Dashing Thru the Snow: Difference between revisions
Added {{clear}} beneath each relic |
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==Area 5== | ==Area 5== | ||
[[File:Dashing Thru the Snow 11.jpg|320px|thumb| | [[File:Dashing Thru the Snow 11.jpg|320px|thumb|left|The fifth area.]] | ||
The heroes will need to perform crush attacks on small blocks of ice, in order to go down towards the exit. Some blocks of ice contain frozen [[Lum (UbiArt games)|Lums]]. As the heroes continue downwards, they will eventually fall down and grab onto a [[Swingman]]. The second secret area is to the left, and the exit is to the right. | The heroes will need to perform crush attacks on small blocks of ice, in order to go down towards the exit. Some blocks of ice contain frozen [[Lum (UbiArt games)|Lums]]. As the heroes continue downwards, they will eventually fall down and grab onto a [[Swingman]]. The second secret area is to the left, and the exit is to the right. | ||
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===Secret area 2=== | ===Secret area 2=== | ||
[[File:Dashing Thru the Snow 12.jpg|320px|thumb| | [[File:Dashing Thru the Snow 12.jpg|320px|thumb|right|These [[Psychlops]] can be bounced on.]] | ||
First, the team has to advance to the end by bouncing onto the sleeping [[Psychlops]]. Then, they will grow back to normal size to bounce and finally kill the [[Psychlops]] to be able to break the [[Electoon]] [[cage]] open. | First, the team has to advance to the end by bouncing onto the sleeping [[Psychlops]]. Then, they will grow back to normal size to bounce and finally kill the [[Psychlops]] to be able to break the [[Electoon]] [[cage]] open. | ||
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==Area 6== | ==Area 6== | ||
[[File:Dashing Thru the Snow 13.jpg|320px|thumb| | [[File:Dashing Thru the Snow 13.jpg|320px|thumb|left|The final area of the level.]] | ||
The heroes can break the ice blocks the [[Baby Dragon Waiter]]s are skating on to make it easier to defeat them. Once they have been defeated, the [[cage]] can be broken; the heroes will then pose on the [[The Photographer|photoboard]] as [[the Magician]] waits to see the how many of [[Lum (UbiArt games)|Lums]] the heroes have collected throughout the level. | The heroes can break the ice blocks the [[Baby Dragon Waiter]]s are skating on to make it easier to defeat them. Once they have been defeated, the [[cage]] can be broken; the heroes will then pose on the [[The Photographer|photoboard]] as [[the Magician]] waits to see the how many of [[Lum (UbiArt games)|Lums]] the heroes have collected throughout the level. | ||