Anguish Lagoon: Difference between revisions

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==Part 2==
==Part 2==
[[Rayman]] must fall from the top of the level, where he will have to fight [[Bzzit]]. Once defeated, [[Bzzit]] starts crying, so [[Rayman]] comforts him and they quickly befriend each other.  In all versions except the Atari Jaguar version, this phase will not be visited again once Bzzit is defeated, and the player will be taken straight to phase 3 when backtracking.
[[Rayman]] must fall from the top of the level, where he will have to fight [[Bzzit]]. Once defeated, [[Bzzit]] starts crying, so [[Rayman]] comforts him and they quickly befriend each other.  In all versions except the Atari Jaguar version, this phase will not be visited again once [[Bzzit]] is defeated, and the player will be taken straight to phase 3 when backtracking.


[[Image:MapJ2-2PC.jpg|PC version]] [[Image:MapJ2-2PS.jpg|PS version]]
[[Image:MapJ2-2PC.jpg|PC version]] [[Image:MapJ2-2PS.jpg|PS version]]
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==Part 3==
==Part 3==
[[Rayman]] is now riding [[Bzzit]], who flies through this part of the Lagoon.  While airborne, Rayman can use his fist to defend himself in most versions of the game, but in the Atari Jaguar version, Bzzit makes use of his proboscis to shoot balls of energy as a line of defence.   
[[Rayman]] is now riding [[Bzzit]], who flies through this part of the Lagoon.  While airborne, Rayman can use his fist to defend himself in most versions of the game, but in the Atari Jaguar version, [[Bzzit]] makes use of his proboscis to shoot balls of energy as a line of defence.   


[[Image:MapJ2-3PC.jpg|700px|PC version]]
[[Image:MapJ2-3PC.jpg|700px|PC version]]