Gong Heights: Difference between revisions
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This level is set over a giant void high up in the sky, and [[Rayman]] must use the giant [[monk]]s, who hold [[bongo]]s or crystal balls which [[Rayman]] can use as platforms. | This level is set over a giant void high up in the sky, and [[Rayman]] must use the giant [[monk]]s, who hold [[bongo]]s or crystal balls which [[Rayman]] can use as platforms. | ||
<gallery widths="800px" heights="128px"> | |||
RaymanPC - Music 12.png|PC version | |||
RaymanPS1US - Music 12.png|PlayStation version | |||
</gallery> | |||
{{clear}} | {{clear}} | ||
==Part 2== | ==Part 2== | ||
[[Image:GongsPoursuite.png|thumb|316px| | [[Image:GongsPoursuite.png|thumb|316px|right|class=sprite|[[Rayman]] is pursued by a lethal and unseen force.]] | ||
There are many [[cloud]]s in this section, where [[Rayman]] must avoid the bolts of electricity shot by the [[lightning eyes]]. It is snowing, and [[Rayman]] must not stop until he reaches the end of the level, as an invisible force kills him if the edge of the screen catches up with him. | There are many [[cloud]]s in this section, where [[Rayman]] must avoid the bolts of electricity shot by the [[lightning eyes]]. It is snowing, and [[Rayman]] must not stop until he reaches the end of the level, as an invisible force kills him if the edge of the screen catches up with him. | ||
<gallery widths="800px" heights="117px"> | |||
RaymanPC - Music 13.png|PC version | |||
RaymanPS1US - Music 13.png|PlayStation version | |||
RaymanDSi - Music 13.png|Nintendo DSi version | |||
</gallery> | |||
{{clear}} | {{clear}} | ||