to nine [[continue]]s depending on the version, which are represented with alarm clocks.
The game's heads-up display consist of how many [[Life|lives]] [[Rayman]] has, three units of energy (four in ''[[Rayman Advance]]'') and five with a [[Super Power]] (six in ''Rayman Advance''), and how many [[Ting]]s he has collected. Rayman normally starts with four lives and three health units, and can collect up to 99 lives. When he takes damage, he loses one unit, and when he loses all of them, he loses a life, his temporary fist powers, and all of the Tings he had collected. Upon Game Over, he has up to nine [[continue]]s depending on the version, which are represented with alarm clocks.
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===Replays===
===Replays===
All levels (except [[Mr Dark's Dare]]) can be replayed an unlimited number of times, in any order. However, boss sections can only be played once; after the boss is defeated, the section will not reappear. Cages that have been broken do not appear during subsequent playthroughs; this means that only the cages that were missed need to be located. In some cases, backtracking is actually necessary, because certain cages are out of reach until Rayman gains a particular power. Finally, extra lives that have been collected (including from [[Bonus level (Rayman 1)|bonus levels]]) also do not reappear, making it impossible to accumulate extra lives by replaying easy levels. However, [[Ting]]s appear in every playthrough, and can be instrumental for extra life accumulation.
All levels (except [[Mr Dark's Dare]]) can be replayed an unlimited number of times, in any order. However, boss sections can only be played once; after the boss is defeated, the section will not reappear. [[Cage]]s that have been broken do not appear during subsequent playthroughs; this means that only the cages that were missed need to be located. In some cases, backtracking is actually necessary, because certain cages are out of reach until [[Rayman]] gains a particular power. Finally, extra [[Life|lives]] that have been collected (including from [[Bonus level (Rayman 1)|bonus levels]]) also do not reappear, making it impossible to accumulate extra lives by replaying easy levels. However, [[Ting]]s appear in every playthrough, and can be instrumental for extra life accumulation.


==Game records==
==Game records==
''Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman List of Rayman records]''
''Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman List of Rayman records]''


The original game has eleven [[Bonus level (Rayman 1)|bonus levels]], each accessed from within a level by paying [[the Magician]] 10 [[ting]]s. These bonus levels can be replayed again for a better time, usually showing the players record as well.
The original game has eleven [[Bonus level (Rayman 1)|bonus levels]], each accessed from within a level by paying [[the Magician]] 10 [[Ting]]s. These bonus levels can be replayed again for a better time, usually showing the players record as well.


==List of powers and power-ups==  
==List of powers and power-ups==  
[[File:R1 collage.jpg|thumb|right|320px|A collage of concept artwork and screenshots representative of ''Rayman'', as seen hanging on the wall of Ubisoft's Montpellier studio during the production of ''[[Rayman Origins]]''. These images were used as a reference for the new game.]]
[[File:R1 collage.jpg|thumb|right|320px|A collage of concept artwork and screenshots representative of ''Rayman'', as seen hanging on the wall of Ubisoft's Montpellier studio during the production of ''[[Rayman Origins]]''. These images were used as a reference for the new game.]]
At the start of the game, Rayman is only able to pull a [[grimace]], which is used to scare certain enemies. As he continues, he would receive permanent powers from Betilla the Fairy that gradually widen his abilities, as well as receive a few temporary ones.
At the start of the game, [[Rayman]] is only able to pull a [[grimace]], which is used to scare certain enemies. As he continues, he would receive permanent powers from [[Betilla the Fairy]] that gradually widen his abilities, as well as receive a few temporary ones.


===Permanent===
===Permanent===
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==Characters==
==Characters==
[[File:Rayman1Group.PNG|frame|class=sprite|The final epilogue image displayed at the end of the game shows Rayman with all his friends.]]
[[File:Rayman1Group.PNG|frame|class=sprite|The final epilogue image displayed at the end of the game shows [[Rayman]] with all his friends.]]
Throughout the game, [[Rayman]] meets an array of different characters, some of which aid him through his journey.
Throughout the game, [[Rayman]] meets an array of different characters, some of which aid him through his journey.


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==Version differences==
==Version differences==
Since its original release Rayman 1 has received a bunch of ports to other consoles with each new port having some noticeable differences.
Since its original release ''Rayman 1'' has received a bunch of ports to other consoles with each new port having some noticeable differences.


[[File:Rayman_Jaguar_Box.jpg|150px|thumb|left|The cover for the Jaguar version]]
[[File:Rayman_Jaguar_Box.jpg|150px|thumb|left|The cover for the Jaguar version.]]
=== Atari Jaguar ===
=== Atari Jaguar ===
The Atari Jaguar version is the version with the most differences. Several levels have major changes, such as [[Eraser Plains]] and [[Mr Dark's Dare]] (renamed Mr Dark's Château), and others have had their names changed, such as [[The Swamps of Forgetfulness]] (renamed Forgotten Swamps). Other changes include [[Bzzit]] being able to shoot while [[Rayman]] is riding on him, different animations and different music and sound effects. This is also one of the few versions to include the [[Ray Breakout|Breakout mini-game]]. The intro is displayed with text and a slideshow of images. The cage locations resemble the Playstation and Sega Saturn versions most closely.
The Atari Jaguar version is the version with the most differences. Several levels have major changes, such as [[Eraser Plains]] and [[Mr Dark's Dare]] (renamed Mr Dark's Château), and others have had their names changed, such as [[The Swamps of Forgetfulness]] (renamed Forgotten Swamps). Other changes include [[Bzzit]] being able to shoot while [[Rayman]] is riding on him, different animations and different music and sound effects. This is also one of the few versions to include the [[Ray Breakout|Breakout mini-game]]. The intro is displayed with text and a slideshow of images. The [[cage]] locations resemble the PlayStation and Sega Saturn versions most closely.
{{Clear}}
{{Clear}}


[[File:Rayman1.jpg.jpg|150px|thumb|left|The cover for the North American PlayStation version]][[File:Rayman PS1JAcov.jpg|150px|thumb|right|The cover for the Japanese PlayStation version]]
[[File:Rayman1.jpg.jpg|150px|thumb|left|The cover for the North American PlayStation version.]][[File:Rayman PS1JAcov.jpg|150px|thumb|right|The cover for the Japanese PlayStation version.]]
=== Sony Playstation ===
=== Sony PlayStation ===
The Sony Playstation version has higher quality graphics than most other versions and takes usage of several effects, such as fog. This version also takes usage of extra MIDI music, mainly used during loading screens and chase scenes. The PAL version is known to run at a slower speed than intended.
The Sony PlayStation version has higher quality graphics than most other versions and takes usage of several effects, such as fog. This version also takes usage of extra MIDI music, mainly used during loading screens and chase scenes. The PAL version is known to run at a slower speed than intended.


This version is downloadable from the Playstation Store for Playstation Portable, Playstation 3 and Playstation Vita.
This version is downloadable from the PlayStation Store for PlayStation Portable, PlayStation 3 and PlayStation Vita.
{{Clear}}
{{Clear}}


[[File:Rayman_Saturn_Box.jpg|150px|thumb|left|The cover for the Saturn version]]
[[File:Rayman_Saturn_Box.jpg|150px|thumb|left|The cover for the Saturn version.]]
=== Sega Saturn ===
=== Sega Saturn ===
The Sega Saturn version resembles the Playstation version, with several graphical effects being changed. When the creatures in the final boss battle get hit, a lighting effect occurs. Also in the final battle, the glass on the windows break once [[Mr Dark]] is defeated.
The Sega Saturn version resembles the PlayStation version, with several graphical effects being changed. When the creatures in the final boss battle get hit, a lighting effect occurs. Also in the final battle, the glass on the windows break once [[Mr Dark]] is defeated.
{{Clear}}
{{Clear}}


[[File:Rayman Forever Box.jpg|150px|thumb|right|The cover of the ''[[Rayman Forever]]'' bundle on PC]]
[[File:Rayman Forever Box.jpg|150px|thumb|right|The cover of the ''[[Rayman Forever]]'' bundle on PC.]]


[[File:Rayman1_dos_windows_box550_front_eu.jpg||150px|thumb|left|The original PC/MS-DOS version cover]]
[[File:Rayman1_dos_windows_box550_front_eu.jpg||150px|thumb|left|The original PC/MS-DOS version cover.]]
=== Windows PC ===
=== Windows PC ===
The PC version has numerous variants, with the majority of them lacking the full soundtrack and the intro. The [[cage]] and [[life]] locations have changed compared to previous versions and the first part of [[Bongo Hills]] has been remade with new assets. Voice acting has been added for [[Rayman]] and several other characters such as [[Tarayzan]]. Differential scrolling is turned off by default, though most versions allow it to be manually turned back on.
The PC version has numerous variants, with the majority of them lacking the full soundtrack and the intro. The [[cage]] and [[life]] locations have changed compared to previous versions and the first part of [[Bongo Hills]] has been remade with new assets. Voice acting has been added for [[Rayman]] and several other characters such as [[Tarayzan]]. Differential scrolling is turned off by default, though most versions allow it to be manually turned back on.
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{{Clear}}
{{Clear}}


[[File:RaymanAdvance.jpg|150px|thumb|left|The cover of ''[[Rayman Advance]]'']]
[[File:RaymanAdvance.jpg|150px|thumb|left|The cover of ''[[Rayman Advance]]''.]]
=== Gameboy Advance (titled ''[[Rayman Advance]]'') ===
=== Gameboy Advance (titled ''[[Rayman Advance]]'') ===
The Gameboy Advance version, titled ''[[Rayman Advance]]'', is a port of the PC version retaining its cage locations. The intro is, similarly to the Atari Jaguar version, shown with text and a slideshow of images. A lot of the music has been removed and what remains is in lower quality. The first part of [[Bongo Hills]] has been completely removed. This version is known to be easier than the original due to the increased health and lives available and several minor changes made to levels to make them easier. This version also doesn't feature any auto-scrollers and [[Mr Dark's Dare]] is replayable.
The Gameboy Advance version, titled ''[[Rayman Advance]]'', is a port of the PC version retaining its cage locations. The intro is, similarly to the Atari Jaguar version, shown with text and a slideshow of images. A lot of the music has been removed and what remains is in lower quality. The first part of [[Bongo Hills]] has been completely removed. This version is known to be easier than the original due to the increased health and lives available and several minor changes made to levels to make them easier. This version also doesn't feature any auto-scrollers and [[Mr Dark's Dare]] is able to be replayed.


This version is available on Virtual Console on Wii U in North America.
This version is available on Virtual Console on Wii U in North America.
{{Clear}}
{{Clear}}


[[File:Ultimate.jpg|150px|thumb|left|The Pocket PC cover]]
[[File:Ultimate.jpg|150px|thumb|left|The Pocket PC cover.]]


=== Pocket PC (titled ''[[Rayman Ultimate]]'') ===
=== Pocket PC (titled ''[[Rayman Ultimate]]'') ===
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{{Clear}}
{{Clear}}


[[File:Rayman Classic Icon.png|150px|thumb|left|The app icon for ''[[Rayman Classic]]'']]
[[File:Rayman Classic Icon.png|150px|thumb|left|The app icon for ''[[Rayman Classic]]''.]]
=== Apple iOS & Android (titled ''[[Rayman Classic]]'') ===
=== Apple iOS & Android (titled ''[[Rayman Classic]]'') ===
The iOS & Android versions, titled ''[[Rayman Classic]]'', are direct ports of the PC version with everything, including the [[Breakout minigame|Breakout mini-game]], retained. These are the first versions to feature achievements and leaderboards.
The iOS & Android versions, titled ''[[Rayman Classic]]'', are direct ports of the PC version with everything, including the [[Breakout minigame|Breakout mini-game]], retained. These are the first versions to feature achievements and leaderboards.