Jano: Difference between revisions
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| image = [[File:GardienADMR.png|center|''Jano'']] | | image = [[File:GardienADMR.png|center|''Jano'']] | ||
| alignment = Neutral | | alignment = Neutral | ||
| appears in = ''[[Rayman 2 | | appears in = ''[[Rayman 2]]'', [[Rayman 3 (Game Boy Advance)|''Rayman 3'' (Game Boy Advance)]] | ||
| portrayed by = Pierre-Alain de Garrigues (''[[Rayman 2]]'' on PC, Nintendo 64 and Dreamcast) | | portrayed by = Pierre-Alain de Garrigues (''[[Rayman 2]]'' on PC, Nintendo 64 and Dreamcast) | ||
| sex = Male | | sex = Male | ||
| Line 9: | Line 9: | ||
| status = Guardian | | status = Guardian | ||
}} | }} | ||
{{quote|text=A terrifying monster whose job it is to guard the subterranean grotto where the creatures, stemming from the nightmares of [[Polokus]], are locked away. No one has dared to venture within [[the Cave of Bad Dreams]], even though it's rumoured to contain an even more precious treasure...|sign=Manual|source=''[[Rayman 2]]''}} | |||
The manual of ''[[Rayman Origins]]'' reveals that Jano was the first nightmare of Polokus, and that Polokus begot Jano during the [[First Bad Dream]]. It also reveals that Jano is the progenitor of the [[Antitoon]]s. It was in response to this endless swarm of | '''Jano''' (commonly known as '''the Guardian of the Cave of Bad Dreams''') is a character from ''[[Rayman 2]]'' (and its remakes) in which he guards [[the Cave of Bad Dreams]], as well as [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] where he is involved with [[Robo-Pirate|the pirates]]. In the former game, he is the Guardian of [[the Cave of Bad Dreams]], a subterranean grotto in which the nightmares of [[Polokus]] are found and which it is his job to ensure are kept locked away. Jano also guards precious treasure, which, until found by [[Rayman]], was only rumoured to exist. | ||
The manual of ''[[Rayman Origins]]'' reveals that Jano was the first nightmare of [[Polokus]], and that [[Polokus]] begot Jano during the [[First Bad Dream]]. It also reveals that Jano is the progenitor of the [[Antitoon]]s. It was in response to this endless swarm of [[Antitoon]]s that [[Betilla]] the Fairy and her [[nymph]] sisters created [[Rayman]], meaning that Jano is indirectly responsible for [[Rayman]]'s existence. (The game's official site claims that [[Polokus]] ''became'' Jano, but this is simply a mistranslation from the original French.) | |||
==Description== | ==Description== | ||
Jano is a larger version of [[Mini Jano|the one-eyed, fire-breathing monsters]] that dwell in [[the Cave of Bad Dreams]] and [[the Sanctuary of Stone and Fire]], who additionally carries a staff with a [[skull]] on its top, and wears a magician's hat identical to that worn by [[Polokus]]. The skull atop his staff contains the [[Elixir of Life]], which [[Rayman]] must gain to save his friend [[Clark]], who became ill after munching on a rusty [[Robo-Pirate]] in [[the Menhir Hills]]. | |||
Jano is a larger version of [[Mini Jano|the one-eyed, fire-breathing monsters]] that dwell in [[the Cave of Bad Dreams]] and [[the Sanctuary of Stone and Fire]], who additionally carries a staff with a [[skull]] on its top, and wears a magician's hat identical to that worn by [[Polokus]]. The skull atop his staff contains the [[Elixir of Life]], which Rayman must gain to save his friend [[Clark]], who became ill after munching on a rusty [[Robo-Pirate]] in [[the Menhir Hills]]. | |||
Jano is a fierce but wise creature, with the ability to read an individual's mind, breathe fire, conjure floating | Jano is a fierce but wise creature, with the ability to read an individual's mind, breathe fire, conjure floating [[skull]]s, and change his size (becoming huge during his battle with [[Rayman]]). As a guardian, he will ward off anyone that doesn't know the name of [[the Cave of Bad Dreams]]. Although he's an ally of [[Rayman]] in general, he challenges [[Rayman]] to find the treasure that is hidden deep in [[The Cave of Bad Dreams|the Cave]] in ''[[Rayman 2]]'', chases and battles him towards the level's end, and offers the treasure to him upon his defeat (even though Jano attempts to kill [[Rayman]] a number of times throughout the level). | ||
He can tell whether or not an individual is greedy, so he rewards Rayman with the [[Elixir of Life]] for refusing to take the tempting treasure. In all versions of Rayman 2 (excluding the | He can tell whether or not an individual is greedy, so he rewards [[Rayman]] with the [[Elixir of Life]] for refusing to take the tempting treasure. In all versions of ''[[Rayman 2]]'' (excluding the PlayStation version), the player gets to choose whether (s)he wants the treasure or not, and in choosing it, [[Rayman]] is cast to a deserted island surrounded by the gold, noticeably obese, resulting in 'the end of the game'. | ||
Jano appears again in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], where he is the boss of the [[Haunted Dreams]] world. | Jano appears again in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], where he is the boss of the [[Haunted Dreams]] world. | ||
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Jano's name may have been derived from that of [http://en.wikipedia.org/wiki/Janus Janus], the two-faced Roman god of gates. This may be an allusion to Jano's two-faced nature: sometimes he helps [[Rayman]]; other times he tries to kill him. | Jano's name may have been derived from that of [http://en.wikipedia.org/wiki/Janus Janus], the two-faced Roman god of gates. This may be an allusion to Jano's two-faced nature: sometimes he helps [[Rayman]]; other times he tries to kill him. | ||
== | <gallery widths="150px" heights="180px"> | ||
[[File:Rayman meets Jano.jpg|thumb|320px|Jano meets Rayman in [[the Marshes of Awakening]]]] | Japanese_Jano.jpg|Jano as he is illustrated in the manual for the Japanese version of ''[[Rayman 2]]''. | ||
</gallery> | |||
==In ''[[Rayman 2]]''== | |||
[[File:Rayman meets Jano.jpg|thumb|320px|right|Jano meets [[Rayman]] in [[the Marshes of Awakening]].]] | |||
Jano makes his first in-game appearance in [[the Marshes of Awakening]], one of the earlier levels of ''[[Rayman 2]]''. Encountering him at this point is optional: he can be found in a cavern located at the end of a hidden side-path in the swamp. If [[Rayman]] approaches him, Jano tells him that he cannot pass unless he knows the name of this place. [[Rayman]] must retrace his steps and continue the level as normal. | |||
Later, [[Rayman]] meets up with his friend, [[Clark]] the Giant, in [[the Menhir Hills]]. [[Clark]] has become ill as a result of eating a rusty [[Robo-Pirate]] in the heat of battle. He tells [[Rayman]] that the only way to heal him is to recover the [[Elixir of Life]] from [[the Cave of Bad Dreams]], where it is guarded by a fierce monster. This is also where the creatures born from the nightmares of [[Polokus]] are imprisoned. [[Rayman]] returns to [[the Marshes of Awakening]], and Jano reads his mind, seeing that he now knows the name of Jano's domain. Jano tells [[Rayman]] that he has hidden a precious treasure within [[the Cave of Bad Dreams]], and that [[Rayman]] can have it if he finds it. Jano warns [[Rayman]] that he will chase him, but says that he will give him a head start. | |||
Jano then teleports [[Rayman]] to his lair, where he encounters many [[Mini Jano]] and other obstacles. Eventually Jano catches up with [[Rayman]] and chases him down a slimy slope in an attempt to eat him. Next, the two battle; [[Rayman]] must avoid the fireballs Jano spits, while traversing the floating [[skull]]s he conjures. After turning the tables on Jano and chasing him away, [[Rayman]] finds himself in a chamber filled with mountains of gold and [[jewel]]s. Jano says that [[Rayman]] has defeated him, and asks him to choose between the treasure and the [[Elixir of Life]]. If the player selects the treasure, Jano punishes [[Rayman]] by making him obese and teleporting him to a desert island with only the treasure to keep him company, and the game ends. If the player chooses [[Elixir of Life|the Elixir]], [[Rayman]] finds himself back in [[the Marshes of Awakening]], where Jano is congratulating him on having made the right choice. Jano hands over [[Elixir of Life|the Elixir]] (which turns out to be contained in the [[skull]] mounted atop his staff), and sends [[Rayman]] on his way. [[Rayman]] thanks him and leaves. In spite of Jano's new benevolence, he still attacks [[Rayman]] should he return to [[the Cave of Bad Dreams]]. | |||
Jano's role is smaller in the PlayStation version of ''Rayman 2''. In this version, [[the Cave of Bad Dreams]] is accessed directly through a [[Spiral Door]] in [[the Hall of Doors]], and the meeting in [[the Marshes of Awakening]] does not occur. Jano does not actually appear in the game until the beginning of Rayman's battle against him. | Jano's role is smaller in the PlayStation version of ''[[Rayman 2]]''. In this version, [[the Cave of Bad Dreams]] is accessed directly through a [[Spiral Door]] in [[the Hall of Doors]], and the meeting in [[the Marshes of Awakening]] does not occur. Jano does not actually appear in the game until the beginning of [[Rayman]]'s battle against him. | ||
A glitch involves Jano has been known to occur in the PC, | A [[List of glitches in Rayman 2|glitch]] involves Jano has been known to occur in the PC, Nintendo 64 and Dreamcast versions of ''[[Rayman 2]]''. If the player returns to [[the Marshes of Awakening]] after beating [[the Cave of Bad Dreams]], they can see a miniscule Jano floating over the swamp water, just on the left side of the log leading to the cave, where [[Rayman]] appears after choosing this level. | ||
< | <gallery widths="320px" heights="240px"> | ||
R2TGE-PC-TheCaveOfBadDreams-HallOfDoors.jpg|A hologram of Jano symbolises [[the Cave of Bad Dreams|his level]] in [[the Hall of Doors]]. | |||
RR-PS2-Japanese-Jano.JPG|Jano's colours are different in the Japanese version of ''[[Rayman Revolution]]''. | |||
ShrinkedJano.jpg|A glitch causes a miniature Jano to appear in [[the Marshes of Awakening]]. | |||
</ | </gallery> | ||
==In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]== | |||
[[File:Jano GBA.PNG|frame|class=sprite|Jano battles [[Rayman]] in [[Jano's Nest]]]] | [[File:Jano GBA.PNG|right|frame|class=sprite|Jano battles [[Rayman]] in [[Jano's Nest]].]] | ||
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], Jano is the second of four bosses. He is fought in [[Jano's Nest]], a level in [[Haunted Dreams]], the second world of the game. Their passive–aggressive relationship from the previous game is continued. When Rayman sees Jano, he automatically [[grimace]]s, and Jano responds by shooting fireballs out of his staff and conjuring | In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], Jano is the second of four bosses. He is fought in [[Jano's Nest]], a level in [[Haunted Dreams]], the second world of the game. Their passive–aggressive relationship from the previous game is continued. When [[Rayman]] sees Jano, he automatically [[grimace]]s, and Jano responds by shooting fireballs out of his staff and conjuring [[skull]]s out of the air as in [[Rayman 2|the previous game]]. Again [[Rayman]] must chase Jano across the screen until he gives up. In this game, it is possible to hurt Jano by punching him, but this does not help [[Rayman]] to defeat him. Once the fight is over, [[Rayman]] demands to know where [[André]] is, and Jano tells him that [[André]] and has gone off to the [[Magmacosm]] with [[Admiral Razorbeard]]. Jano wishes him good luck, and [[Rayman]] leaves. | ||
< | <gallery widths="240px" heights="160px" class="sprite"> | ||
JanoGBA1_EN.png|Jano in a cinematic of the game. | |||
JanoGBA2_EN.png|Jano in a cinematic of the game. | |||
</ | </gallery> | ||
==In ''[[Rayman Origins]]''== | |||
{{quote|text=During the [[First Bad Dream]], [[Polokus|Bubble Dreamer]] begot a foul and ferocious creature that none of us had ever seen before: Jano. Now Jano makes [[Antitoon|Darktoons]] like [[cow]]s make milk, and before we knew what hit us, there were hundreds of them in all shapes and sizes, all causing quite a lot of trouble.|sign=Manual|source=''[[Rayman Origins]]''}} | {{quote|text=During the [[First Bad Dream]], [[Polokus|Bubble Dreamer]] begot a foul and ferocious creature that none of us had ever seen before: Jano. Now Jano makes [[Antitoon|Darktoons]] like [[cow]]s make milk, and before we knew what hit us, there were hundreds of them in all shapes and sizes, all causing quite a lot of trouble.|sign=Manual|source=''[[Rayman Origins]]''}} | ||
Jano does not appear in ''[[Rayman Origins]]'', but the game's manual and official website discuss him, and reveal some important information about his backstory. Jano was the [[First Bad Dream]] of [[Polokus]]; it was Jano's nightmarish birth that signalled the introduction of imbalance into [[the Glade of Dreams]]. When he was created, Jano began to spawn [[Antitoons|Darktoons]], the stuff of nightmares and the warped opposites of the [[Electoon]]s. In response to Jano and his Darktoon infestation, [[Betilla the Fairy | Jano does not appear in ''[[Rayman Origins]]'', but the game's manual and official website discuss him, and reveal some important information about his backstory. Jano was the [[First Bad Dream]] of [[Polokus]]; it was Jano's nightmarish birth that signalled the introduction of imbalance into [[the Glade of Dreams]]. When he was created, Jano began to spawn [[Antitoons|Darktoons]], the stuff of nightmares and the warped opposites of the [[Electoon]]s. In response to Jano and his [[Antitoon|Darktoon]] infestation, [[Betilla]] the Fairy and the other [[nymph]]s joined forces to create a hero who could restore balance to the world: [[Rayman]]. It seems that, on his very first adventure, the young [[Rayman]] put a stop to Jano's invasion, and the monster was forced to become the Guardian of [[the Cave of Bad Dreams]]. | ||
==Trivia== | ==Trivia== | ||
*Jano's name is never spoken in dialogue during ''[[Rayman 2]]'', the manual refers to him only as "The Guardian of [[the Cave of Bad Dreams]]". His name can be learned from [[Rayman 2 : The Great Escape : Le Guide Officiel|the official French guide of ''Rayman 2'']], [[Rayman 3 (Game Boy Advance)|the | *Jano's name is never spoken in dialogue during ''[[Rayman 2]]'', the manual refers to him only as "The Guardian of [[the Cave of Bad Dreams]]". His name can be learned from [[Rayman 2 : The Great Escape : Le Guide Officiel|the official French guide of ''Rayman 2'']], [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] or the manual of ''[[Rayman Origins]]''. | ||
*Despite Jano apparently being the reason for [[Rayman]]'s creation and the assertion that they have fought before, the two do not appear to recognise each other in ''[[Rayman 2]]''. In fact, if it was his defeat at the hands of [[Rayman]] that caused Jano to become the Guardian of [[the Cave of Bad Dreams]], one might question why [[Rayman]] does not know the name of the | *Despite Jano apparently being the reason for [[Rayman]]'s creation and the assertion that they have fought before, the two do not appear to recognise each other in ''[[Rayman 2]]''. In fact, if it was his defeat at the hands of [[Rayman]] that caused Jano to become the Guardian of [[the Cave of Bad Dreams]], one might question why [[Rayman]] does not know the name of [[The Cave of Bad Dreams|the Cave]] at the start of the game. | ||
{{R2characters}} | {{R2characters}} | ||