Rayman Origins: Difference between revisions

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{{Game
{{Game
| name = Rayman Origins
| name = Rayman Origins
| image = [[File:Rayman Origins Box Art.jpg|center|250px|''Rayman Origins'']]
| image = [[File:Rayman Origins Box Art.jpg|center|250px|Rayman Origins]]
| published by = [[Ubisoft]]
| published by = [[Ubisoft]]
| developed by = [[Ubisoft|Ubisoft Montpellier]]
| developed by = [[Ubisoft|Ubisoft Montpellier]]
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At the beginning of the game, [[Rayman]] and his friends – [[Globox]] and the [[Teensie]]s – are sleeping at [[the Snoring Tree]]. With them is the [[Polokus|Bubble Dreamer]], the jovial god who created their world, [[the Glade of Dreams]]. A nearby microphone, disguised as a flower, picks up the sound of the heroes' snoring, amplifying it and transmitting it to the subterranean [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. The [[Livid Dead|undead beings]] who live there, infuriated by this incessant snoring, launch an invasion on [[the Glade of Dreams]], ambushing and capturing [[Rayman]] and his friends. When they escape, they find that the [[Polokus|Bubble Dreamer]] has gone quite mad. The [[Livid Dead]] have been joined in their invasion by [[:Category:Enemies from Rayman Origins|hundreds of other enemies]], who have captured and imprisoned the [[Electoon]]s – small, pink energy creatures that hold the world together. Now [[the Glade of Dreams]] has begun to disintegrate. In order to heal the [[Polokus|Bubble Dreamer]]'s mind and restore harmony and balance to [[The Glade of Dreams|the Glade]], the heroes must free the [[Electoon]]s from [[cage]]s hidden across the world – if they fail, their universe will vanish like a bad dream.
At the beginning of the game, [[Rayman]] and his friends – [[Globox]] and the [[Teensie]]s – are sleeping at [[the Snoring Tree]]. With them is the [[Polokus|Bubble Dreamer]], the jovial god who created their world, [[the Glade of Dreams]]. A nearby microphone, disguised as a flower, picks up the sound of the heroes' snoring, amplifying it and transmitting it to the subterranean [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. The [[Livid Dead|undead beings]] who live there, infuriated by this incessant snoring, launch an invasion on [[the Glade of Dreams]], ambushing and capturing [[Rayman]] and his friends. When they escape, they find that the [[Polokus|Bubble Dreamer]] has gone quite mad. The [[Livid Dead]] have been joined in their invasion by [[:Category:Enemies from Rayman Origins|hundreds of other enemies]], who have captured and imprisoned the [[Electoon]]s – small, pink energy creatures that hold the world together. Now [[the Glade of Dreams]] has begun to disintegrate. In order to heal the [[Polokus|Bubble Dreamer]]'s mind and restore harmony and balance to [[The Glade of Dreams|the Glade]], the heroes must free the [[Electoon]]s from [[cage]]s hidden across the world – if they fail, their universe will vanish like a bad dream.


Energy creatures called [[Lum (UbiArt games)|Lums]] are scattered throughout every level in the game; at the end of each level, the heroes give the [[Lum (UbiArt games)|Lums]] they have collected to [[the Magician]], a friendly character who counts them in a large test tube. In exchange for a certain number of [[Lum (UbiArt games)|Lums]], [[the Magician]] gives the heroes [[Electoon]]s. He also makes occasional appearances at the beginning of a level, to give the heroes advice and instructions. The hub from which the player can access levels and choose characters is [[the Snoring Tree]]. As the player frees more [[Electoon]]s, more characters become available, but all are variations of [[Rayman]], [[Globox]] and the [[Teensie]]s.  
Energy creatures called [[Lum (UbiArt games)|Lums]] are scattered throughout every level in the game; at the end of each level, the heroes give the [[Lum (UbiArt games)|Lums]] they have collected to [[the Magician]], a friendly character who counts them in a large test tube. In exchange for a certain number of [[Lum (UbiArt games)|Lums]], [[the Magician]] gives the heroes [[Electoon]]s. He also makes occasional appearances at the beginning of a level, to give the heroes advice and instructions. The hub from which the player can access levels and choose characters is [[the Snoring Tree]]. As the player frees more [[Electoon]]s, more characters become available, but all are variations of [[Rayman]], [[Globox]] and the [[Teensie]]s.


===[[Jibberish Jungle]]===
===[[Jibberish Jungle]]===
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The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find [[the Magician]] nearby, but he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[mosquito]] friends, and find what lies at the heart of the storm: a gigantic, flying city, composed of steampunk machinery and surrounded by clouds. This vast, dangerous city is inhabited by [[Robot (Moody Clouds)|Robots]] which are almost immune to the heroes' attacks, as well as mechanical replicas of previously-enountered enemies such as [[Fly|flies]] and [[spiky fish]]es. Along the way, the heroes often find helpless [[Lum (UbiArt games)|Lum]]s, packed into glass containers and apparently being used to power the city and its mechanical inhabitants.
The heroes find themselves standing amidst the [[Moody Clouds]] – a dark, electrified storm. They find [[the Magician]] nearby, but he does not offer them any advice, instead telling them that they are going the wrong way, and urging them to turn back. The heroes press on with the aid of their [[mosquito]] friends, and find what lies at the heart of the storm: a gigantic, flying city, composed of steampunk machinery and surrounded by clouds. This vast, dangerous city is inhabited by [[Robot (Moody Clouds)|Robots]] which are almost immune to the heroes' attacks, as well as mechanical replicas of previously-enountered enemies such as [[Fly|flies]] and [[spiky fish]]es. Along the way, the heroes often find helpless [[Lum (UbiArt games)|Lum]]s, packed into glass containers and apparently being used to power the city and its mechanical inhabitants.


Eventually the heroes stumble into the room which lies at the heart of the [[Moody Clouds]], only to find their old friend, [[the Magician]], working the controls. They discover that he is the one who built this city and its army of [[Robot (Moody Clouds)|Robots]]. [[The Magician]] had grown frustrated with the decadent and lazy [[Polokus|Bubble Dreamer]], who had consistently failed to protect the people of [[the Glade of Dreams]] from his own nightmares. However, [[the Magician]] had also grown to admire [[Mr Dark]], the arch-nemesis of [[Rayman]] and the villain of [[Rayman 1|the original ''Rayman'' game]]; posters of [[Mr Dark]], with '♥ Mister D', can be seen on the walls of [[the Magician]]'s office. In order to start a war between [[Rayman]] and the [[Livid Dead]], [[the Magician]] had hidden a microphone in [[the Snoring Tree]]. However, this war, and the entire plot of the game, had been nothing more than a distraction tactic; [[the Magician]]'s real goal was to construct a mechanical army with which he could conquer [[the Glade of Dreams]], overthrow the [[Polokus|Bubble Dreamer]], and impose a new order based on discipline and reason.  
Eventually the heroes stumble into the room which lies at the heart of the [[Moody Clouds]], only to find their old friend, [[the Magician]], working the controls. They discover that he is the one who built this city and its army of [[Robot (Moody Clouds)|Robots]]. [[The Magician]] had grown frustrated with the decadent and lazy [[Polokus|Bubble Dreamer]], who had consistently failed to protect the people of [[the Glade of Dreams]] from his own nightmares. However, [[the Magician]] had also grown to admire [[Mr Dark]], the arch-nemesis of [[Rayman]] and the villain of [[Rayman 1|the original ''Rayman'' game]]; posters of [[Mr Dark]], with '♥ Mister D', can be seen on the walls of [[the Magician]]'s office. In order to start a war between [[Rayman]] and the [[Livid Dead]], [[the Magician]] had hidden a microphone in [[the Snoring Tree]]. However, this war, and the entire plot of the game, had been nothing more than a distraction tactic; [[the Magician]]'s real goal was to construct a mechanical army with which he could conquer [[the Glade of Dreams]], overthrow the [[Polokus|Bubble Dreamer]], and impose a new order based on discipline and reason.


Now that his scheme has been discovered, [[the Magician]] pulls a lever, causing the heroes to fall into a room where they must fight mechanical replicas of [[Carnivora]] and the [[Mocking Bird]] bosses. Once these are defeated, they return to [[the Magician]]'s office. He distracts them with a disco number before making his escape. As the heroes chase [[the Magician]] across the outside of the [[Moody Clouds]], it becomes apparent that his city is crumbling. When he boards a flying [[warship]] in another attempt to escape, the heroes chase him through the sky with the aid of the [[mosquito]]es. Eventually [[the Magician]]'s [[warship]] crashes into some kind of gigantic reactor core that seems to be powering the city. The collision causes a gigantic explosion, blowing the [[Moody Clouds]] to pieces. The heroes land on [[the Snoring Tree]], in exactly the same positions they occupied at the beginning of the game, and resume their snoring. The scene fades to black and the credits roll; the players can run about in front of the credits for their duration.
Now that his scheme has been discovered, [[the Magician]] pulls a lever, causing the heroes to fall into a room where they must fight mechanical replicas of [[Carnivora]] and the [[Mocking Bird]] bosses. Once these are defeated, they return to [[the Magician]]'s office. He distracts them with a disco number before making his escape. As the heroes chase [[the Magician]] across the outside of the [[Moody Clouds]], it becomes apparent that his city is crumbling. When he boards a flying [[warship]] in another attempt to escape, the heroes chase him through the sky with the aid of the [[mosquito]]es. Eventually [[the Magician]]'s [[warship]] crashes into some kind of gigantic reactor core that seems to be powering the city. The collision causes a gigantic explosion, blowing the [[Moody Clouds]] to pieces. The heroes land on [[the Snoring Tree]], in exactly the same positions they occupied at the beginning of the game, and resume their snoring. The scene fades to black and the credits roll; the players can run about in front of the credits for their duration.
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<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
RO Screenshot2 LifeSystem Heart.jpg|[[Moody Clouds]].
RO Screenshot2 LifeSystem Heart.jpg|[[Moody Clouds]].
File:The Reveal 4.jpg|[[The Magician]] is revealed as the main villain.  
The Reveal 4.jpg|[[The Magician]] is revealed as the main villain.
</gallery>
</gallery>


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==Game records==
==Game records==
''Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman_Origins List of Rayman records]
''Main article: [[List of Rayman records#Rayman Origins|List of Rayman records]]''


''Rayman Origins'' saves the total amount of [[Lum (UbiArt games)|Lum]]s and the record time for each level.
''Rayman Origins'' saves the total amount of [[Lum (UbiArt games)|Lum]]s and the record time for each level.
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[[File:Cadre droite.png|thumb|right|320px|The original levels expand when the [[Four Kings]] are needed to be saved.]]
[[File:Cadre droite.png|thumb|right|320px|The original levels expand when the [[Four Kings]] are needed to be saved.]]


While featuring numerous original environments, ''Rayman Origins'' is the first game in [[Rayman (series)|the series]] to revisit locations explored in previous games. The game is divided into three phases. In the first phase, the player makes their way through five worlds – the [[Jibberish Jungle]], the [[Desert of Dijiridoos]], the [[Gourmand Land]], the [[Sea of Serendipity]], and [[Mystical Pique]]– in a pre-set order. Each world starts with the player giving chase to a captured [[nymph]], which when freed results in the characters gaining new powers, such as the ability to dive underwater or change their size. Once the first phase is complete, the second phase can be accessed: Another four new worlds become available, each linked to one of the previous four worlds, keeping true to the theme, and this time the player can play them in any order they want. When this phase is complete, the player may access [[Moody Clouds]], where the second to last final boss and the game's ending await. Collecting all 10 [[Skull tooth|skull teeth]] will unlock the fourth and final phase: the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] which is both a single level and a whole new world. Each world is divided into many levels; there are a total of sixty-six levels in the game.  
While featuring numerous original environments, ''Rayman Origins'' is the first game in [[Rayman (series)|the series]] to revisit locations explored in previous games. The game is divided into three phases. In the first phase, the player makes their way through five worlds – the [[Jibberish Jungle]], the [[Desert of Dijiridoos]], the [[Gourmand Land]], the [[Sea of Serendipity]], and [[Mystical Pique]]– in a pre-set order. Each world starts with the player giving chase to a captured [[nymph]], which when freed results in the characters gaining new powers, such as the ability to dive underwater or change their size. Once the first phase is complete, the second phase can be accessed: Another four new worlds become available, each linked to one of the previous four worlds, keeping true to the theme, and this time the player can play them in any order they want. When this phase is complete, the player may access [[Moody Clouds]], where the second to last final boss and the game's ending await. Collecting all 10 [[Skull tooth|skull teeth]] will unlock the fourth and final phase: the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] which is both a single level and a whole new world. Each world is divided into many levels; there are a total of sixty-six levels in the game.


Descriptions of the first five worlds follow:
Descriptions of the first five worlds follow:
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{|
{|
|-valign="top"
|-valign="top"
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/0/07/RO_Manual_EN.pdf|thumb|left|The English PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/0/07/RO_Manual_EN.pdf|thumb|left|The English PC Manual]]
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/f/f9/RO_Manual_UK.pdf|thumb|left|The English (UK) PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/f/f9/RO_Manual_UK.pdf|thumb|left|The English (UK) PC Manual]]
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/1/1c/RO_Manual_FR.pdf|thumb|left|The French PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/1/1c/RO_Manual_FR.pdf|thumb|left|The French PC Manual]]
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/1/13/RO_Manual_CA.pdf|thumb|left|The French (Canadian) PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/1/13/RO_Manual_CA.pdf|thumb|left|The French (Canadian) PC Manual]]
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/6/6c/RO_Manual_RU.pdf|thumb|left|The Russian PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/6/6c/RO_Manual_RU.pdf|thumb|left|The Russian PC Manual]]
|}
|}
{|
{|
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/f/fd/RO_Manual_DE.pdf|thumb|left|The German PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/f/fd/RO_Manual_DE.pdf|thumb|left|The German PC Manual]]
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/8/85/RO_Manual_IT.pdf|thumb|left|The Italian PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/8/85/RO_Manual_IT.pdf|thumb|left|The Italian PC Manual]]
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/0/00/RO_Manual_ES.pdf|thumb|left|The Spanish PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/0/00/RO_Manual_ES.pdf|thumb|left|The Spanish PC Manual]]
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/1/13/RO_Manual_PT.pdf|thumb|left|The Portuguese PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/1/13/RO_Manual_PT.pdf|thumb|left|The Portuguese PC Manual]]
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/d/dd/RO_Manual_NL.pdf|thumb|left|The Dutch PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/d/dd/RO_Manual_NL.pdf|thumb|left|The Dutch PC Manual]]
|}
|}
{|
{|
|-valign="top"
|-valign="top"
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/0/07/RO_Manual_PL.pdf|thumb|left|The Polish PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/0/07/RO_Manual_PL.pdf|thumb|left|The Polish PC Manual]]
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/e/ee/RO_Manual_HU.pdf|thumb|left|The Hungarian PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/e/ee/RO_Manual_HU.pdf|thumb|left|The Hungarian PC Manual]]
|[[Image:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/9/95/RO_Manual_CZ.pdf|thumb|left|The Czech PC Manual]]
|[[File:RO Manual ENThumb.png|link=https://raymanpc.com/wiki/script-en/images/9/95/RO_Manual_CZ.pdf|thumb|left|The Czech PC Manual]]
|}
|}


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[[File:Rayman Origins Original Soundtrack.png|thumb|right|250px|The [[Rayman Origins: Original Soundtrack|original soundtrack]] of ''Rayman Origins''.]]
[[File:Rayman Origins Original Soundtrack.png|thumb|right|250px|The [[Rayman Origins: Original Soundtrack|original soundtrack]] of ''Rayman Origins''.]]


''Main article:'' [[Rayman Origins: Original Soundtrack]]
''Main article: [[Rayman Origins: Original Soundtrack]]''


The majority of the game's score was written by French composer [[Christophe Héral]], who had previously worked with [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]] on the 2003 videogame ''[[Beyond Good and Evil|Beyond Good & Evil]]''. As a result of scheduling problems, Héral had only three months to compose the soundtrack, so another composer, Billy Martin, was hired to complete Héral's work. The score was recorded by the Star Pop Orchestra, at the Davout Studios in Paris; this may be a first for [[Rayman (series)|the series]], as the previous games' music seems to have been mainly synthesised. The game features interactive sound design; the player characters' actions within the game create diegetic musical sounds which blend with the game's score. ''Rayman Origins'' is the first game in [[Rayman (series)|the series]] whose soundtrack has been officially released, the other being ''[[Rayman Legends]]''.
The majority of the game's score was written by French composer [[Christophe Héral]], who had previously worked with [[Michel Ancel]] and [[Ubisoft|Ubisoft Montpellier]] on the 2003 videogame ''[[Beyond Good and Evil|Beyond Good & Evil]]''. As a result of scheduling problems, Héral had only three months to compose the soundtrack, so another composer, Billy Martin, was hired to complete Héral's work. The score was recorded by the Star Pop Orchestra, at the Davout Studios in Paris; this may be a first for [[Rayman (series)|the series]], as the previous games' music seems to have been mainly synthesised. The game features interactive sound design; the player characters' actions within the game create diegetic musical sounds which blend with the game's score. ''Rayman Origins'' is the first game in [[Rayman (series)|the series]] whose soundtrack has been officially released, the other being ''[[Rayman Legends]]''.
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==Trophies/achievements==
==Trophies/achievements==
''Main article: ''[[List of achievements in Rayman Origins|''List of achievements in ''Rayman Origins]]
''Main article: [[List of achievements in Rayman Origins]]''


Throughout the PlayStation 3 and Xbox 360 versions of the game, achievements are given for performing certain actions, such as rescuing each [[nymph]], collecting a certain number of [[Speed trophy|speed trophies]], etc.There are 37 achievements in total (for PlayStation 3, while in Xbox 360 it is 36), including one that is hidden. The game is the first in the [[Rayman (series)|''Rayman'' series]] to have PlayStation 3 trophies, though the second to have Xbox 360 achievements (the first being the Xbox 360 version of ''[[Rayman Raving Rabbids]]''). The PlayStation Vita version has 39 trophies: the two added are named "[[Clear Sighted]]" and "[[Eagle Eyed]]", while another trophy, "[[Pop! Pop! BOOM!]]", was replaced by "[[Grim Reaper (trophy)|Grim Reaper]]" and "[[Bubble Wrap Maniac!]]", which rely on the exclusive features of the PlayStation Vita, such as tapping the screen. "[[Hover Happy!]]" has been removed in this version.
Throughout the PlayStation 3 and Xbox 360 versions of the game, achievements are given for performing certain actions, such as rescuing each [[nymph]], collecting a certain number of [[Speed trophy|speed trophies]], etc.There are 37 achievements in total (for PlayStation 3, while in Xbox 360 it is 36), including one that is hidden. The game is the first in the [[Rayman (series)|''Rayman'' series]] to have PlayStation 3 trophies, though the second to have Xbox 360 achievements (the first being the Xbox 360 version of ''[[Rayman Raving Rabbids]]''). The PlayStation Vita version has 39 trophies: the two added are named "[[Clear Sighted]]" and "[[Eagle Eyed]]", while another trophy, "[[Pop! Pop! BOOM!]]", was replaced by "[[Grim Reaper (trophy)|Grim Reaper]]" and "[[Bubble Wrap Maniac!]]", which rely on the exclusive features of the PlayStation Vita, such as tapping the screen. "[[Hover Happy!]]" has been removed in this version.
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==Reception==
==Reception==
[[Image:Christophe Villez Rayman Origins BAFTA.JPG|thumb|right|320px|Christophe Villez collects the Artistic Achievement BAFTA for ''Rayman Origins''.]]
[[File:Christophe Villez Rayman Origins BAFTA.JPG|thumb|right|320px|Christophe Villez collects the Artistic Achievement BAFTA for ''Rayman Origins''.]]


''Rayman Origins'' was released to critical acclaim. On the review aggregator Metacritic, the game has achieved scores of 88, 87 and 91 for the Xbox 360, PlayStation 3 and Wii versions respectively.<ref>[http://www.metacritic.com/search/all/rayman+origins/results ''Rayman Origins'' reviews on Metacritic]</ref> On GameRankings, these same versions received scores of 88.34%, 87.85% and 92.00% respectively.<ref>[http://www.gamerankings.com/browse.html?search=rayman+origins&numrev=3&site= ''Rayman Origins'' reviews on GameRankings]</ref>
''Rayman Origins'' was released to critical acclaim. On the review aggregator Metacritic, the game has achieved scores of 88, 87 and 91 for the Xbox 360, PlayStation 3 and Wii versions respectively.<ref>[http://www.metacritic.com/search/all/rayman+origins/results ''Rayman Origins'' reviews on Metacritic]</ref> On GameRankings, these same versions received scores of 88.34%, 87.85% and 92.00% respectively.<ref>[http://www.gamerankings.com/browse.html?search=rayman+origins&numrev=3&site= ''Rayman Origins'' reviews on GameRankings]</ref>
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RaymanOrigins 008.jpg|[[Rayman]] and [[Globox]] continuing to slap each other about after their first meeting.
RaymanOrigins 008.jpg|[[Rayman]] and [[Globox]] continuing to slap each other about after their first meeting.
RaymanOrigins 010.jpg|[[Rayman]] gathering [[Lum (UbiArt games)|Lums]] while running past [[spiky fruit]]s.
RaymanOrigins 010.jpg|[[Rayman]] gathering [[Lum (UbiArt games)|Lums]] while running past [[spiky fruit]]s.
RaymanOrigins 011.jpg|[[Rayman]] and [[Globox]] running through a dark forest.  
RaymanOrigins 011.jpg|[[Rayman]] and [[Globox]] running through a dark forest.
RaymanOrigins 013.png|A waterfall.
RaymanOrigins 013.png|A waterfall.
RaymanOrigins 014.png|[[Rayman]] in a slippery cave.
RaymanOrigins 014.png|[[Rayman]] in a slippery cave.
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Rayman-origins-e3-2.jpg|[[Globox]] and a [[Teensie]] in the [[Gourmand Land]].
Rayman-origins-e3-2.jpg|[[Globox]] and a [[Teensie]] in the [[Gourmand Land]].
Rayman-origins-e3-3.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s cooperating to reach a [[Lum (UbiArt games)|Lum]].
Rayman-origins-e3-3.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s cooperating to reach a [[Lum (UbiArt games)|Lum]].
Rayman-origins-e3-4.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s fighting.  
Rayman-origins-e3-4.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s fighting.
Rayman-origins-e3-5.jpg|[[Rayman]] and [[Globox]] chasing a [[Livingstone|Lividstone]] [[warship]] with the help of [[mosquito]]s in the [[Moody Clouds]].
Rayman-origins-e3-5.jpg|[[Rayman]] and [[Globox]] chasing a [[Livingstone|Lividstone]] [[warship]] with the help of [[mosquito]]s in the [[Moody Clouds]].
Rayman-origins-e3-6.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s in a swamp with [[tentacle claw]]s in the water.
Rayman-origins-e3-6.jpg|[[Rayman]], [[Globox]] and two [[Teensie]]s in a swamp with [[tentacle claw]]s in the water.
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RaymanOriginsGamesCon-7.jpg|[[Rayman]], [[Globox]] and two [[Teensies]] in the Infernal Kitchen section of [[Gourmand Land]].
RaymanOriginsGamesCon-7.jpg|[[Rayman]], [[Globox]] and two [[Teensies]] in the Infernal Kitchen section of [[Gourmand Land]].
RO Screenshot1 GettingLums.jpg|[[Rayman]] and [[Globox]] defeating [[Livingstones|Lividstones]].
RO Screenshot1 GettingLums.jpg|[[Rayman]] and [[Globox]] defeating [[Livingstones|Lividstones]].
RO Screenshot3 DifferentAttacks.jpg|[[Rayman]], [[Globox]] and a [[Teensie]] fighting against [[Red Bird|birds]].  
RO Screenshot3 DifferentAttacks.jpg|[[Rayman]], [[Globox]] and a [[Teensie]] fighting against [[Red Bird|birds]].
</gallery>
</gallery>