Rayman 1: Difference between revisions
god the grammar. Also doing version comparison at another time. |
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==Plot== | ==Plot== | ||
Rayman's world depends on the [[Great Protoon]], in order for people and nature to live in peace and harmony. One day, the game's villain, [[Mr Dark]], defeats [[Betilla the fairy]] as she tries to defend the Great Protoon which he steals, causing the [[Electoon]]s to scatter. They are then captured by hostile creatures that appear after the incident, and are trapped in [[cage]]s which Rayman has to break open in order to get closer to [[Mr Dark]]'s hideout in the [[Candy Château]]. At a later point in the game, Mr Dark kidnaps Betilla, though for some reason, neither | Rayman's world depends on the [[Great Protoon]], in order for people and nature to live in peace and harmony. One day, the game's villain, [[Mr Dark]], defeats [[Betilla the fairy]] as she tries to defend the Great Protoon which he steals, causing the [[Electoon]]s to scatter. They are then captured by hostile creatures that appear after the incident, and are trapped in [[cage]]s which Rayman has to break open in order to get closer to [[Mr Dark]]'s hideout in the [[Candy Château]]. At a later point in the game, Mr Dark kidnaps Betilla, though for some reason, neither her nor the Great Protoon's rescue was shown. | ||
==Gameplay== | ==Gameplay== | ||