Prickly ball: Difference between revisions
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In the ''[[Rayman Junior]]'' games, there are also red spiky balls of both sizes, and if [[Rayman]] touches them, he will instantly lose a [[life]]. These red spiky balls usually appear on top of [[Rayman]], or otherwise unavoidably in his path, when he selects an incorrect answer to a question. Occasionally, they instead block his path initially, then disappear after he selects the correct answer. | In the ''[[Rayman Junior]]'' games, there are also red spiky balls of both sizes, and if [[Rayman]] touches them, he will instantly lose a [[life]]. These red spiky balls usually appear on top of [[Rayman]], or otherwise unavoidably in his path, when he selects an incorrect answer to a question. Occasionally, they instead block his path initially, then disappear after he selects the correct answer. | ||
Red spiky balls fail to kill [[Rayman]] if he has just obtained a new [[life]] in the same frame when he touches them. This can be demonstrated in '' | Red spiky balls fail to kill [[Rayman]] if he has just obtained a new [[life]] in the same frame when he touches them. This can be demonstrated in a [[Rayman Designer hacking|hacked version of ''Rayman Designer'']] by simply placing a [[life]] near a red spiky ball.<ref>YouTube, hhJACK92, ''Rayman Designer bug? (Instant killers not killing instantly!)'', https://youtu.be/DetL1U5CVAA</ref> It can also occur in ''[[Rayman Junior]]'' if [[Rayman]] collects a [[Ting]] corresponding to a wrong answer while his [[Ting]] count is at 49. The fiftieth [[Ting]] will cause him to obtain a new [[life]], triggering the glitch.<ref>YouTube, [[User:PluMGMK|PluMGMK]], ''Rayman Junior glitch – wrong answer fails to kill Rayman'', https://youtu.be/nl1GHXQ3r30</ref> | ||
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