Rayman (early production): Difference between revisions

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== PC ==
=== Unused animations ===
''Note: The speed is incorrect for some of these''
<gallery>
Unused R1 Anim - BlinkingArrow.gif|The object is never used in the game, but is always loaded into memory.
Unused R1 Anim - CloudJaguar.gif|This cloud design is a leftover from the Jaguar version.
Unused R1 Anim - LivingstonePlum.gif|
Unused R1 Anim - MonkWave.gif|This animation is broken as it's most likely from an earlier build of the game.
Unused R1 Anim - MoskitoAttack.gif
Unused R1 Anim - MothAttack.gif
Unused R1 Anim - MrStoneWave.gif
Unused R1 Anim - Plum360.gif
Unused R1 Anim - RayAppear.gif
Unused R1 Anim - RayFloat.gif
Unused R1 Anim - RayHang.gif
Unused R1 Anim - RayJaguarUpsideDown.gif|Several animations from the Jaguar prototypes can be found in the files. This is one of them.
Unused R1 Anim - RedMonsterAttack.gif
</gallery>
=== Unused textures ===
<gallery>
Unused R1 Anim - CakeSwitch.gif|An unused switch for [[Candy Château]].
Unused R1 Texture - CakeBall.png|An unused object for [[Candy Château]].
Unused R1 Texture - Electoon Gate.png|An unused gate.
Unused R1 Textures - MusicSign.png|A music sign which is used as an editor object (usually for auto-scroll triggers). It was most likely originally meant for something else.
</gallery>


== PlayStation ==
== PlayStation ==