Spellbound Forest (Rayman 1): Difference between revisions
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* ''This article is about the level from | * ''This article is about the level from [[Rayman (Game Boy Color)|the Game Boy Color version of Rayman]]. For the level from [[Rayman M]], see [[Spellbound Forest (Rayman M)]].'' | ||
{{Template:GBCLevel | {{Template:GBCLevel | ||
| name = Spellbound Forest | | name = Spellbound Forest | ||
| image = [[Image:GBC 67.PNG|center|160px|class=sprite|''Spellbound Forest'']] | | image = [[Image:GBC 67.PNG|center|160px|class=sprite|''Spellbound Forest'']] | ||
| preceded by = | | preceded by = Intro | ||
| followed by = [[Airy Tunes]] | | followed by = [[Airy Tunes]] | ||
| cages = [[Image:Icon3GBC.png|3]] | | cages = [[Image:Icon3GBC.png|3]] | ||
| Line 10: | Line 10: | ||
}} | }} | ||
'''Spellbound Forest''' is the first level in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. It is built to resemble [[the Dream Forest]] from the original game. It is split up into four phases. In the | '''Spellbound Forest''' is the first level in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. It is built to resemble [[the Dream Forest]] from [[Rayman 1|the original game]]. It is split up into four phases. In the opening cutscene, the [[Ting]]s meet a sleeping [[Rayman]] and inform him that [[Mr Dark]] has imprisoned the [[Electoon]]s and stolen their energy for himself, throwing the world into chaos and darkness. [[Rayman]] determines not to let [[Mr Dark]] do this, and sets out to find him, collecting any [[Ting]]s and breaking any [[cage]]s that he finds along the way. | ||
== Part 1 == | ==Part 1== | ||
The first phase is a straightforward level with no enemies or [[cage]]s, not unlike the first stage of [[Pink Plant Woods]] in [[Rayman 1|the original version of the game]], in which it is probably inspired by. It is designed this way to allow the player to get to grips with [[Rayman]]'s basic abilities, and the game mechanics. [[Rayman]] spawns on a grassy ledge above some water, moving forward he will find his first jump and few [[Ting]]s to collect. Across the ledge, there is a vine to climb, jumping to the left from the top of this vine will find [[Rayman]] his first new [[ | The first phase is a straightforward level with no enemies or [[cage]]s, not unlike the first stage of [[Pink Plant Woods]] in [[Rayman 1|the original version of the game]], in which it is probably inspired by. It is designed this way to allow the player to get to grips with [[Rayman]]'s basic abilities, and the game mechanics. [[Rayman]] spawns on a grassy ledge above some water, moving forward he will find his first jump and few [[Ting]]s to collect. Across the ledge, there is a vine to climb, jumping to the left from the top of this vine will find [[Rayman]] his first new [[life]]. Once that is obtained, he can continue right across two further ledges and another vine until he reaches a larger section of land with a swinging [[plum]]. Dropping into a hole below the [[plum]] will yield another new [[life]]. Riding the [[plum]] will gain [[Rayman]] his first health upgrade, which also acts as a checkpoint in this version of the game, and lead him to two small ledges, the second of which has the [[exit sign]] on it. If [[Rayman]] drop downs here between the two ledges, he can collect the [[Ubi-Key]]. | ||
== Part 2 == | ==Part 2== | ||
This part more complex and longer than the first. There are two [[cage]]s present, with one of them only being obtainable after the player has obtained [[ | This part more complex and longer than the first. There are two [[cage]]s present, with one of them only being obtainable after the player has obtained the [[helicopter]] power. There are three [[Life|lives]] to be found, as well as the first [[Bonus level (Rayman 1)|bonus level]]. | ||
== Part 3 == | ==Part 3== | ||
The third part is one of the three levels in the game where the player must avoid rising water, similar to the first stage of [[ | The third part is one of the three levels in the game where the player must avoid rising water, similar to the first stage of [[the Swamps of Forgetfulness]] in [[Rayman 1|the original version of the game]]. A short clip will play prior to the start of this stage showing [[Rayman]] jumping out of some violent waters, warning the player of the flood about to commence in the new stage. There is one [[cage]] and one [[life]] to be found. | ||
== Part 4 == | ==Part 4== | ||
The fourth part is the longest part of Spellbound Forest. There is a large, long body of water [[Rayman]] must ride a [[plum]] across, while avoiding falling red [[spiky fruit]]s and [[piranha]]s. The | The fourth part is the longest part of Spellbound Forest. There is a large, long body of water [[Rayman]] must ride a [[plum]] across, while avoiding falling red [[spiky fruit]]s and [[piranha]]s. The enemies found here are [[hunter]]s, [[Antitoon]]s, and [[piranha]]s. There is one [[cage]] and three [[Life|lives]] to be found, with two of the [[Life|lives]] not being obtainable until [[Rayman]] has the [[helicopter]] power. This level also features a [[Bonus level (Rayman 1)|bonus level]]. | ||
== | ==Gallery== | ||
<gallery widths="160px" heights="144px" class="sprite"> | <gallery widths="160px" heights="144px" class="sprite"> | ||
Image:SF 1.PNG | Image:SF 1.PNG | ||
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</gallery> | </gallery> | ||
== Trivia == | ==Trivia== | ||
* The music is an edited version of that of [[the Precipice]]. | * The music is an edited version of that of [[the Precipice]]. | ||
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[[Category:Places from the Game Boy Color version of Rayman]] | [[Category:Places from the Game Boy Color version of Rayman]] | ||