Gong Heights: Difference between revisions

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Replaced maps
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This level is set over a giant void high up in the sky, and [[Rayman]] must use the giant [[monk]]s, who hold [[bongo]]s or crystal balls which [[Rayman]] can use as platforms.
This level is set over a giant void high up in the sky, and [[Rayman]] must use the giant [[monk]]s, who hold [[bongo]]s or crystal balls which [[Rayman]] can use as platforms.


[[Image:MapMU3-1PC.jpg|700px|PC version]]
<gallery widths="800px" heights="128px">
 
RaymanPC - Music 12.png|PC version
[[Image:MapMU3-1PS.jpg|700px|PS version]]
RaymanPS1US - Music 12.png|PlayStation version
</gallery>


{{clear}}
{{clear}}


==Part 2==
==Part 2==
[[Image:GongsPoursuite.png|thumb|316px|left|class=sprite|[[Rayman]] is pursued by a lethal and unseen force.]]
[[Image:GongsPoursuite.png|thumb|316px|right|class=sprite|[[Rayman]] is pursued by a lethal and unseen force.]]


There are many [[cloud]]s in this section, where [[Rayman]] must avoid the bolts of electricity shot by the [[lightning eyes]]. It is snowing, and [[Rayman]] must not stop until he reaches the end of the level, as an invisible force kills him if the edge of the screen catches up with him.
There are many [[cloud]]s in this section, where [[Rayman]] must avoid the bolts of electricity shot by the [[lightning eyes]]. It is snowing, and [[Rayman]] must not stop until he reaches the end of the level, as an invisible force kills him if the edge of the screen catches up with him.


[[Image:MapMU3-2PC.jpg|700px|PC version]]
<gallery widths="800px" heights="117px">
 
RaymanPC - Music 13.png|PC version
[[Image:MapMU3-2PS.jpg|700px|PS version]]
RaymanPS1US - Music 13.png|PlayStation version
RaymanDSi - Music 13.png|Nintendo DSi version
</gallery>


{{clear}}
{{clear}}