Rayman (early production): Difference between revisions
Hunchman801 (talk | contribs) m It would probably be a good idea to have a short section about the SNES prototype with a link to the full article. Also, PlayStation demos is plural but only one is mentioned? |
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According to an advertisement poster, a similar plot from [[Rayman (cancelled prototype)|the cancelled SNES version]] was supposed to be used in [[Rayman (Atari Jaguar)|the Atari Jaguar version]]. The original plot followed a boy named Jimmy who created a world on his computer called Hereitscool. When Hereitscool became infected with a virus, Jimmy entered his virtual world and took on the persona of [[Rayman]] in order to defeat the virus. Reasons for this plot being scrapped are unknown. | According to an advertisement poster, a similar plot from [[Rayman (cancelled prototype)|the cancelled SNES version]] was supposed to be used in [[Rayman (Atari Jaguar)|the Atari Jaguar version]]. The original plot followed a boy named Jimmy who created a world on his computer called Hereitscool. When Hereitscool became infected with a virus, Jimmy entered his virtual world and took on the persona of [[Rayman]] in order to defeat the virus. Reasons for this plot being scrapped are unknown. | ||
<gallery> | <gallery widths="320px" heights="320px"> | ||
Jimmy.jpg|An advertisement poster for [[Rayman (Atari Jaguar)|the Atari Jaguar version]] describing the earliest known plot from [[Rayman (cancelled prototype)|the cancelled SNES version]] about Jimmy becoming [[Rayman]]. | Jimmy.jpg|An advertisement poster for [[Rayman (Atari Jaguar)|the Atari Jaguar version]] describing the earliest known plot from [[Rayman (cancelled prototype)|the cancelled SNES version]] about Jimmy becoming [[Rayman]]. | ||
R1-beta-inside-tree.jpg|An early version of ''[[Rayman 1|Rayman]]'' for the Atari Jaguar showing a [[little Livingstone]] mounting a [[Spider (Rayman 1)|spider]] along with a [[hunter]] and [[Rayman]] in an unknown environment. | R1-beta-inside-tree.jpg|An early version of ''[[Rayman 1|Rayman]]'' for the Atari Jaguar showing a [[little Livingstone]] mounting a [[Spider (Rayman 1)|spider]] along with a [[hunter]] and [[Rayman]] in an unknown environment. | ||
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There is also a very early looking heads-up display which is centered rather than to the left and right, there are more hit points than normal and the word ‘POW’ is between that and the [[Life|lives]] counter. An icon of an [[Antitoon]] is displayed instead of the [[Ting]]s icon, and apparently it counts and represents how many enemies have been defeated. Only the [[Life|lives]] counter and five of the hit points made it into the final game. No game over system has been implemented either, meaning that when all [[Life|lives]] are lost the counter cycles back to 99. | There is also a very early looking heads-up display which is centered rather than to the left and right, there are more hit points than normal and the word ‘POW’ is between that and the [[Life|lives]] counter. An icon of an [[Antitoon]] is displayed instead of the [[Ting]]s icon, and apparently it counts and represents how many enemies have been defeated. Only the [[Life|lives]] counter and five of the hit points made it into the final game. No game over system has been implemented either, meaning that when all [[Life|lives]] are lost the counter cycles back to 99. | ||
Unlike any of the other known | Unlike any of the other known ROMs for the game this one includes a reference list where each block of referenced data is names, ranging from functions to animations. Image data exists for the [[tentacle flower]], but the data to parse it or any of the animations are not included. [[Mr Stone]] also appears, and although he has several referenced animations they all lead to the only one included in the ROM, which includes placeholder graphics. | ||
Other differences include the | Other differences include the [[Simple Power|small powers]] which have a variant which flashes between red, yellow and green. This versions also includes a different type of [[gendoor]] which can spawn multiple enemies at random. This was not included in the final game due to the newly made multi-platform engine only allowing a set amount of objects per level, unlike the Jaguar engine which allows objects to be spawned in after the level has been loaded. [[The Magician]] now also holds a staff, which can be seen in the intro of the final game. | ||
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== Atari Jaguar early demo == | == Atari Jaguar early demo == | ||
[[Image:R1ProtoMap.png|frame|right|class=sprite|[[the valley|The world map]], as seen in the early Atari Jaguar prototype.]] | [[Image:R1ProtoMap.png|frame|right|class=sprite|[[the valley|The world map]], as seen in the early Atari Jaguar prototype.]] | ||
This version is a later build from the prototype, now including proper collision and all the worlds in the | This version is a later build from the prototype, now including proper collision and all the worlds in the ROM as in the final version. Functions to load levels from all worlds exist, but only the first two have actual maps. Leftover graphics and other data is however available for other worlds. | ||
Several differences between this prototype and [[Rayman (Atari Jaguar)|the final version]] are present, as well as glitches which may render the game unplayable. | Several differences between this prototype and [[Rayman (Atari Jaguar)|the final version]] are present, as well as glitches which may render the game unplayable. | ||
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<gallery class="sprite"> | <gallery class="sprite"> | ||
Unused R1 Anim - CakeSwitch.gif|An unused switch for [[Candy Château]]. | Unused R1 Anim - CakeSwitch.gif|An unused switch for [[Candy Château]]. | ||
Unused R1 Texture - Electoon Gate.png|An unused gate, titled "POR". | Unused R1 Texture - Electoon Gate.png|An unused gate, titled "POR" for ''portail''. | ||
Unused R1 Anim - CaveSpike.gif|An unused spike object from [[the Caves of Skops]], potentially using the wrong palette. | Unused R1 Anim - CaveSpike.gif|An unused spike object from [[the Caves of Skops]], potentially using the wrong palette. | ||
</gallery> | </gallery> | ||
=== Unused animations === | === Unused animations === | ||
The following animations appear in the various PC releases and are also included in its ports, such as [[Rayman Advance]]. | The following animations appear in the various PC releases and are also included in its ports, such as ''[[Rayman Advance]]''. | ||
<gallery class="sprite"> | <gallery class="sprite"> | ||