Rayman 1: Difference between revisions
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The game's heads-up display consist of how many [[Life|lives]] [[Rayman]] has, three units of energy (four in ''[[Rayman Advance]]'') and five with a [[Big Power]] (six in ''[[Rayman Advance]]''), and how many [[Ting]]s he has collected. [[Rayman]] normally starts with four [[Life|lives]] and three health units, and can collect up to 99 [[Life|lives]]. When he takes damage, he loses one unit, and when he loses all of them, he loses a [[life]], his temporary [[Telescopic fist|fist]] powers, and all of the [[Ting]]s he had collected. Upon Game Over, he has up to nine [[continue]]s depending on the version, which are represented with alarm clocks. | The game's heads-up display consist of how many [[Life|lives]] [[Rayman]] has, three units of energy (four in ''[[Rayman Advance]]'') and five with a [[Big Power]] (six in ''[[Rayman Advance]]''), and how many [[Ting]]s he has collected. [[Rayman]] normally starts with four [[Life|lives]] and three health units, and can collect up to 99 [[Life|lives]]. When he takes damage, he loses one unit, and when he loses all of them, he loses a [[life]], his temporary [[Telescopic fist|fist]] powers, and all of the [[Ting]]s he had collected. Upon Game Over, he has up to nine [[continue]]s depending on the version, which are represented with alarm clocks. | ||
The game is considered extremely difficult – much more so than the later installments in [[Rayman (series)|the series]]. Many players do not complete it. This is because the game was never play-tested, leaving the developers with no conception of how difficult it would be for a new player. As a result of the original game's renowned difficulty, great efforts were taken to make ''[[Rayman Origins]]'' accessible to both beginners and veteran players. <ref>http://raymanorigins.uk.ubi.com/blog/2011/11/03/10-ways-to-die/</ref> | The game is considered extremely difficult – much more so than the later installments in [[Rayman (series)|the series]]. Many players do not complete it. This is because the game was never play-tested, leaving the developers with no conception of how difficult it would be for a new player. As a result of the original game's renowned difficulty, great efforts were taken to make ''[[Rayman Origins]]'' accessible to both beginners and veteran players.<ref>http://raymanorigins.uk.ubi.com/blog/2011/11/03/10-ways-to-die/</ref> | ||
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