French with Rayman: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The gameplay in ''English with Rayman'' is the same as that of ''[[Rayman Junior]]''. Rayman's objective is to track down the magic recipe. Throughout the game, Rayman must solve language-based questions in order to find the correct path through the levels. Along the way, he is helped by [[the Magician]] and his cousin [[Andrew]], who speaks in an English accent and wears a brightly coloured top hat which is half-red and half-blue as well as Betilla the Fairy, and what is presumably an English relative of hers (who goes unnamed throughout the game) with a similar designed hat. Often levels require Rayman to work his way through a maze like level finding the correct words within a time limit to cause an exit sign to appear, while others are more linear and play more like a level from the [[Rayman 1|original game]]. Pressing R2 during a level takes you to a 'built in dictionary' where either the Magician or Betilla give hints on how to solve the problems. When all the levels are completed, Rayman is given access to [[Fin|Mr. Dark's lair]], a final level in [[Candy Chateau]] with no educational content. | The gameplay in ''English with Rayman'' is the same as that of ''[[Rayman Junior]]''. Rayman's objective is to track down the magic recipe. Throughout the game, Rayman must solve language-based questions in order to find the correct path through the levels. Along the way, he is helped by [[the Magician]] and his cousin [[Andrew]], who speaks in an English accent and wears a brightly coloured top hat which is half-red and half-blue as well as Betilla the Fairy, and what is presumably an English relative of hers (who goes unnamed throughout the game) with a similar designed hat. Often levels require Rayman to work his way through a maze like level finding the correct words within a time limit to cause an exit sign to appear, while others are more linear and play more like a level from the [[Rayman 1|original game]]. Pressing R2 during a level takes you to a 'built in dictionary' where either the Magician or Betilla give hints on how to solve the problems. When all the levels are completed, Rayman is given access to [[Fin|Mr. Dark's lair]], a final level in [[Candy Chateau]] with no educational content. | ||
Much like in Rayman Junior, the game features the [[Betilla's Garden]] tutorial levels, which can be used to practice Rayman's powers. | Much like in Rayman Junior, the game features the [[Betilla's Garden]] tutorial levels, which can be used to practice Rayman's powers. | ||