Rayman (early production): Difference between revisions

mNo edit summary
m clean up
Line 19: Line 19:
Diehard GameFan Vol 3 Issue 5 (May 1995).jpg|Another preview article showing the changes which more or less the same as final build, nearing completion
Diehard GameFan Vol 3 Issue 5 (May 1995).jpg|Another preview article showing the changes which more or less the same as final build, nearing completion
Electronic Gaming Monthly Issue 65.png|Preview article of [[Rayman (Atari Jaguar)|the Atari Jaguar version]], at 30% completion according to publication
Electronic Gaming Monthly Issue 65.png|Preview article of [[Rayman (Atari Jaguar)|the Atari Jaguar version]], at 30% completion according to publication
Maniac DE Magazin No10 (August 1994).png‎‎|Early screenshots in a German gaming magazine
Maniac DE Magazin No10 (August 1994).png|Early screenshots in a German gaming magazine
Maniac DE Magazin No11 (September 1994).png‎‎||Early screenshots in a German gaming magazine
Maniac DE Magazin No11 (September 1994).png||Early screenshots in a German gaming magazine
VideoGames (August 1994).png|''[[Rayman 1|Rayman]]'' being announced as an upcoming Atari Jaguar title in August 1994
VideoGames (August 1994).png|''[[Rayman 1|Rayman]]'' being announced as an upcoming Atari Jaguar title in August 1994
VideoGames (August 1994)-2.png|Another screenshot in the same magazine
VideoGames (August 1994)-2.png|Another screenshot in the same magazine
Line 94: Line 94:


== [[Rayman (Atari Jaguar)|Atari Jaguar]] early prototype ==
== [[Rayman (Atari Jaguar)|Atari Jaguar]] early prototype ==
On 25th August 2008, a YouTube video showing an early prototype of [[Rayman (Atari Jaguar)|the Atari Jaguar version]] was uploaded. Two months later, this was leaked to the public along with 19 prototypes or other Jaguar titles. Along with this leaked prototype, there is also an early demo version, which displays even more differences between the final version.
On 25 August 2008, a YouTube video showing an early prototype of [[Rayman (Atari Jaguar)|the Atari Jaguar version]] was uploaded. Two months later, this was leaked to the public along with 19 prototypes or other Jaguar titles. Along with this leaked prototype, there is also an early demo version, which displays even more differences between the final version.


This version begins with [[Rayman]] dropping down in a [[the Dream Forest|Dream Forest]] level, and getting stunned the second he hits the ground, which he does when falling from great heights. Not all objects have collision detection, such as [[hunter]]s and [[Moskito]]. Interestingly, [[Rayman]] can also perform handstands and attack with his feet, and his [[Telescopic fist|fist]] can be charged up to be more powerful, which is displayed with an icon at the bottom left corner with the word ‘Nova’ next to it.
This version begins with [[Rayman]] dropping down in a [[the Dream Forest|Dream Forest]] level, and getting stunned the second he hits the ground, which he does when falling from great heights. Not all objects have collision detection, such as [[hunter]]s and [[Moskito]]. Interestingly, [[Rayman]] can also perform handstands and attack with his feet, and his [[Telescopic fist|fist]] can be charged up to be more powerful, which is displayed with an icon at the bottom left corner with the word ‘Nova’ next to it.
Line 137: Line 137:


== Atari Jaguar early demo ==
== Atari Jaguar early demo ==
[[Image:R1ProtoMap.png|frame|right|class=sprite|[[the valley|The world map]], as seen in the early Atari Jaguar prototype.]]
[[File:R1ProtoMap.png|frame|right|class=sprite|[[the valley|The world map]], as seen in the early Atari Jaguar prototype.]]
This version is a later build from the prototype, now including proper collision and all the worlds in the ROM as in the final version. Functions to load levels from all worlds exist, but only the first two have actual maps. Leftover graphics and other data is however available for other worlds.
This version is a later build from the prototype, now including proper collision and all the worlds in the ROM as in the final version. Functions to load levels from all worlds exist, but only the first two have actual maps. Leftover graphics and other data is however available for other worlds.


Line 146: Line 146:
* The game uses a different walk cycle for [[Rayman]], making him look as if he is jogging.
* The game uses a different walk cycle for [[Rayman]], making him look as if he is jogging.
* When [[Rayman]] is hit by an enemy, the throwback is a lot longer than normal, and he squeaks.
* When [[Rayman]] is hit by an enemy, the throwback is a lot longer than normal, and he squeaks.
* When [[Rayman]] runs up to an [[Exit sign|exit sign]], he does not pose, but rather the game fades to the next stage or the map.
* When [[Rayman]] runs up to an [[exit sign]], he does not pose, but rather the game fades to the next stage or the map.
* The [[Life|lives]] counter displays a single digit.
* The [[Life|lives]] counter displays a single digit.
* Some enemies appear to float across the screen due to broken collision detection.
* Some enemies appear to float across the screen due to broken collision detection.