Heart: Difference between revisions
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Added the GBC Hearts and fixed a link |
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[[File:Heart.png|thumb|A heart, as it appears in ''[[Rayman Origins]]''.]] | [[File:Heart.png|thumb|A heart, as it appears in ''[[Rayman Origins]]''.]] | ||
'''Hearts''' are items found in ''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'', ''[[Rayman Legends]]'' and ''[[Rayman Fiesta Run]]'', in | '''Hearts''' are items found in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], in ''[[Rayman Origins]]'', ''[[Rayman Jungle Run]]'', ''[[Rayman Legends]]'' and ''[[Rayman Fiesta Run]]''. They heal [[Rayman]] and represent his life points in the [[Rayman (Game Boy Color)|Game Boy Color game]], but in the other games, they are used to protect the players from damage inflicted by enemies and other dangerous obstacles. | ||
While the heroes normally take only one hit to be bubblized, the protection of the heart grants them a second opportunity to survive, instead of having to return to the last checkpoint. The only case this does not apply is if the hero falls down a pit. | |||
<br>Hearts also appear as [[Rayman]]'s health in [[Rayman Raving Rabbids (mobile phone)|the mobile phone version of ''Rayman Raving Rabbids'']]. | |||
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==In the Game Boy Color version of [[Rayman (Game Boy Color)|''Rayman'']]== | |||
Hearts are healing power-ups in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']] that quickly spin in the air. | |||
Similarly to [[Big Power]]s from the [[Rayman 1|the original ''Rayman'' game]], they restore all of [[Rayman]]'s health. However, they cannot extend it as [[Rayman]] always has the maximum possible amount of life points in this game. | |||
They are found pretty commonly in most levels and many of them are placed next to checkpoints. | |||
In [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']], they are replaced by [[Red Lum]]s which have the exact same effect. | |||
==In ''[[Rayman Origins]]'', ''[[Rayman Legends]]'' and their spin-offs== | |||
[[File:Outta My Way 6.jpg|320px|thumb|right|A platform with three bottles containing hearts.]] | [[File:Outta My Way 6.jpg|320px|thumb|right|A platform with three bottles containing hearts.]] | ||
Hearts are red floating creatures, which only show their smiley face when a player acquires them; then they follow the player, until something or someone breaks it, producing a glassy noise. Only one heart per character can be held on to. In a single player game, if a heart is picked up by a character that already has one, they will receive a bonus of five [[Lum (UbiArt games)|Lums]], which can't be affected by the [[Lum King]]'s song. In a multiplayer mode, this heart will be passed on to another character if they do not have one; however, by default, the heart gives five [[Lum (UbiArt games)|Lums]] to the player who collected it if every player on-screen has a heart already. Hearts can either be found in a [[phial]], which must be broken in order to obtain it, or in some cases in ''[[Rayman Origins]]'', in a [[bubble]], should the player unearth one hidden in a spot that emits tiny [[bubble]]s (regularly, [[nenuphar]]s, [[ | Hearts are red floating creatures, which only show their smiley face when a player acquires them; then they follow the player, until something or someone breaks it, producing a glassy noise. Only one heart per character can be held on to. In a single player game, if a heart is picked up by a character that already has one, they will receive a bonus of five [[Lum (UbiArt games)|Lums]], which can't be affected by the [[Lum King]]'s song. In a multiplayer mode, this heart will be passed on to another character if they do not have one; however, by default, the heart gives five [[Lum (UbiArt games)|Lums]] to the player who collected it if every player on-screen has a heart already. Hearts can either be found in a [[phial]], which must be broken in order to obtain it, or in some cases in ''[[Rayman Origins]]'', in a [[bubble]], should the player unearth one hidden in a spot that emits tiny [[bubble]]s (regularly, [[nenuphar]]s, [[bubble bush]]es or [[bulb-o-Lums]]). Hearts seem to be a replacement to the scrapped life bar, which highly resembled the life bar from [[Rayman 1|the original ''Rayman'' game]]. | ||
During [[Rayman Legends (early production)|early development]], a series of NFC Toys were designed for ''[[Rayman Legends]]''. On the first leaked trailer, a toy of a heart was spotted. This collectable toy was supposed to interacts with the Wii U version of the game by placing it on the controller's screen, generating a rain of hearts on the level. The purpose of this remains unknown, though it seems to distract the enemies and facilitate the adventure; it is also presumed that it was supposed to bring temporal invincibility. Although the toys were cancelled, the hearts still make an appearance in the game, assuming the exact same role from [[Rayman Origins|the previous game]]. | During [[Rayman Legends (early production)|early development]], a series of NFC Toys were designed for ''[[Rayman Legends]]''. On the first leaked trailer, a toy of a heart was spotted. This collectable toy was supposed to interacts with the Wii U version of the game by placing it on the controller's screen, generating a rain of hearts on the level. The purpose of this remains unknown, though it seems to distract the enemies and facilitate the adventure; it is also presumed that it was supposed to bring temporal invincibility. Although the toys were cancelled, the hearts still make an appearance in the game, assuming the exact same role from [[Rayman Origins|the previous game]]. | ||