Allegro Presto: Difference between revisions
Added bonus maps |
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==Part 2== | ==Part 2== | ||
This first and last level to contain [[trumpet]]s. No other enemies apart from [[wrong note]]s and [[mallet]]s appear in this part of Allegro Presto. Again in the Atari Jaguar version, [[Rayman]] cannot slide on the bars, neither do the [[trumpet]]s suck air in, so he would have to defeat any that are in his way. More [[cloud]]s are added in this version of the level. | This first and last level to contain [[trumpet]]s. No other enemies apart from [[wrong note]]s and [[mallet]]s appear in this part of Allegro Presto. Again, in the Atari Jaguar version, [[Rayman]] cannot slide on the bars, neither do the [[trumpet]]s suck air in, so he would have to defeat any that are in his way. More [[cloud]]s are added in this version of the level. | ||
Versions based upon the PC version feature a secret area with four extra [[Life|lives]], which requires a perfectly timed jump to reach. In [[Rayman Advance|the Game Boy Advance version]] it is not possible to grab more than one of the [[Life|lives]] due to how the maximum speed has been decreased on slippery platforms in that version. In [[Rayman (Nintendo DSi)|the DSi port]] it is however much simpler due to an extra [[cloud]] being added which takes [[Rayman]] to the [[Life|lives]]. | Versions based upon the PC version feature a secret area with four extra [[Life|lives]], which requires a perfectly timed jump to reach. In [[Rayman Advance|the Game Boy Advance version]] it is not possible to grab more than one of the [[Life|lives]] due to how the maximum speed has been decreased on slippery platforms in that version. In [[Rayman (Nintendo DSi)|the DSi port]] it is however much simpler due to an extra [[cloud]] being added which takes [[Rayman]] to the [[Life|lives]]. | ||
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[[image:MrSaxAllegroPresto.png|left|thumb|316px|class=sprite|The first encounter with [[Mr Sax]].]] | [[image:MrSaxAllegroPresto.png|left|thumb|316px|class=sprite|The first encounter with [[Mr Sax]].]] | ||
At the end of the level, [[Rayman]] will meet [[Mr Sax]], who will blow [[wrong note]]s at him. [[Rayman]] will simply have to [[Telescopic fist|punch]] one of them back, and [[Mr Sax|the giant saxophone]] will leave the level. Once [[Mr Sax]] has been defeated in [[Mr Sax's Hullaballoo|his Hullaballoo]], this phase will not be visited again. This part is | At the end of the level, [[Rayman]] will meet [[Mr Sax]], who will blow [[wrong note]]s at him. [[Rayman]] will simply have to [[Telescopic fist|punch]] one of them back, and [[Mr Sax|the giant saxophone]] will leave the level. Once [[Mr Sax]] has been defeated in [[Mr Sax's Hullaballoo|his Hullaballoo]], this phase will not be visited again. This part is missing in the Atari Jaguar version. | ||
{{clear}} | {{clear}} | ||