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The [[Spyglass Pirate]] gives his final update on Rayman's progress to [[Razorbeard]], informing him of Rayman's success in freeing their captives, and his infiltration of the ship. Razorbeard punishes the Spyglass for his failure, having him swim in molten lava, but not before preparing the [[Grolgoth]] to fight Rayman. Razorbeard has the Grolgoth set up in the [[Crow's Nest]] of the Prison Ship, and lures Rayman to him by having the captured Globox as the Grolgoth's first target. Rayman arrives at the nest to defend Globox, but Razorbeard shoots down the structure holding Rayman and Globox in place. Rayman is able to grab the ledge of the Crows Nest, and climbs up, unharmed. Globox is left dangling on the side of the Crows Nest, but assures Rayman that he is fine, and to go fight Razorbeard.
The [[Spyglass Pirate]] gives his final update on Rayman's progress to [[Razorbeard]], informing him of Rayman's success in freeing their captives, and his infiltration of the ship. Razorbeard punishes the Spyglass for his failure, having him swim in molten lava, but not before preparing the [[Grolgoth]] to fight Rayman. Razorbeard has the Grolgoth set up in the [[Crow's Nest]] of the Prison Ship, and lures Rayman to him by having the captured Globox as the Grolgoth's first target. Rayman arrives at the nest to defend Globox, but Razorbeard shoots down the structure holding Rayman and Globox in place. Rayman is able to grab the ledge of the Crows Nest, and climbs up, unharmed. Globox is left dangling on the side of the Crows Nest, but assures Rayman that he is fine, and to go fight Razorbeard.


The fight against the [[Grolgoth]] has two phases, the initial phase has Rayman dodge various attacks from the Grolgoth, but knock back the helicopter bombs it produces to trip the machine up. This continues until the Grolgoth has tripped thrice, after which, Razorbeard attempts to crush Rayman by jumping onto him with the Grolgoth. The attack fails, and the Crows Nest collapsing, causing both the Grolgoth and Rayman to fall into a lava filled chamber. Rayman is saved from falling into the Lava due to a [[Silver Lum]] which Ly generated from afar. The Lum guides Rayman to a safe platform, in which Rayman is able to mount a [[Flying Shell]]. Ly congratulates Rayman on his performance thus far, and informs him of the complete defeat of the Robot Pirates on the Glade of Dreams, tasking Rayman to complete their victory by defeating Razorbeard. Rayman then sees that the [[Grolgoth]] has survived the fall also, and the second phase of the battle commences. In this phase, Rayman uses the [[Flying Shell]] to manoeuvre round a chamber, or tunnel in the Playstation version. Rayman is able to shoot down the Grolgoth, using ammunition scattered within the chamber, in the Playstation version, he instead causes Helicopter Bombs and Homing Missles to deflect back to the Grolgoth, damaging it.
The fight against the [[Grolgoth]] has two phases, the initial phase has Rayman dodge various attacks from the Grolgoth, but knock back the helicopter bombs it produces to trip the machine up. This continues until the Grolgoth has tripped thrice, after which, Razorbeard attempts to crush Rayman by jumping onto him with the Grolgoth. The attack fails, and the Crows Nest collapsing, causing both the Grolgoth and Rayman to fall into a lava filled chamber. Rayman is saved from falling into the Lava due to a [[Silver Lum]] which Ly generated from afar. The Lum guides Rayman to a safe platform, in which Rayman is able to mount a [[Flying Shell]]. Ly congratulates Rayman on his performance thus far, and informs him of the complete defeat of the Robot Pirates on the Glade of Dreams, tasking Rayman to complete their victory by defeating Razorbeard. Rayman then sees that the [[Grolgoth]] has survived the fall also, and the second phase of the battle commences. In this phase, Rayman uses the [[Flying Shell]] to manoeuvre round a chamber, or tunnel in the PlayStation version. Rayman is able to shoot down the Grolgoth, using ammunition scattered within the chamber, in the PlayStation version, he instead causes Helicopter Bombs and Homing Missles to deflect back to the Grolgoth, damaging it.


====Victory====
====Victory====
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''Main article: [[Rayman 2 (cancelled prototype)]]''
''Main article: [[Rayman 2 (cancelled prototype)]]''


[[File:Scared platforms 2.png|thumb|right|[[Rayman]] captures a [[scared platform]] with his telescopic fist in the playable prototype level]]
[[File:Scared platforms 2.png|thumb|right|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]]
''Rayman 2: The Great Escape'' was first developed to be a 2D sidescrolling platform game similar to [[Rayman 1|the original ''Rayman'']], and was planned to be released on the Sony PlayStation and the Sega Saturn.<ref>Unseen64.com, ''Rayman 2 [2D version - Unreleased]'', http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled</ref> Screenshots, videos and interviews indicate that the game would still involve an invasion of robots from space. The game featured enemies similar to the [[Robo-Pirate]]s, and it also featured background platforming - using a device similar to a shower head and a toilet flush, Rayman could teleport from the foreground to the background (and vice-versa). One video in particular also featured [[Betilla the Fairy]], and showed her imprisoned in a cell.
''Rayman 2: The Great Escape'' was first developed to be a 2D sidescrolling platform game similar to [[Rayman 1|the original ''Rayman'']], and was planned to be released on the Sony PlayStation and the Sega Saturn.<ref>Unseen64.com, ''Rayman 2 [2D version - Unreleased]'', http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled</ref> Screenshots, videos and interviews indicate that the game would still involve an invasion of robots from space. The game featured enemies similar to the [[Robo-Pirate]]s, and it also featured background platforming - using a device similar to a shower head and a toilet flush, Rayman could teleport from the foreground to the background (and vice-versa). One video in particular also featured [[Betilla the Fairy]], and showed her imprisoned in a cell.


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===3D Game===
===3D Game===
''Main article: [[Rayman 2 (early production)]]''
''Main article: [[Rayman 2 (early production)]]''
[[File:R2Ref1.jpg|thumb|right|320px|A collage of ''Rayman 2'' artwork and screenshots used as a reference for the artistic design of ''[[Rayman Origins]]'']]
[[File:R2Ref1.jpg|thumb|right|320px|A collage of ''Rayman 2'' artwork and screenshots used as a reference for the artistic design of ''[[Rayman Origins]]''.]]
[[File:R2Ref2.jpg|thumb|right|320px|Another representative ''Rayman 2'' collage used as a reference for ''[[Rayman Origins]]'']]
[[File:R2Ref2.jpg|thumb|right|320px|Another representative ''Rayman 2'' collage used as a reference for ''[[Rayman Origins]]''.]]


Not much is currently known about the development of the 3D game that eventually became the final ''Rayman 2'', however, from pre-release screenshots and footage, it is clear that level designs underwent significant evolution, and the HUD was at one point drastically different to the HUD seen in the final game. Recent texture hacking led to the discovery of more pre-release elements, textures for a third red coloured sphere and its pyramid base were located, it is unknown why these textures went unused and where the objects they represented were meant to be placed. Despite not being used in the game itself, they can be made to replace the other used colourations via texture hacking.
Not much is currently known about the development of the 3D game that eventually became the final ''Rayman 2'', however, from pre-release screenshots and footage, it is clear that level designs underwent significant evolution, and the HUD was at one point drastically different to the HUD seen in the final game. Recent texture hacking led to the discovery of more pre-release elements, textures for a third red coloured sphere and its pyramid base were located, it is unknown why these textures went unused and where the objects they represented were meant to be placed. Despite not being used in the game itself, they can be made to replace the other used colourations via texture hacking.


A lot of changes have also been seen in early trailer and interviews for the game. At one point [[Purple Lums]] were going to have a completely different design resembling the other Lums seen in the game. <ref>Youtube.com, Interview https://www.youtube.com/watch?v=hn_UYduONuA</ref> A video showing an early version of the N64 version reveals an unused area most likely located in the Prison Ship. It closely resembles the alternative path that can be taken in the same level to fill up your health. <ref>Youtube.com, Unused area https://www.youtube.com/watch?v=rCZ10RrA_5Q</ref> Other trailers show more open levels suggesting Rayman 2 was at one point going to go in a more non-linear direction. <ref>Youtube.com, Early trailer https://www.youtube.com/watch?v=6KujjiLYaW8</ref>
A lot of changes have also been seen in early trailer and interviews for the game. At one point [[Purple Lums]] were going to have a completely different design resembling the other Lums seen in the game. <ref>YouTube.com, Interview https://www.youtube.com/watch?v=hn_UYduONuA</ref> A video showing an early version of the N64 version reveals an unused area most likely located in the Prison Ship. It closely resembles the alternative path that can be taken in the same level to fill up your health. <ref>YouTube.com, Unused area https://www.youtube.com/watch?v=rCZ10RrA_5Q</ref> Other trailers show more open levels suggesting ''Rayman 2'' was at one point going to go in a more non-linear direction. <ref>YouTube.com, Early trailer https://www.youtube.com/watch?v=6KujjiLYaW8</ref>


<gallery>
<gallery>
Sssssam.png|Early renders and textures of [[Ssssam]] show him to have originally been metallic.
Sssssam.png|Early renders and textures of [[Ssssam]] show him to have originally been metallic.
Old R2 Font.png|The font underwent many changes before the final release.
Old R2 Font.png|The font underwent many changes before the final release.
R2BetaScreen2.jpg|A look of an early version of Rayman 2, presumably [[The Sanctuary of Rock and Lava]].
R2BetaScreen2.jpg|A look of an early version of ''Rayman 2'', presumably [[the Sanctuary of Rock and Lava]].
R2BetaScreen5.jpg|Another look of an early version of Rayman 2, presumably [[Whale Bay]].
R2BetaScreen5.jpg|Another look of an early version of ''Rayman 2'', presumably [[Whale Bay]].
</gallery>
</gallery>


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Once completed, a level can be replayed an unlimited number of times. Similarly to the original game, collectibles (Yellow Lums and cages) that have already been found do not reappear. Bosses, special characters and cutscenes are also usually skipped, making most levels much shorter, easier and emptier during replays. The Baby Globox bonus levels are still offered on subsequent level completions, so Rayman can always restore his powers.
Once completed, a level can be replayed an unlimited number of times. Similarly to the original game, collectibles (Yellow Lums and cages) that have already been found do not reappear. Bosses, special characters and cutscenes are also usually skipped, making most levels much shorter, easier and emptier during replays. The Baby Globox bonus levels are still offered on subsequent level completions, so Rayman can always restore his powers.


One difference from the original ''Rayman'' is that the final battle with Razorbeard in [[The Crow's Nest]] can be replayed.
One difference from the original ''Rayman'' is that the final battle with Razorbeard in [[the Crow's Nest]] can be replayed.


==Game records==
==Game records==
''Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman_2 List of Rayman records]''
''Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman_2 List of Rayman records]''


''Rayman 2'' has two bonus levels which are present in all versions. The PlayStation version has significant differences made, and the peed is slightly different as well, and the PlayStation 2 version, ''[[Rayman Revolution]]'', has the levels as part of unlockable minigames rather than bonuses, where the player has to collect all [[red Lum]]s.
''Rayman 2'' has two bonus levels which are present in all versions. The PlayStation version has significant differences made, and the peed is slightly different as well, and the PlayStation 2 version, ''[[Rayman Revolution]]'', has the levels as part of unlockable minigames rather than bonuses, where the player has to collect all [[Red Lum]]s.


==Main characters==
==Main characters==
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==Environment==
==Environment==
[[File:Rayman2 map.jpg|thumb|left|A physical Rayman 2 map which came with various copies of the game.]]
[[File:Rayman2 map.jpg|thumb|left|A physical ''Rayman 2'' map which came with various copies of the game.]]
Unlike ''[[Rayman 1]]'', ''Rayman 2'' is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are as surreal as its predecessor's, but are still dissimilar to the real world. The levels are played in a linear fashion in a World Map known as [[the Hall of Doors]] ([[The Isle of Doors|Isle of Doors]] in the Dreamcast version), with most levels following a single path (though [[the Cave of Bad Dreams]], [[The Walk of Life|Walk of Life]], and [[The Walk of Power|Walk of Power]] are on side-paths). The player is able to backtrack to past levels if he or she wishes, and can move on to the final stage without breaking all of the cages.
Unlike [[Rayman 1|the original ''Rayman'']], ''Rayman 2'' is not divided into certain themed worlds, but rather a trail of 20 different locations, none of which are as surreal as its predecessor's, but are still dissimilar to the real world. The levels are played in a linear fashion in a World Map known as [[the Hall of Doors]] ([[The Isle of Doors|Isle of Doors]] in the Dreamcast version), with most levels following a single path (though [[the Cave of Bad Dreams]], [[The Walk of Life|Walk of Life]], and [[The Walk of Power|Walk of Power]] are on side-paths). The player is able to backtrack to past levels if he or she wishes, and can move on to the final stage without breaking all of the cages.


In the [[Rayman Revolution|Playstation 2 remake]], [[the Hall of Doors]] is replaces by free-roaming hub areas in a place known as [[the Front]]. There are three of these areas, [[The Minisaurus Plain]], [[Globox's House]] and [[Rainbow Creek]], each which has a [[Teensie Circle]] for quick access to completed levels.
In the [[Rayman Revolution|PlayStation 2 remake]], [[the Hall of Doors]] is replaces by free-roaming hub areas in a place known as [[the Front]]. There are three of these areas, [[The Minisaurus Plain]], [[Globox's House]] and [[Rainbow Creek]], each which has a [[Teensie Circle]] for quick access to completed levels.


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==Levels==
==Levels==
[[File:TheHallOfDoors.png|thumb|right|[[The Hall of Doors]] as seen in the Playstation version.]]
[[File:TheHallOfDoors.png|thumb|right|[[The Hall of Doors]] as seen in the PlayStation version.]]
Only the PC, Nintendo 64, and Dreamcast versions (including their derivatives like the DS/3DS and iOS ports) feature a consistent level set. The PlayStation version cuts down the number of levels and shortens existing ones, while the PlayStation 2 version expands existing levels and even adds new ones. This list does not include the Game Boy Color version, which is a completely separate game.
Only the PC, Nintendo 64, and Dreamcast versions (including their derivatives like the DS/3DS and iOS ports) feature a consistent level set. The PlayStation version cuts down the number of levels and shortens existing ones, while the PlayStation 2 version expands existing levels and even adds new ones. This list does not include the Game Boy Color version, which is a completely separate game.
* [[The Woods of Light]] (Renamed “The Clearing” in the PlayStation version)
* [[The Woods of Light]] (Renamed “The Clearing” in the PlayStation version)
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* [[The Sanctuary of Water and Ice]] (Omitted in the PlayStation version, although some parts were merged with Whale Bay)
* [[The Sanctuary of Water and Ice]] (Omitted in the PlayStation version, although some parts were merged with Whale Bay)
* [[The Menhir Hills]]
* [[The Menhir Hills]]
* [[The Cave of Bad Dreams]] (Sublevel, not replayable in the Playstation 2 version)
* [[The Cave of Bad Dreams]] (Sublevel, not replayable in the PlayStation 2 version)
* [[The Canopy]]
* [[The Canopy]]
* [[Whale Bay]]
* [[Whale Bay]]
* [[The Sanctuary of Stone and Fire]]
* [[The Sanctuary of Stone and Fire]]
* [[The Echoing Caves]] (In the Playstation 2 version it has swapped some stages with The Precipice and The Top of the World)
* [[The Echoing Caves]] (In the PlayStation 2 version it has swapped some stages with The Precipice and The Top of the World)
* [[The Precipice]] (In Playstation 2 version it has swapped some stages with The Echoing Caves)
* [[The Precipice]] (In PlayStation 2 version it has swapped some stages with The Echoing Caves)
* [[The Top of the World]] (Omitted from the PlayStation and Playstation 2 versions, the chair segment is used as [[Roller Coaster Challenge|a minigame]] in the Playstation 2 version and the second part as a part of The Echoing Caves)
* [[The Top of the World]] (Omitted from the PlayStation and PlayStation 2 versions, the chair segment is used as [[Roller Coaster Challenge|a minigame]] in the PlayStation 2 version and the second part as a part of The Echoing Caves)
* [[The Sanctuary of Rock and Lava]] (Renamed “Beneath the Lava Sanctuary” in the PlayStation 2 version)
* [[The Sanctuary of Rock and Lava]] (Renamed “Beneath the Lava Sanctuary” in the PlayStation 2 version)
* [[The Walk of Power]] (Sublevel, renamed “Racing Challenge #2” in the PlayStation 2 version)
* [[The Walk of Power]] (Sublevel, renamed “Racing Challenge #2” in the PlayStation 2 version)
* [[Beneath the Sanctuary of Rock and Lava]] (Renamed “The Lava Sanctuary” in the PlayStation 2 version)
* [[Beneath the Sanctuary of Rock and Lava]] (Renamed “The Lava Sanctuary” in the PlayStation 2 version)
* [[Tomb of the Ancients]]
* [[Tomb of the Ancients]]
* [[The Iron Mountains]] (Renamed “The Gloomy Island” in the PlayStation version. Final segment featured as a [[The Pirate Mines|separate level]] in Playstation 2 version)
* [[The Iron Mountains]] (Renamed “The Gloomy Island” in the PlayStation version. Final segment featured as a [[The Pirate Mines|separate level]] in PlayStation 2 version)
* [[The Prison Ship]]
* [[The Prison Ship]]
* [[The Crow's Nest]]
* [[The Crow's Nest]]
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==Version differences==
==Version differences==
Since its original release in 1999 Rayman 2 has received a bunch of ports to other consoles with each new port having some noticeable differences.
Since its original release in 1999, ''Rayman 2'' has received a bunch of ports to other consoles with each new port having some noticeable differences.


[[File:Rayman 2 N64.jpg|thumb|left|150px|The Nintendo 64 cover (PAL)]]
[[File:Rayman 2 N64.jpg|thumb|left|150px|The Nintendo 64 cover (PAL).]]
=== Nintendo 64 ===
=== Nintendo 64 ===
The Nintendo 64 version, along with the PC version, is the original version of the game. The Nintendo 64 version features a different soundtrack in MIDI format, which was later reused in the [[Rayman DS|Nintendo DS port]]. Several of the menu transactions are exclusive to this version.
The Nintendo 64 version, along with the PC version, is the original version of the game. The Nintendo 64 version features a different soundtrack in MIDI format, which was later reused in the [[Rayman DS|Nintendo DS port]]. Several of the menu transactions are exclusive to this version.
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[[File:Rayman2cover.jpg|thumb|left|150px|The Windows PC cover]]
[[File:Rayman2cover.jpg|thumb|left|150px|The Windows PC cover.]]
=== Windows PC ===
=== Windows PC ===
The PC version retains the same level structure from the Nintendo 64 version with higher resolution graphics and a higher framerate.
The PC version retains the same level structure from the Nintendo 64 version with higher resolution graphics and a higher framerate.
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[[File:Rayman 2 Dreamcast.jpg|thumb|left|150px|The Sega Dreamcast cover]]
[[File:Rayman 2 Dreamcast.jpg|thumb|left|150px|The Sega Dreamcast cover.]]
=== Sega Dreamcast ===
=== Sega Dreamcast ===
The Sega Dreamcast version retains the high quality textures from the PC version, while slightly improving some. A new area has been added in [[The Woods of Light]] called [[Globox Village]], where the player can access new minigames by collecting [[Globox Crystals]]. This is the first version of Rayman 2 to allow for widescreen and the only version where the aspect ratio can manually be changed. The [[Hall of Doors]] has been replaced by [[The Isle of Doors]]. Several more pirates have been added as well as a new type which shoots bombs. This is also the first version to have the cutscene in [[The Prison Ship]] where [[Rayman]] frees the prisoners, which was cut from the original versions due to time constraints.
The Sega Dreamcast version retains the high quality textures from the PC version, while slightly improving some. A new area has been added in [[The Woods of Light]] called [[Globox Village]], where the player can access new minigames by collecting [[Globox Crystals]]. This is the first version of Rayman 2 to allow for widescreen and the only version where the aspect ratio can manually be changed. The [[Hall of Doors]] has been replaced by [[The Isle of Doors]]. Several more pirates have been added as well as a new type which shoots bombs. This is also the first version to have the cutscene in [[The Prison Ship]] where [[Rayman]] frees the prisoners, which was cut from the original versions due to time constraints.
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[[File:Rayman 2 PS1.jpg|thumb|left|150px|The Sony Playstation cover (PAL)]]
[[File:Rayman 2 PS1.jpg|thumb|left|150px|The Sony PlayStation cover (PAL).]]
=== Sony Playstation ===
=== Sony PlayStation ===
The Sony Playstation version removed and changes a bunch of levels, while merging others, and reduced the total amount of [[Lum|Lums]] from 1000 to 800. Some levels do however have several new areas and some cutscenes have been changed as well. This is the first version to have full voice acting. Many graphical changes are present, most notably in [[The Hall of Doors]]. A new bonus level can be unlocked which lets the player try a stage from the [[Rayman 2 (2D prototype)|2D prototype]]. Instead of [[Lum|Lums]] being imprisoned in [[cage|cages]], there are now [[Ludiv|Ludivs]], [[Greenbottle|Greenbottles]] and [[Minisaurus]].
The Sony PlayStation version removed and changes a bunch of levels, while merging others, and reduced the total amount of [[Lum|Lums]] from 1000 to 800. Some levels do however have several new areas and some cutscenes have been changed as well. This is the first version to have full voice acting. Many graphical changes are present, most notably in [[The Hall of Doors]]. A new bonus level can be unlocked which lets the player try a stage from the [[Rayman 2 (2D prototype)|2D prototype]]. Instead of [[Lum|Lums]] being imprisoned in [[cage|cages]], there are now [[Ludiv|Ludivs]], [[Greenbottle|Greenbottles]] and [[Minisaurus]].


This version was later re-released on the Playstation Store for Playstation Portable, Playstation 3 and Playstation Vita.
This version was later re-released on the PlayStation Store for PlayStation Portable, PlayStation 3 and PlayStation Vita.
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[[File:RRev PS2EUcov.jpg|thumb|left|150px|The Sony Playstation 2 cover (PAL)]]
[[File:RRev PS2EUcov.jpg|thumb|left|150px|The Sony PlayStation 2 cover (PAL).]]
=== Sony Playstation 2 (titled ''[[Rayman Revolution]]'')===
=== Sony PlayStation 2 (titled ''[[Rayman Revolution]]'')===
''Main article: [[Rayman Revolution]]''
''Main article: [[Rayman Revolution]]''


The Sony Playstation 2 version, titled ''[[Rayman Revolution]]'' in Europe and Rayman 2 Revolution in North America, is the port with the most added content. New [[The Front|hub worlds]] have been added, replacing The Hall of Doors, levels have been expanded, most notably [[The Fairy Glade]] and [[The Echoing Caves]], new cutscenes and dialogue are present, new bosses have been added, including a [[Grolem 13|fourth guardian]], new music has been added in the new areas and for [[Robo-Pirate]] battles and new upgrades and minigames can be obtained by collecting [[Lum|Lums]] and by freeing [[Familiar Spirits]] from [[cage|cages]]. A lot of graphical improvements are present with a bunch of previously 2D assets having to been reworked into 3D models. This is also the second version to feature full voce-acting. The original [[Raymanian]] voices can however still be chosen with a bunch of new sounds added.
The Sony PlayStation 2 version, titled ''[[Rayman Revolution]]'' in Europe and Rayman 2 Revolution in North America, is the port with the most added content. New [[The Front|hub worlds]] have been added, replacing The Hall of Doors, levels have been expanded, most notably [[The Fairy Glade]] and [[The Echoing Caves]], new cutscenes and dialogue are present, new bosses have been added, including a [[Grolem 13|fourth guardian]], new music has been added in the new areas and for [[Robo-Pirate]] battles and new upgrades and minigames can be obtained by collecting [[Lum|Lums]] and by freeing [[Familiar Spirits]] from [[cage|cages]]. A lot of graphical improvements are present with a bunch of previously 2D assets having to been reworked into 3D models. This is also the second version to feature full voce-acting. The original [[Raymanian]] voices can however still be chosen with a bunch of new sounds added.


This version was later re-released on the Playstation Store in North America for Playstation 3.
This version was later re-released on the PlayStation Store in North America for PlayStation 3.
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[[File:RaymanDS.jpg|thumb|left|150px|The Nintendo DS cover (PAL)]]
[[File:RaymanDS.jpg|thumb|left|150px|The Nintendo DS cover (PAL).]]
=== Nintendo DS (titled [[Rayman DS]])===
=== Nintendo DS (titled [[Rayman DS]])===
''Main article: [[Rayman DS]]''
''Main article: [[Rayman DS]]''
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[[File:Raymanios2.jpeg|thumb|left|150px|The Apple iOS icon]]
[[File:Raymanios2.jpeg|thumb|left|150px|The Apple iOS icon.]]
=== [[Rayman 2: The Great Escape (iOS)|Apple iOS]] ===
=== [[Rayman 2: The Great Escape (iOS)|Apple iOS]] ===
''Main article: [[Rayman 2: The Great Escape (iOS)]]''
''Main article: [[Rayman 2: The Great Escape (iOS)]]''
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[[File:Rayman 3D boxart.jpg|thumb|left|150px|The Nintendo 3DS cover (PAL)]]
[[File:Rayman 3D boxart.jpg|thumb|left|150px|The Nintendo 3DS cover (PAL).]]
=== Nintendo 3DS (titled ''[[Rayman 3D]]'') ===
=== Nintendo 3DS (titled ''[[Rayman 3D]]'') ===
''Main article: [[Rayman 3D]]''
''Main article: [[Rayman 3D]]''
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===Royal V===
===Royal V===
[[File:Royal V.jpg|thumb|right|Royal V's album: "It's Good to be the King."]]
[[File:Royal V.jpg|thumb|right|Royal V's album: "It's Good to be the King".]]
The musical group Royal V released an album with a bonus music dedicated to ''Rayman 2'', under the name of ''"It's Good to be the King"''. The official videoclip<ref>Royal V video https://www.youtube.com/watch?v=Q0ZCAq5DiuU</ref> features unique footage of [[Rayman 2 (early production)|scrapped areas]] of the game.
The musical group Royal V released an album with a bonus music dedicated to ''Rayman 2'', under the name of ''"It's Good to be the King"''. The official videoclip<ref>Royal V video https://www.youtube.com/watch?v=Q0ZCAq5DiuU</ref> features unique footage of [[Rayman 2 (early production)|scrapped areas]] of the game.


===Mobile spin-offs===
===Mobile spin-offs===
''[[Rayman Bowling]]'', ''[[Rayman Golf]]'', and ''[[Rayman Garden]]'' are mobile phone spin-offs of ''Rayman 2'' and its remakes developed by [[Gameloft]].
''[[Rayman Bowling]]'', ''[[Rayman Golf]]'' and ''[[Rayman Garden]]'' are mobile phone spin-offs of ''Rayman 2'' and its remakes developed by [[Gameloft]].


==Reception==
==Reception==