Eraser: Difference between revisions
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'''[http://en.wikipedia.org/wiki/Eraser Erasers]''' are platforms which appear in | '''[http://en.wikipedia.org/wiki/Eraser Erasers]''' are platforms which appear in [[Rayman 1|the original ''Rayman'' game]], its spin-offs and [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. | ||
In | ==In ''[[Rayman 1|Rayman]]'' and its spin-offs== | ||
[[Image:PotEncre.png|thumb|316px|left|class=sprite|Ink-covered erasers are dangerously slippery.]] | |||
[[Image:GommesRebond.png|thumb|316px|right|class=sprite|[[Rayman]] can jump through rebounding erasers.]] | |||
In [[Rayman 1|the original ''Rayman'' game]], erasers are the most common platforms seen in [[Picture City]]. They can be found in various sizes and colours, some of them featuring patterns. There are two types of erasers with special properties, ink-covered erasers are slippery thus making it more difficult to control [[Rayman]] when traversing over them. There are also rebounding erasers have the same effect as rebounding [[cloud]]s, they will make [[Rayman]] jump immediately when he makes contact with them. | |||
In [[Rayman Raving Rabbids (GBA)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], | ===In ''[[Rayman Designer]]''=== | ||
In ''[[Rayman Designer]]'', a third type of eraser is present as an [[Event (Rayman Designer)|event]], titled 'bounced rubber'. This acts like the second type that [[Rayman]] can bounce off of it, although it's now the size of an eraser seen on [[pencil]]s. | |||
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==In [[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]]== | |||
[[Image:RRR_GBA_Eraser.PNG|frame|left|class=sprite|An eraser in [[Rayman Raving Rabbids (GBA)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]] | |||
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids]], erasers are platforms found in the [[Child (world)|Child world]], featuring a traditional pink and blue colour scheme. They can be static or follow varying paths. | |||
{{Rayman 1}} | {{Rayman 1}} | ||