Lum (UbiArt games): Difference between revisions

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m In ''[[Rayman Legends]]'': Manual of style, replaced: 're → are
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During the development of the Wii U version of the game, videos revealed that Lums could be painted purple by [[Murfy]], adding not only the regular amount of Lums for the player's score, but also the exact same amount of Lums for [[Murfy]]'s score. This duplicated the final score of Lums, which were later used to unlock bonuses. Unlike the red colour generated by the [[Lum King]]s, the purple colour of [[Murfy]]'s paint was activated with the touchscreen, and appeared to be permanent, giving the player enough time to take them all.
During the development of the Wii U version of the game, videos revealed that Lums could be painted purple by [[Murfy]], adding not only the regular amount of Lums for the player's score, but also the exact same amount of Lums for [[Murfy]]'s score. This duplicated the final score of Lums, which were later used to unlock bonuses. Unlike the red colour generated by the [[Lum King]]s, the purple colour of [[Murfy]]'s paint was activated with the touchscreen, and appeared to be permanent, giving the player enough time to take them all.


Lums also have a significant larger role here as they're used to determine the players score in many of the [[Online Challenges]].
Lums also have a significant larger role here as they are used to determine the player's score in many of the [[Online Challenges]].


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