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[[File:Bubble.png|150px|thumb|A typical bubble in ''[[Rayman Origins]]''.]] | |||
[[ | '''Bubbles''' are major elements in [[Rayman (series)|the series]] since ''[[Rayman Origins]]''. All of the environmental components and creatures that form part of [[the Glade of Dreams]] are made out of bubbles, created by the [[Polokus|Bubble Dreamer]]'s bubble-blowing pipe. The bubbles generated by the pipe reflect all of the dreams and unconscious creations that the [[Polokus|Bubble Dreamer]] makes while he's asleep. Although this is the way in which everything is created, it also impacts negatively the balance of the nature in [[The Glade of Dreams|the Glade]], as the [[Polokus|Bubble Dreamer]] has no control over his dreams, often creating nightmares by accident; in spite of this, [[Electoon]]s have some connection with the dreams generated by the [[Polokus|Bubble Dreamer]], and their power helps to maintain harmony and serenity in his mind. | ||
Every creature living in [[the Glade of Dreams]] is born as a bubble, takes it's own form, and dies as a bubble.<ref>E3 2011: IGN Live Commentary, http://www.youtube.com/watch?v=H3tXLyii_YU</ref> When a creature dies (Not necessarily a creature created by the [[Polokus|Bubble Dreamer]], but anyone who inhabit the [[The Glade of Dreams|the Glade]]), it's body inflates taking the form of a balloon until it explodes; this act is formally known as "bubblizing". The process of bubblizing and the strong relation between bubbles and dreams are notable for being one of the strongest canon-breaking elements in the franchise, as bubbles and their magical properties started to take an important role in ''[[Rayman Origins]]'' and continued on in later games, but have never been seen in [[Rayman (series)|previous ''Rayman'' games]]. | |||
Every creature living in | |||
==Role== | ==Role== | ||
As | As bubbles compose everything in [[The Glade of Dreams|the Glade]], they assume various roles through the game. Roles include: | ||
===Collectables=== | ===Collectables=== | ||
Bubbles can be found anywhere in the levels, containing single [[Lum (UbiArt games)|Lums]], groups of [[Lum (UbiArt games)|Lums]], [[ | Bubbles can be found anywhere in the levels, containing single [[Lum (UbiArt games)|Lums]], groups of [[Lum (UbiArt games)|Lums]], [[heart]]s, and more uncommonly, [[Skull Coin]]s, [[Lum King]]s and [[Blue Punch]] gloves. Some objects like for example water lilies, produce bubbles which means these objects contain hidden collectibles. [[Bulb-o-Lum]]s also contain air bubbles inside. Items contained in bubbles must be collected as quickly as possible, as they disappear after a short period. A rare case of a [[Antitoon|Darktoon]] trapped inside of a bubble can be seen in the level [[Savage Swarms]] at the [[Grumbling Grottos]]; instead of collecting it, the players must slap it to defeat the [[Antitoon|Darktoon]]. | ||
A special kind of roulette bubbles was intended to make an appearance in ''[[Rayman Origins]]''. These bubbles rotated between various collectables, including [[Lum (UbiArt games)|Lums]], [[Blue Punch]] gloves, [[ | A special kind of roulette bubbles was intended to make an appearance in ''[[Rayman Origins]]''. These bubbles rotated between various collectables, including [[Lum (UbiArt games)|Lums]], [[Blue Punch]] gloves, [[heart]]s and [[Life|lives]]. This concept [[Rayman Origins (early production)|was scrapped]] from the final version of the game. | ||
{| | {| | ||
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===Vitality=== | ===Vitality=== | ||
[[File:Bubble livingstone.png|thumb|A bubblized [[Lividstone]].]] | [[File:Bubble livingstone.png|thumb|A bubblized [[Livingstone|Lividstone]].]] | ||
[[File:Dashing Thru the Snow 2.jpg|thumb|A bubblized [[Baby Dragon Waiter]].]] | [[File:Dashing Thru the Snow 2.jpg|thumb|A bubblized [[Baby Dragon Waiter]].]] | ||
Bubblizing takes an important role in-game. When most of the characters are defeated (this includes [[Rayman]] and his friends), they inflates like bubbles, although being bubblized can be avoided if the player carries a [[ | Bubblizing takes an important role in-game. When most of the characters are defeated (this includes [[Rayman]] and his friends), they inflates like bubbles, although being bubblized can be avoided if the player carries a [[heart]] as protection. In the case of enemies, they add one or several [[Lum (UbiArt games)|Lums]] to the players' score, depending on the game, when they get bubblized. In ''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'' and ''[[Rayman Fiesta Run]]'', the enemies float for a short period in their bubblized form after they get hit for the first time. Popping their bubbles in ''[[Rayman Origins]]'' while they're floating gives the player a bonus [[Lum (UbiArt games)|Lum]]. This bonus can be multiplied if the player is carrying a singing [[Lum King]]. The bonus [[Lum (UbiArt games)|Lum]] mechanic was removed in later games due to its pace-breaking nature, and bubblized enemies explode automatically since ''[[Rayman Legends]]'', excluding ''[[Rayman Fiesta Run]]''. | ||
In multiplayer mode, players can move their bubblized bodies with the analog stick. To go back to life, they must move close to another player and receive a slap. This gives the player an opportunity to return to the stage and continue playing; however, if all of the players are bubblized at once, they will all explode and return to the last checkpoint. | In multiplayer mode, players can move their bubblized bodies with the analog stick. To go back to life, they must move close to another player and receive a slap. This gives the player an opportunity to return to the stage and continue playing; however, if all of the players are bubblized at once, they will all explode and return to the last checkpoint. | ||
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===Platforms=== | ===Platforms=== | ||
A different kind of bubbles make an appearance in the [[Gourmand Land]]. These bubbles come out from the mouths of Sleeping Dragons and can be ridden as bouncy platforms as they float. In order to keep a balance in the altitude with their weight, the players must constantly jump on top of the bubble, avoiding any spiky obstacle that could pop the bubble. | A different kind of bubbles make an appearance in the [[Gourmand Land]]. These bubbles come out from the mouths of Sleeping Dragons and can be ridden as bouncy platforms as they float. In order to keep a balance in the altitude with their weight, the players must constantly jump on top of the bubble, avoiding any [[Spiky bird|spiky obstacle]] that could pop the bubble. | ||
{| | {| | ||
| [[File:Dashing Thru the Snow 4.jpg|thumb|left|[[Rayman]] balancing on a bubble.]] | | [[File:Dashing Thru the Snow 4.jpg|thumb|left|[[Rayman]] balancing on a bubble.]] | ||
| [[File:My Heartburn's for You - Back to Origins 15.jpg|thumb|A group of raising bubbles in [[Back to Origins]] in ''[[Rayman Legends]]''.]] | | [[File:My Heartburn's for You - Back to Origins 15.jpg|thumb|A group of raising bubbles in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.]] | ||
|} | |} | ||
===Unlockables=== | ===Unlockables=== | ||
[[File:RO Polokus Chamber.jpg|thumb|right|Bubbles as seen in | [[File:RO Polokus Chamber.jpg|thumb|right|Bubbles as seen in [[the Snoring Tree]].]] | ||
Several bubbles containing smoke inside can be seen at | Several bubbles containing smoke inside can be seen at [[the Snoring Tree]]. By collecting a certain amount of [[Electoon]]s indicated by [[Murfy]], the smoke of one of the bubbles will disappear and a new [[List of Heroes|character]] will appear dancing inside of it. By touching the unlocked bubbles, the player is able to choose a different [[List of Heroes|character]]; as long as the player keeps collecting [[Electoon]]s to restore the [[Polokus|Bubble Dreamer]]'s mind, the number of playable [[List of Heroes|characters]] will increase. Two players can't choose the same character until the [[the Mamma of All Nightmares]] has been completed. | ||
{{Clear}} | {{Clear}} | ||
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[[Category:Collectibles from Rayman Origins]] | [[Category:Collectibles from Rayman Origins]] | ||
[[Category:Collectibles from Rayman Legends]] | [[Category:Collectibles from Rayman Legends]] | ||
[[Category:Platforms]] | |||