Vortex Guard: Difference between revisions

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[[Rayman]] can either leave the Vortex Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.
[[Rayman]] can either leave the Vortex Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.


When an enemy moves within its range, the Vortex Guard fires a projectile at them which makes them bounce away, inflicting additional damage from the bounces. Vortex Guards initially contain two charges, but unlike the regular [[Plunger Guards]], which empty of all their charges at once, they only fire one projectile at a time. Vortex Guards disappear from the battlefield after running out of charges, or if newer Guards are summoned, as there can only be a maximum of five active ones.
When an enemy moves within its range, the Vortex Guard fires a projectile at them which makes them bounce away, inflicting additional damage from the bounces. Vortex Guards initially contain two charges, but unlike the regular [[Plunger Guard]]s, which empty of all their charges at once, they only fire one projectile at a time. Vortex Guards disappear from the battlefield after running out of charges, or if newer Guards are summoned, as there can only be a maximum of five active ones.


An upgrade is available for the Vortex Guard in [[Rayman]]'s skill tree, allowing it to bounce enemies in the direction of other Guards.
An upgrade is available for the Vortex Guard in [[Rayman]]'s skill tree, allowing it to bounce enemies in the direction of other Guards.