Dashing Thru the Snow: Difference between revisions

Steo (talk | contribs)
Added {{clear}} beneath each relic
Steo (talk | contribs)
Switched sides on some thumbnails
Line 80: Line 80:


==Area 5==
==Area 5==
[[File:Dashing Thru the Snow 11.jpg|320px|thumb|right|The fifth area.]]
[[File:Dashing Thru the Snow 11.jpg|320px|thumb|left|The fifth area.]]
The heroes will need to perform crush attacks on small blocks of ice, in order to go down towards the exit. Some blocks of ice contain frozen [[Lum (UbiArt games)|Lums]]. As the heroes continue downwards, they will eventually fall down and grab onto a [[Swingman]]. The second secret area is to the left, and the exit is to the right.
The heroes will need to perform crush attacks on small blocks of ice, in order to go down towards the exit. Some blocks of ice contain frozen [[Lum (UbiArt games)|Lums]]. As the heroes continue downwards, they will eventually fall down and grab onto a [[Swingman]]. The second secret area is to the left, and the exit is to the right.


Line 86: Line 86:


===Secret area 2===
===Secret area 2===
[[File:Dashing Thru the Snow 12.jpg|320px|thumb|left|These [[Psychlops]] can be bounced on.]]
[[File:Dashing Thru the Snow 12.jpg|320px|thumb|right|These [[Psychlops]] can be bounced on.]]
First, the team has to advance to the end by bouncing onto the sleeping [[Psychlops]]. Then, they will grow back to normal size to bounce and finally kill the [[Psychlops]] to be able to break the [[Electoon]] [[cage]] open.
First, the team has to advance to the end by bouncing onto the sleeping [[Psychlops]]. Then, they will grow back to normal size to bounce and finally kill the [[Psychlops]] to be able to break the [[Electoon]] [[cage]] open.


Line 92: Line 92:


==Area 6==
==Area 6==
[[File:Dashing Thru the Snow 13.jpg|320px|thumb|right|The final area of the level.]]
[[File:Dashing Thru the Snow 13.jpg|320px|thumb|left|The final area of the level.]]
The heroes can break the ice blocks the [[Baby Dragon Waiter]]s are skating on to make it easier to defeat them. Once they have been defeated, the [[cage]] can be broken; the heroes will then pose on the [[The Photographer|photoboard]] as [[the Magician]] waits to see the how many of [[Lum (UbiArt games)|Lums]] the heroes have collected throughout the level.
The heroes can break the ice blocks the [[Baby Dragon Waiter]]s are skating on to make it easier to defeat them. Once they have been defeated, the [[cage]] can be broken; the heroes will then pose on the [[The Photographer|photoboard]] as [[the Magician]] waits to see the how many of [[Lum (UbiArt games)|Lums]] the heroes have collected throughout the level.