Jano: Difference between revisions

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[[File:ShrinkedJano.jpg|thumb|Glitch with shrinked Jano]]
[[File:ShrinkedJano.jpg|thumb|Glitch with shrinked Jano]]


He can tell whether or not one is greedy, so he rewards Rayman with the [[Elixir of Life]] for refusing to take the tempting treasure. In Rayman DS, the player gets to choose whether (s)he wants the treasure or not unlike the other versions, and in choosing it, Rayman is cast to a deserted island surrounded by the Gold, noticeably obese, resulting in 'the end of the game'.
He can tell whether or not one is greedy, so he rewards Rayman with the [[Elixir of Life]] for refusing to take the tempting treasure. In all versions of Rayman 2 (excluding the Playstion version), the player gets to choose whether (s)he wants the treasure or not unlike the other versions, and in choosing it, Rayman is cast to a deserted island surrounded by the Gold, noticeably obese, resulting in 'the end of the game'.
Jano appears again in [[Rayman 3 (GBA)|the GameBoy Advance version of Rayman 3]], where he is the boss of the [[Haunted Dreams]] world.
Jano appears again in [[Rayman 3 (GBA)|the GameBoy Advance version of Rayman 3]], where he is the boss of the [[Haunted Dreams]] world.