The Woods of Light: Difference between revisions
Russian link |
Hunchman801 (talk | contribs) m Layout clean-up |
||
| Line 3: | Line 3: | ||
'''The Woods of Light''', also known as '''the Clearing''', is the first level in ''[[Rayman 2]]'' and its remakes. It follows [[Rayman]] and [[Globox]]'s escape from the [[Buccaneer]], and is the first level in all versions of the game, except [[Rayman 2 Forever|the Game Boy Color version]] in which it doesn't appear at all. It is a tutorial level without enemies and significantly shorter than most other levels in the game. This is where [[Rayman]] learns that [[Ly]] the Fairy was captured by the [[Robo-Pirate]]s and decides to set her free. It is mentioned that she likes to hang out in this area. | '''The Woods of Light''', also known as '''the Clearing''', is the first level in ''[[Rayman 2]]'' and its remakes. It follows [[Rayman]] and [[Globox]]'s escape from the [[Buccaneer]], and is the first level in all versions of the game, except [[Rayman 2 Forever|the Game Boy Color version]] in which it doesn't appear at all. It is a tutorial level without enemies and significantly shorter than most other levels in the game. This is where [[Rayman]] learns that [[Ly]] the Fairy was captured by the [[Robo-Pirate]]s and decides to set her free. It is mentioned that she likes to hang out in this area. | ||
==Original version== | |||
{{R2PCLevel | |||
| name = The Woods of Light | | name = The Woods of Light | ||
| image = [[Image:TheWoodsOfLightPC.jpg | | image = [[Image:TheWoodsOfLightPC.jpg|320px|The Woods of Light]] | ||
| preceded by = [[Buccaneer|The ''Buccaneer'']] (escape) | | preceded by = [[Buccaneer|The ''Buccaneer'']] (escape) | ||
| followed by = [[The Fairy Glade]] | | followed by = [[The Fairy Glade]] | ||
| Line 15: | Line 13: | ||
}} | }} | ||
After being separated from [[Globox]] when escaping the [[Buccaneer]], [[Rayman]] starts looking for his friend and finds himself in these peaceful woods. He quickly meets [[Murfy]], who arrives to teach him the basics of the game's controls as he walks past the [[Stone of Thought|Stones of Thought]]. | After being separated from [[Globox]] when escaping the [[Buccaneer]], [[Rayman]] starts looking for his friend and finds himself in these peaceful woods. He quickly meets [[Murfy]], who arrives to teach him the basics of the game's controls as he walks past the [[Stone of Thought|Stones of Thought]]. | ||
| Line 27: | Line 24: | ||
</gallery> | </gallery> | ||
==Dreamcast version== | |||
{{R2DCLevel | |||
| name = The Woods of Light | | name = The Woods of Light | ||
| image = [[Image:TheWoodsOfLightDC.jpg | | image = [[Image:TheWoodsOfLightDC.jpg|320px|The Woods of Light]] | ||
| preceded by = [[Buccaneer|The ''Buccaneer'']] (escape) | | preceded by = [[Buccaneer|The ''Buccaneer'']] (escape) | ||
| followed by = [[The Fairy Glade]] | | followed by = [[The Fairy Glade]] | ||
| Line 37: | Line 34: | ||
}} | }} | ||
The level is almost identical to that in the original version, though it is graphically enhanced; for example, [[Popolopoï]]s and a flower bed were added to the area where [[Rayman]] learns to wall jump. The most notable gameplay enhancement is the inclusion of a [[Purple Lum]] found high up in the air at the near end of the level. [[Rayman]] can only reach this once he climbs between the two walls to the top of the ledge, and then the [[Purple Lum]] will take him onto another ledge that gives him access to the [[Globox Village]], a location exclusive to the Dreamcast version. However, [[Rayman]] will need to return to the Woods of Light in order to use it, once he has rescued [[Ly]] from her prison in [[the Fairy Glade]] and acquired the power to swing onto [[Purple Lum]]s from the [[Silver Lum]] she gives to him. | The level is almost identical to that in the original version, though it is graphically enhanced; for example, [[Popolopoï]]s and a flower bed were added to the area where [[Rayman]] learns to wall jump. The most notable gameplay enhancement is the inclusion of a [[Purple Lum]] found high up in the air at the near end of the level. [[Rayman]] can only reach this once he climbs between the two walls to the top of the ledge, and then the [[Purple Lum]] will take him onto another ledge that gives him access to the [[Globox Village]], a location exclusive to the Dreamcast version. However, [[Rayman]] will need to return to the Woods of Light in order to use it, once he has rescued [[Ly]] from her prison in [[the Fairy Glade]] and acquired the power to swing onto [[Purple Lum]]s from the [[Silver Lum]] she gives to him. | ||
| Line 52: | Line 48: | ||
</gallery> | </gallery> | ||
| | ==[[Rayman 2 (PlayStation)|PlayStation version]]== | ||
{{R2PSLevel | |||
| name = The Clearing | | name = The Clearing | ||
| image = [[Image:Rayman 2 PS1 Loading Screen 1.png | | image = [[Image:Rayman 2 PS1 Loading Screen 1.png|320px|The Clearing]] | ||
| preceded by = [[Buccaneer|The ''Buccaneer'']] (escape) | | preceded by = [[Buccaneer|The ''Buccaneer'']] (escape) | ||
| followed by = [[The Fairy Glade]] | | followed by = [[The Fairy Glade]] | ||
| Line 64: | Line 60: | ||
}} | }} | ||
The level was significantly re-modeled and renamed to the Clearing in the [[Rayman 2 (PlayStation)|PlayStation version]], but very little actually changes in [[Rayman]]'s progression. The waterfall at the beginning of the level is totally different (the stone bridge is absent), and the part at which [[Rayman]] has to climb between two walls was replaced by several pillars and a rope ladder. [[Murfy]] doesn't appear at all and the advice given from the [[Stone of Thought|Stones of Thought]] is given telepathically by [[Ly]] instead. | The level was significantly re-modeled and renamed to the Clearing in the [[Rayman 2 (PlayStation)|PlayStation version]], but very little actually changes in [[Rayman]]'s progression. The waterfall at the beginning of the level is totally different (the stone bridge is absent), and the part at which [[Rayman]] has to climb between two walls was replaced by several pillars and a rope ladder. [[Murfy]] doesn't appear at all and the advice given from the [[Stone of Thought|Stones of Thought]] is given telepathically by [[Ly]] instead. | ||
| Line 77: | Line 72: | ||
</gallery> | </gallery> | ||
| | ==[[Rayman Revolution|PlayStation 2 version]]== | ||
{{R2PS2Level | |||
| name = The Woods of Light | | name = The Woods of Light | ||
| image = [[File:RR-PS2-TheWoodsOfLight-StartPosition.jpg | | image = [[File:RR-PS2-TheWoodsOfLight-StartPosition.jpg|320px|The Woods of Light]] | ||
| preceded by = [[Buccaneer|The ''Buccaneer'']] (escape) | | preceded by = [[Buccaneer|The ''Buccaneer'']] (escape) | ||
| followed by = [[The Fairy's Glade]] | | followed by = [[The Fairy's Glade]] | ||
| Line 88: | Line 83: | ||
}} | }} | ||
In ''[[Rayman Revolution]]'', this level may only be accessed once and as such it is not connected to any of the three hubs in the game. The beginning area has been completely remodelled (for example the waterfall and the stone bridge seen in previous versions are absent). While the five [[Yellow Lum]]s and the two [[cage]]s remain intact in this version, instead of a [[Yellow Lum]], the first of 80 [[Familiar Spirit]]s is rescued from the first [[cage]] in the level (the other [[cage]] carrying the [[Grand Minimus]] and his cohorts does not count towards the total number of [[cage]]s in the game), and [[Murfy]] will appear to explain the purpose of these [[Familiar Spirit|blue spirits]]. The [[Yellow Lum]] that is usually found in the [[cage]] in other versions is located at the ledge opposite the ledge on which the [[baby Globox]]es stand, and a [[Stone of Thought]] explains the purpose of the [[Yellow Lum]]s instead of [[Murfy]] himself initially. | In ''[[Rayman Revolution]]'', this level may only be accessed once and as such it is not connected to any of the three hubs in the game. The beginning area has been completely remodelled (for example the waterfall and the stone bridge seen in previous versions are absent). While the five [[Yellow Lum]]s and the two [[cage]]s remain intact in this version, instead of a [[Yellow Lum]], the first of 80 [[Familiar Spirit]]s is rescued from the first [[cage]] in the level (the other [[cage]] carrying the [[Grand Minimus]] and his cohorts does not count towards the total number of [[cage]]s in the game), and [[Murfy]] will appear to explain the purpose of these [[Familiar Spirit|blue spirits]]. The [[Yellow Lum]] that is usually found in the [[cage]] in other versions is located at the ledge opposite the ledge on which the [[baby Globox]]es stand, and a [[Stone of Thought]] explains the purpose of the [[Yellow Lum]]s instead of [[Murfy]] himself initially. | ||
| Line 99: | Line 93: | ||
==External links== | ==External links== | ||
*[http://www.youtube.com/watch?v=59dLBGqNbSY The Woods of Light playthrough at YouTube (PC version)] | *[http://www.youtube.com/watch?v=59dLBGqNbSY The Woods of Light playthrough at YouTube (PC version)] | ||
*[http://www.youtube.com/watch?v=yZuD5uA86Vs The Woods of Light playthrough at YouTube (Sega Dreamcast version)] | *[http://www.youtube.com/watch?v=yZuD5uA86Vs The Woods of Light playthrough at YouTube (Sega Dreamcast version)] | ||
*[http://www.youtube.com/watch?v=Ub0u0s-ectE The Clearing (The Woods of Light) playthrough at YouTube (Sony PlayStation version)] | *[http://www.youtube.com/watch?v=Ub0u0s-ectE The Clearing (The Woods of Light) playthrough at YouTube (Sony PlayStation version)] | ||
*[http://www.youtube.com/watch?v=BjBDbm3AkrU The Woods of Light playthrough at YouTube (Sony PlayStation 2 version)] | *[http://www.youtube.com/watch?v=BjBDbm3AkrU The Woods of Light playthrough at YouTube (Sony PlayStation 2 version)] | ||
{{Rayman2worlds}} | {{Rayman2worlds}} | ||