Green Henchman 800: Difference between revisions
No edit summary |
No edit summary |
||
| Line 46: | Line 46: | ||
{{Enemy | {{Enemy | ||
| Name = Green Henchman 800 | | Name = Green Henchman 800 | ||
| image = [[Image: | | image = [[Image:Green Henchman 800 GBA.png|class=sprite|''Green Henchman 800'']] | ||
| alignment = Bad | | alignment = Bad | ||
| species = [[Robo-Pirate]] | | species = [[Robo-Pirate]] | ||
| Line 56: | Line 56: | ||
==In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] == | ==In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] == | ||
[[File:Green_Henchman.PNG | |||
Green Henchmen 800 return in this game, wearing green vests and pants with green and yellow stripes. Their visible eye is green. | Green Henchmen 800 return in this game, wearing green vests and pants with green and yellow stripes. Their visible eye is green. | ||
| Line 61: | Line 62: | ||
The projectiles fired by this model are yellow and shaped like a boomerang, these projectiles can be fired directly forward, or level with the ground, making both ducking and jumping necessary to prevent contact and subsequent damage. When defeated, they will collapse on the ground and explode. | The projectiles fired by this model are yellow and shaped like a boomerang, these projectiles can be fired directly forward, or level with the ground, making both ducking and jumping necessary to prevent contact and subsequent damage. When defeated, they will collapse on the ground and explode. | ||
<gallery widths="240px" heights="160px" class=sprite> | |||
Green_Henchman.PNG|A green Henchman 800 on a platform | |||
Green_Henchman_Shoot.PNG|A green Henchman 800 shooting an energy projectile | |||
</gallery> | |||
{{clear}} | {{clear}} | ||