Port 'O Panic: Difference between revisions
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==Area 1== | ==Area 1== | ||
Throughout the beginning area, [[Red Wizard]]s run back and forth, while being caught under the jaw of [[Antitoon|Darktoons]]. If the heroes destroy them all and save the [[Red Wizard]]s, the player will receive | Throughout the beginning area, [[Red Wizard]]s run back and forth, while being caught under the jaw of [[Antitoon|Darktoons]]. If the heroes destroy them all and save the [[Red Wizard]]s, the player will receive the trophy/achievement, [[No Panic!]]. The first secret area of the level can be found by using a wooden teeter-totter to get up to one of the [[Red Wizard]]s on the left, then climbing up some platforms leading up to the door. The team can continue on, avoiding scattered flames and saving more [[Red Wizard]]s. The players may notice that if they attempt to [[Swimming|swim]] underwater to get some [[Lum (UbiArt games)|Lums]], the heroes will automatically float back up. The power can be acquired by saving [[Annetta Fish]] later in the level. The team can advance now to the closely exit. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||