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I was thinking that maybe this image was taken from the PAL version. Is it better to have a screenshot from the NTSC version at 320x224? I'm not entirely sure what resolution would be correct for PAL, but I know it's 320x288 minus the black borders. --[[File:Steo_sig.png|60px|link=User:Steo]] 18:47, 4 August 2019 (CEST) | I was thinking that maybe this image was taken from the PAL version. Is it better to have a screenshot from the NTSC version at 320x224? I'm not entirely sure what resolution would be correct for PAL, but I know it's 320x288 minus the black borders. --[[File:Steo_sig.png|60px|link=User:Steo]] 18:47, 4 August 2019 (CEST) | ||
:Well the only resolution I know for PlayStation screenshots is 320 × 240, though I'm not sure whether it's PAL or NTSC. So far, I've only seen 320 × 224 in the Jaguar version. In any case, it's the first time I'm seeing 320 × 256. And unlike what I said earlier, it's not even stretched, just much taller than your usual PlayStation screenshot. Not sure exactly why. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:04, 4 August 2019 (CEST) | :Well the only resolution I know for PlayStation screenshots is 320 × 240, though I'm not sure whether it's PAL or NTSC. So far, I've only seen 320 × 224 in the Jaguar version. In any case, it's the first time I'm seeing 320 × 256. And unlike what I said earlier, it's not even stretched, just much taller than your usual PlayStation screenshot. Not sure exactly why. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:04, 4 August 2019 (CEST) | ||
::320x240 would be correct for PS1 (NTSC) actually yeah. Maybe it's best to have this screenshot from the NTSC version too so it will match the others. PAL does have a taller viewport than NTSC, and I recall talking about it on the forum regarding this exact part how on the PAL version you can duck under the spiky balls. | ::320x240 would be correct for PS1 (NTSC) actually yeah. Maybe it's best to have this screenshot from the NTSC version too so it will match the others. PAL does have a taller viewport than NTSC, and I recall talking about it on the forum regarding this exact part how on the PAL version you can duck under the spiky balls. --[[File:Steo_sig.png|60px|link=User:Steo]] 19:30, 4 August 2019 (CEST) | ||