Port 'O Panic: Difference between revisions

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{{Template:ROLevel
YOU'RE A SQUID NOW YOU'RE A KID NOW
| name = Port 'O Panic
| image = [[Image:22 port o panic.jpg|center|320px|''Port 'O Panic'']]
| preceded by = [[Aim for the Eel!]]
| followed by = [[Swimming with Stars]]
| world = [[Sea of Serendipity]]
| type = [[File:RO-Medallion-SixSlots.png|center|''Six slots'']]
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 2 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 3 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 4 = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 5 = [[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 6 = [[File:Icon1RO.png|15px|''1'']][[File:IconColonRO.png|6px|'':'']][[File:Icon2RO.png|15px|''2'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Clock.png|30px|Time]]
| medal = [[File:Icon3RO.png|15px|''3'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']]
| coin = [[File:Icon5RO.png|15px|''5'']]
| cup = [[File:Icon0RO.png|15px|''0'']][[File:IconColonRO.png|6px|'':'']][[File:Icon5RO.png|15px|''5'']][[File:Icon5RO.png|15px|''5'']]
| relic = [[File:Icon3RO.png|15px|''3'']]
}}
 
'''Port 'O Panic''' is the first level of the [[Sea of Serendipity]], the fourth world in ''[[Rayman Origins]]''. [[Rayman]] and his team of heroes in this level meet the fourth [[nymph]], [[Annetta Fish]], who is trapped in the jaw of a [[Antitoon|Darktoon]]. This is the first level from this world and thirteenth overall that's not included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.
 
==Area 1==
Throughout the beginning area, [[Red Wizard]]s run back and forth, while being caught under the jaw of [[Antitoon|Darktoons]]. If the heroes destroy them all and save the [[Red Wizard]]s, the player will receive the trophy/achievement, [[No Panic!]]. The first secret area of the level can be found by using a wooden teeter-totter to get up to one of the [[Red Wizard]]s on the left, then climbing up some platforms leading up to the door. The team can continue on, avoiding scattered flames and saving more [[Red Wizard]]s. The players may notice that if they attempt to [[Swimming|swim]] underwater to get some [[Lum (UbiArt games)|Lums]], the heroes will automatically float back up. The power can be acquired by saving [[Annetta Fish]] later in the level. The team can advance now to the closely exit.
 
<gallery widths="320px" heights="180px">
Port 'O Panic 1.jpg|This wooden teeter-totter can be used to reach the first secret area.
Port 'O Panic 3.jpg|Freeing all of the [[Red Wizard]]s from the [[Antitoon|Darktoons]] will reward the player with the '[[No Panic!]]' achievement.
</gallery>
 
===Secret area 1===
[[File:Port 'O Panic 2.jpg|320px|thumb|right|The first secret area.]]
The objective in this secret area is to use the ropes and geyser to reach and defeat the sleeping [[Antitoon|Darktoon]]. Once all three are defeated, the [[Electoon]] [[cage]] can be broken.
 
{{Clear}}
 
==Area 2==
This is the area where the heroes meet [[Annetta Fish]], the fourth [[nymph]] of the game. Like the other three, she is trapped underneath the jaw of a [[Antitoon|Darktoon]]. The [[Antitoon|Darktoon]] runs away upon entry, so the team must chase after it. Shortly near the exit, the [[Antitoon|Darktoon]] makes a long jump to a [[warship]], controlled by a [[Livingstone|Lividstone]].
 
<gallery widths="320px" heights="180px">
Port 'O Panic 4.jpg|[[Annetta Fish]] has been trapped by a [[Antitoon|Darktoon]].
Port 'O Panic 5.jpg|[[Annetta Fish]] calling out for the player to save her.
Port 'O Panic 6.jpg|The [[Antitoon|Darktoon]] will attempt to outrun the player before jumping onto a [[warship]] seen in the background.
</gallery>
 
==Area 3==
[[File:Port 'O Panic 7.jpg|320px|thumb|left|The [[warship]] will constantly shoot [[helicopter bomb]]s at the player, which will also break many of the wooden structures in the level.]]
The [[warship]] will now attempt to destroy the heroes by shooting [[helicopter bomb]]s at them. This is a similar attack force to how the [[Robo-Pirate]] [[warship]]s attempted to do to [[Rayman]] in ''[[Rayman 2]]''. As the [[warship]] continues to shoot [[Helicopter bomb|bombs]], the team must also avoid stationary and falling fireballs. The first [[Skull Coin]] can be collected by using small wooden barricades to move upwards.
 
{{Clear}}
 
==Area 4==
The chase continues, as the [[warship]] still tries to destroy the heroes. The second [[Skull Coin]] can be collected by taking the lower path and escaping from a different [[Helicopter bomb|bomb]] pouring out flames from the higher path. The third [[Skull Coin]] is found above and in between two multi-wooden platforms. Finally, the [[Antitoon|Darktoon]] gets off the ship, allowing the players to destroy it, and receive the power to dive from [[Annetta Fish]]. The new power can be used to get the fourth [[Skull Coin]] of the level, hidden behind some underwater foreground scenery, as well as reaching the exit.
 
<gallery widths="320px" heights="180px">
Port 'O Panic 8.jpg|Fireballs keep falling down, causing most of the structures to be set on fire.
Port 'O Panic 9.jpg|The [[Skull Coin]] can only be collected before the wooden structures collapse.
Port 'O Panic 10.jpg|Eventually the [[Antitoon|Darktoon]] with [[Annetta Fish]] will stop, letting the player free [[Annetta Fish]].
 
Port 'O Panic 12.jpg|Freeing [[Annetta Fish]] will give the player the power to swim.
Port 'O Panic 13.jpg|[[Swimming]] is done automatically, with the player being able to move using the movement controls.
</gallery>
 
==Area 5==
While underwater, the heroes come across many [[fish]]es in different colours singing a tune. Once they pass them, the team enters into an underwater cavern. The second secret area can be found by [[swimming]] downwards in between a tight gap. Once the [[Electoon]]s are saved, the heroes can advance on, avoiding the pink/redish [[spiky fish]]es. Along the way, the team will also encounter electrical [[jellyfish]], and sharp spikes that appear if the team gets close to them. The fifth [[Skull Coin]] can be retrieved by avoiding a small group of [[jellyfish]] hovering around it. The heroes can now advance to the exit.
 
<gallery widths="320px" heights="180px">
Port 'O Panic 14.jpg|[[Rayman]] [[swimming]] with a bunch of differently coloured [[fish]].
Port 'O Panic 16.jpg|A few [[spiky fish]] can be seen before the area ends.
</gallery>
 
===Secret area 2===
[[File:Port 'O Panic 15.jpg|320px|thumb|right|The second secret area.]]
In this secret area, there are a bunch of friendly [[fish]]es, but also some not so friendly [[Redfish|red fishes]] with swords. The team can destroy the [[Redfish|red fishes]], which allow the [[Electoon]] [[cage]] on land to be broken.
 
{{Clear}}
 
==Area 6==
There are several [[Livingstone|Lividstones]] guarding the [[cage]] around the area, so the heroes have to defeat them all. A teeter-totter can be used to send a [[Helicopter bomb|bomb]] flying towards the [[Livingstone|Lividstones]] to destroy them easily. The [[cage]] will then be able to be broken to end the level. Then the team poses on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.
 
<gallery widths="320px" heights="180px">
Port 'O Panic 17.jpg|The final area has a bunch of [[Livingstone|Lividstones]].
Port 'O Panic 18.jpg|Using the teeter-tooter, the player can send the [[Helicopter bomb|bomb]] to take out the [[Livingstone|Lividstones]].
</gallery>
 
==External links==
* [http://www.youtube.com/watch?v=qsojIMM2W1U Port 'O Panic playthrough at YouTube (PC version) (Saving the nymph only)]
* [http://www.youtube.com/watch?v=_ss8TXIQpYA Port 'O Panic playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [http://www.youtube.com/watch?v=VGNEZ9vp8OQ Port 'O Panic playthrough at YouTube (PC version) (Speed Trophy)]
 
{{RaymanOriginslocations}}
 
[[fr:Panique au port]]
[[pl:Port paniki]]
 
[[Category:Places from Rayman Origins]]