The Swamp: Difference between revisions
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'''The Swamp''' is the third world in ''[[Rayman Mini]]''. It is a murky environment with a lot of [[mushroom]]s and stagnating bodies of water. | '''The Swamp''' is the third world in ''[[Rayman Mini]]''. It is a murky environment with a lot of [[mushroom]]s and stagnating bodies of water. The boss is a bed of green [[darkroot]]s that chase [[Rayman]] and block his way though the swampy area. | ||
==Levels== | |||
Enter The Swamp introduces [[Dragonfly (Rayman Mini)|dragonflies]] to the game, as well as [[mushroom]] platforms that pop out of [[bulb]]s, similarly to the blue [[flower]] platforms. | ===3-1 Enter The Swamp=== | ||
"Enter The Swamp" introduces [[Dragonfly (Rayman Mini)|dragonflies]] to the game, as well as [[mushroom]] platforms that pop out of [[bulb]]s, similarly to the blue [[flower]] platforms. | |||
<gallery widths="320px" heights=" | <gallery widths="320px" heights="240px"> | ||
Enter The Swamp 1.png|The start of the level | Enter The Swamp 1.png|The start of the level | ||
Enter The Swamp 2.png|[[Rayman]] [[running]] through | Enter The Swamp 2.png|[[Rayman]] [[running]] through the Swamp | ||
Enter The Swamp 3.png|A [[mushroom]] platform | Enter The Swamp 3.png|A [[mushroom]] platform | ||
</gallery> | </gallery> | ||
===3-2 Dragonflies Party=== | |||
Dragonflies Party features multiple [[Dragonfly (Rayman Mini)|dragonflies]] so [[Rayman]] can hang onto them and reach new heights. | "Dragonflies Party" features multiple [[Dragonfly (Rayman Mini)|dragonflies]] so [[Rayman]] can hang onto them and reach new heights. | ||
<gallery widths="320px" heights=" | <gallery widths="320px" heights="240px"> | ||
Dragonflies Party 1.png|The start of the level | Dragonflies Party 1.png|The start of the level | ||
Dragonflies Party 2.png|[[Rayman]] bouncing towards a [[Skull Coin]] | Dragonflies Party 2.png|[[Rayman]] bouncing towards a [[Skull Coin]] | ||
Dragonflies Party 3.png|Three [[Dragonfly (Rayman Mini)|dragonflies]] | Dragonflies Party 3.png|Three [[Dragonfly (Rayman Mini)|dragonflies]] | ||
</gallery> | </gallery> | ||
===3-3 Bouncy Marsh=== | |||
This level uses a unique type of ground that [[Rayman]] can bounce on, and features plenty of closed [[spiky flower]]s. | This level uses a unique type of ground that [[Rayman]] can bounce on, and features plenty of closed [[spiky flower]]s. | ||
<gallery widths="320px" heights=" | <gallery widths="320px" heights="240px"> | ||
Bouncy Marsh 1.png|The start of the level | Bouncy Marsh 1.png|The start of the level | ||
Bouncy Marsh 2.png|[[Rayman]] jumping over a closed [[spiky flower]] | Bouncy Marsh 2.png|[[Rayman]] jumping over a closed [[spiky flower]] | ||
Bouncy Marsh 3.png|[[Rayman]] swinging over a [[Darkroot]] | Bouncy Marsh 3.png|[[Rayman]] swinging over a [[Darkroot]] | ||
</gallery> | </gallery> | ||
===3-4 Stormy Night=== | |||
Stormy Night features a unique gimmick where the background lightning lights up the dimly lit level. In this level, [[Lum (UbiArt games)|Lums]] also flash to light up [[Rayman]]'s way. | "Stormy Night" features a unique gimmick where the background lightning lights up the dimly lit level. In this level, [[Lum (UbiArt games)|Lums]] also flash to light up [[Rayman]]'s way. | ||
<gallery widths="320px" heights=" | <gallery widths="320px" heights="240px"> | ||
Stormy Night 1.png|The start of the level | Stormy Night 1.png|The start of the level | ||
Stormy Night 2.png|[[Rayman]] kicking a [[Psychlops]] | Stormy Night 2.png|[[Rayman]] kicking a [[Psychlops]] | ||
Stormy Night 3.png|[[Lum (UbiArt games)|Lums]] flash in this level. | Stormy Night 3.png|[[Lum (UbiArt games)|Lums]] flash in this level. | ||
Stormy Night 4.png|Some [[spiky flower]]s in the dark | Stormy Night 4.png|Some [[spiky flower]]s in the dark | ||
</gallery> | </gallery> | ||
===3-5 To punch or not to punch=== | |||
This level has multiple points where, as hinted at by the name of the level, the player must choose whether or not to [[Telescopic fist|punch]] [[bulb]]s, because sometimes it can retract [[spiky flower]] clusters, and other times it retracts [[flower]] platforms that [[Rayman]] needs to progress through the level. | This level has multiple points where, as hinted at by the name of the level, the player must choose whether or not to [[Telescopic fist|punch]] [[bulb]]s, because sometimes it can retract [[spiky flower]] clusters, and other times it retracts [[flower]] platforms that [[Rayman]] needs to progress through the level. | ||
<gallery widths="320px" heights=" | <gallery widths="320px" heights="240px"> | ||
To punch or not to punch 1.png|The start of the level | To punch or not to punch 1.png|The start of the level | ||
To punch or not to punch 2.png|[[Rayman]] running on [[flower]] platforms | To punch or not to punch 2.png|[[Rayman]] running on [[flower]] platforms | ||
To punch or not to punch 4.png|[[Rayman]] ground pounding a [[bulb]] containing [[spiky flower]]s | To punch or not to punch 4.png|[[Rayman]] ground pounding a [[bulb]] containing [[spiky flower]]s | ||
</gallery> | </gallery> | ||
===3-6 On Thorns=== | |||
This level, as the name implies, has lots of [[Darkroot]]s and [[spiky flower]]s, both open and closed, for [[Rayman]] to avoid. | This level, as the name implies, has lots of [[Darkroot]]s and [[spiky flower]]s, both open and closed, for [[Rayman]] to avoid. | ||
<gallery widths="320px" heights=" | <gallery widths="320px" heights="240px"> | ||
On Thorns 1.png|The start of the level | On Thorns 1.png|The start of the level | ||
On Thorns 2.png|[[Rayman]] jumping over a [[Darkroot]] and towards a closed [[spiky flower]] | On Thorns 2.png|[[Rayman]] jumping over a [[Darkroot]] and towards a closed [[spiky flower]] | ||
On Thorns 3.png|[[Rayman]] jumping through open and closed [[spiky flower]]s | On Thorns 3.png|[[Rayman]] jumping through open and closed [[spiky flower]]s | ||
</gallery> | </gallery> | ||
===3-7 Let's bounce=== | |||
This level sees the return of the bouncy ground seen in the third level of this world, albeit more prominently. The level also features multiple [[mushroom]] platforms and [[Darkroot]]s. | This level sees the return of the bouncy ground seen in the third level of this world, albeit more prominently. The level also features multiple [[mushroom]] platforms and [[Darkroot]]s. | ||
<gallery widths="320px" heights=" | <gallery widths="320px" heights="240px"> | ||
Let's bounce 1.png|The start of the level | Let's bounce 1.png|The start of the level | ||
Let's bounce 3.png|[[Rayman]] [[Helicopter|flying]] over a [[Darkroot]] and towards a [[Skull Coin]] | Let's bounce 3.png|[[Rayman]] [[Helicopter|flying]] over a [[Darkroot]] and towards a [[Skull Coin]] | ||
Let's bounce 4.png|[[Rayman]] jumping on [[mushroom]] platforms and towards a [[Psychlops]] | Let's bounce 4.png|[[Rayman]] jumping on [[mushroom]] platforms and towards a [[Psychlops]] | ||
</gallery> | </gallery> | ||
===3-8 Poisonous Mushroom=== | |||
Poisonous Mushroom features purple [[Kuyalum]]s that change the color of the screen for a few seconds. It also introduces red [[ghost]]s to the game. | "Poisonous Mushroom" features purple [[Kuyalum]]s that change the color of the screen for a few seconds. It also introduces red [[ghost]]s to the game. | ||
<gallery widths="320px" heights=" | <gallery widths="320px" heights="240px"> | ||
Poisonous Mushroom 1.png|The start of the level | Poisonous Mushroom 1.png|The start of the level | ||
Poisonous Mushroom 2.png|The effects of a purple [[Kuyalum]] | Poisonous Mushroom 2.png|The effects of a purple [[Kuyalum]] | ||
Poisonous Mushroom 5.png|A red [[ghost]], some [[spiky flower]]s and two purple [[Kuyalum]]s | Poisonous Mushroom 5.png|A red [[ghost]], some [[spiky flower]]s and two purple [[Kuyalum]]s | ||
</gallery> | </gallery> | ||
===3-B Into Darkness=== | |||
The third boss level sees [[Rayman]] deterring the boss, a bed of [[Darkroot]]s chasing him, with [[ | The third boss level sees [[Rayman]] deterring the boss, a bed of [[Darkroot]]s chasing him, with [[fireworks mushroom]]s. | ||
<gallery widths="320px" heights=" | <gallery widths="320px" heights="240px"> | ||
Into Darkness 1.png|The start of the level | Into Darkness 1.png|The start of the level | ||
Into Darkness 2.png|Fireworks repelling [[Darkroot]]s | Into Darkness 2.png|Fireworks repelling [[Darkroot]]s | ||
Into Darkness 3.png|Two [[Darktoon]]s and the world's [[Swag Coin]] | Into Darkness 3.png|Two [[Darktoon]]s and the world's [[Swag Coin]] | ||
Into Darkness 4.png|A [[Darkroot]] pursuing [[Rayman]] | Into Darkness 4.png|A [[Darkroot]] pursuing [[Rayman]] | ||
Into Darkness 5.png|[[Fireworks mushroom]]s flying towards multiple [[Darkroot]]s | Into Darkness 5.png|[[Fireworks mushroom]]s flying towards multiple [[Darkroot]]s | ||
</gallery> | </gallery> | ||
===Swampy Flamenco=== | |||
The music mode introduced in version 1.3.0 also features a location set in the Swamp, "Swampy Flamenco". The music in this level is that of [[Mariachi Madness]] in ''[[Rayman Legends]]'', itself based on the song "Eye of the Tiger" by Survivor. | The music mode introduced in version 1.3.0 also features a location set in the Swamp, "Swampy Flamenco". The music in this level is that of [[Mariachi Madness]] in ''[[Rayman Legends]]'', itself based on the song "Eye of the Tiger" by Survivor. | ||
==Trivia== | ==Trivia== | ||
*The level "To punch or not to punch" is an obvious reference to the iconic "To be or not to be" line from William Shakespeare's | *The level "To punch or not to punch" is an obvious reference to the iconic "To be or not to be" line from William Shakespeare's ''[https://en.wikipedia.org/wiki/Hamlet Hamlet]'' play. | ||
{{Rayman Mini}} | {{Rayman Mini}} | ||