The Menhir Hills: Difference between revisions
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| preceded by = [[The Sanctuary of Water and Ice]] | | preceded by = [[The Sanctuary of Water and Ice]] | ||
| followed by = [[The Canopy]] | | followed by = [[The Canopy]] | ||
| lums = [[ | | lums = [[File:Icon5.png|5]][[File:Icon0.png|0]] | ||
| cages = [[ | | cages = [[File:Icon7.png|7]] | ||
}} | }} | ||
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{{R2DCLevel | {{R2DCLevel | ||
| name = The Menhir Hills | | name = The Menhir Hills | ||
| image = [[ | | image = [[File:TheMenhirHillsDC.jpg|320px|The Menhir Hills]] | ||
| preceded by = [[The Sanctuary of Water and Ice]] | | preceded by = [[The Sanctuary of Water and Ice]] | ||
| followed by = [[The Canopy]] | | followed by = [[The Canopy]] | ||
| lums = [[ | | lums = [[File:Icon5.png|5]][[File:Icon0.png|0]] | ||
| cages = [[ | | cages = [[File:Icon7.png|7]] | ||
}} | }} | ||
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In the [[Rayman 2 (PlayStation)|PlayStation version]], the level is shorter still, with the entire first phase being cut. Therefore, the player has not even completed a single level of the world when they head for [[the Cave of Bad Dreams]]. As [[Murfy]] does not serve as guide in this version, his segment is also cut (although it couldn't have been anyway, as the area in which it occurs was cut). A [[Stone of Thought|stone]] can be found near the entrance portal in which [[Ly]] explains that [[Rayman]] must tame the [[Walking shell|shell]]. Unlike [[Murfy]], she appears certain that the [[Walking shell|shell]] can be tamed, although still does not elaberate on how to do this. The first [[Walking shell|shell]] ride is slightly harder with another [[walking shell]] following the player, meaning the player will have to constantly swerve around in circles to avoid the enemy [[Walking shell|shell]]. A new cut scene has been added at the end of the aforementioned [[Walking shell|shell]] chase, in which [[Rayman]] ends the chase by leaping from his [[Walking shell|shell]] and flying through a large door, which promptly closes. The structure in which [[Clark]] is found is also named the [[Military Academy|Elite Troop Training Academy]], which was originally credited to another facility in the here-removed first stage. However, this structure may well have been part of the academy anyway. | In the [[Rayman 2 (PlayStation)|PlayStation version]], the level is shorter still, with the entire first phase being cut. Therefore, the player has not even completed a single level of the world when they head for [[the Cave of Bad Dreams]]. As [[Murfy]] does not serve as guide in this version, his segment is also cut (although it couldn't have been anyway, as the area in which it occurs was cut). A [[Stone of Thought|stone]] can be found near the entrance portal in which [[Ly]] explains that [[Rayman]] must tame the [[Walking shell|shell]]. Unlike [[Murfy]], she appears certain that the [[Walking shell|shell]] can be tamed, although still does not elaberate on how to do this. The first [[Walking shell|shell]] ride is slightly harder with another [[walking shell]] following the player, meaning the player will have to constantly swerve around in circles to avoid the enemy [[Walking shell|shell]]. A new cut scene has been added at the end of the aforementioned [[Walking shell|shell]] chase, in which [[Rayman]] ends the chase by leaping from his [[Walking shell|shell]] and flying through a large door, which promptly closes. The structure in which [[Clark]] is found is also named the [[Military Academy|Elite Troop Training Academy]], which was originally credited to another facility in the here-removed first stage. However, this structure may well have been part of the academy anyway. | ||
Another difference is that the portal which [[Rayman]] uses is located within the room in which [[Clark]] is found, rather than just outside as with all other versions. Therefore, it appears in the cutscene. However, it is exclusive to the cutscene and cannot be seen or used outside of the scene. | Another difference is that the portal which [[Rayman]] uses is located within the room in which [[Clark]] is found, rather than just outside as with all other versions. Therefore, it appears in the cutscene. However, it is exclusive to the cutscene and cannot be seen or used outside of the scene. | ||
In the first stage, originally second stage, there is a subtle difference in that the bridge [[Rayman]] crosses on the [[Walking shell|shell]] has had its crates removed. This is notable, however, as the loading screen for this level depicts the bridge with the crates, as seen originally. | In the first stage, originally second stage, there is a subtle difference in that the bridge [[Rayman]] crosses on the [[Walking shell|shell]] has had its crates removed. This is notable, however, as the loading screen for this level depicts the bridge with the crates, as seen originally. | ||
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| followed by = [[The Canopy]] | | followed by = [[The Canopy]] | ||
| hub = [[Globox's House]] | | hub = [[Globox's House]] | ||
| lums = [[ | | lums = [[File:Icon5.png|5]][[File:Icon0.png|0]] | ||
| familiarspirits = [[ | | familiarspirits = [[File:Icon5.png|7]] | ||
}} | }} | ||