Vortex: Difference between revisions
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{{quote|text=[[Rayman]]’s fists turn into a whirlwind. You can make anything spin (driving it to distraction): a [[Meadowscrew|mushroom]], a [[Hoodlum]], or any other object or animal.|sign=Manual|source=''[[Rayman 3: Hoodlum Havoc]]''}} | {{quote|text=[[Rayman]]’s [[Telescopic fist|fists]] turn into a whirlwind. You can make anything spin (driving it to distraction): a [[Meadowscrew|mushroom]], a [[Hoodlum]], or any other object or animal.|sign=Manual|source=''[[Rayman 3: Hoodlum Havoc]]''}} | ||
[[File:R3HH-BetaVortex.jpg|300px|thumb|left|The early design of the Vortex combat fatigue]] | [[File:R3HH-BetaVortex.jpg|300px|thumb|left|The early design of the Vortex combat fatigue.]] | ||
[[File:R3HH-Vortex-Artwork.jpg|320px|thumb|right|Rayman's appeareance with the power of the Vortex]] | [[File:R3HH-Vortex-Artwork.jpg|320px|thumb|right|[[Rayman]]'s appeareance with the power of the Vortex.]] | ||
The '''Vortex''' is a temporary power used on several occasions by [[Rayman]] in ''[[ | The '''Vortex''' is a temporary power used on several occasions by [[Rayman]] in ''[[Rayman 3]]'' and provided by the [[Laser-Washing Powder]] green cans. When [[Rayman]] acquires this power, the symbol of his chest turns yellow, his hair, torso, shoes and a great part of his gloves turn green, and the base of his shoes, hood and fingers turn red. With this power, [[Rayman]] wears a pair of special gloves with red and yellow spiral symbols that allow him to throw small tornadoes that can shrink [[Hoodlum|his opponents]] and lower the [[meadowscrew]]s to access to high places. Using the power of the Vortex is one of the two ways to make [[Stumbleboom]]s fall off their stilts, the second one being to get other [[Hoodboom]]s to destroy the stilts with [[plum juice]] jugs. The Vortex is the first [[Laser-Washing Powder]] can that [[Rayman]] finds in the game when beating [[André]] in his [[Hoodmonger]] costume while he is distracted by [[Murfy]] in [[the Fairy Council]]. Its effect lasts 25 seconds, and it is the second most lasting power in the game, the [[Lockjaw]] being the first one. | ||
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