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The '''continue''' is a mode that allows [[Rayman]] to continue the game even if he has lost all his [[Life|lives]]. It is available in [[Rayman 1|the original ''Rayman'' game]], [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] and [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. | The '''continue''' is a mode that allows [[Rayman]] to continue the game even if he has lost all his [[Life|lives]]. It is available in [[Rayman 1|the original ''Rayman'' game]], [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] and [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. | ||
==In [[Rayman 1| | ==In ''[[Rayman 1|Rayman]]''== | ||
[[File:R1PS1-Continue.jpg|thumb|316px|right|class=sprite|The continue screen in [[Rayman 1|the original ''Rayman'' game]].]] | [[File:R1PS1-Continue.jpg|thumb|316px|right|class=sprite|The continue screen in [[Rayman 1|the original ''Rayman'' game]].]] | ||
A clock is found on the continue screen after [[Rayman]] loses all his [[Life|lives]]. The clock, like most characters in [[Rayman 1|the original ''Rayman'' game]], is limbless. His hands are set to 2 and 10. If [[Rayman]] accepts his offer for a continue, he starts dancing uncontrollably. If [[Rayman]] instead declines or if no continues are left, he looks tired. | A clock is found on the continue screen after [[Rayman]] loses all his [[Life|lives]]. The clock, like most characters in [[Rayman 1|the original ''Rayman'' game]], is limbless. His hands are set to 2 and 10. If [[Rayman]] accepts his offer for a continue, he starts dancing uncontrollably. If [[Rayman]] instead declines or if no continues are left, he looks tired. | ||